Player Matchup

Scylla
Scylla
Hanaosakase
Scylla
Level 21
God Stats
7W - 8L
1,423 SR
Queue Stats
10W - 9L
1,450 Elo+
Solo
Nemesis
Nemesis
TOOPAHK
Nemesis
Level 17
God Stats
9W - 8L
1,500 SR
Queue Stats
92W - 95L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
USOSLAYER IG
Cthulhu
Level 3
God Stats
4W - 4L
1,639 SR
Queue Stats
12W - 16L
1,618 Elo+
Party 1
Odin
Odin
Ukani
Odin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 78L
1,284 Elo+
Party 1
Medusa
Medusa
tidy6664-unifi
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Solo
Team Averages
Level 12
1,512 SR
1,395 Elo+

VS

Team Averages
Level 14
1,436 SR
1,280 Elo+
Tsukuyomi
Tsukuyomi
Applepieee
Tsukuyomi
Level 18
God Stats
1W - 2L
1,545 SR
Queue Stats
18W - 29L
1,421 Elo+
Solo
Ymir
Ymir
Dragonfish1
Ymir
Level 4
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 4L
1,197 Elo+
Solo
Anubis
Anubis
GugaBRU9
Anubis
Level 17
God Stats
2W - 6L
1,383 SR
Queue Stats
3W - 10L
1,344 Elo+
Party 2
Bellona
Bellona
LovedCarnival58
Bellona
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,198 Elo+
Party 2
Ares
Ares
WildRed181
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 2 / 4
6,832
526
4,340
6,243
1,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
TOOPAHK
Nemesis
11
7 / 1 / 3
7,744
596
6,505
7,029
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
USOSLAYER IG
Cthulhu
12
4 / 4 / 4
7,363
566
6,331
8,410
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
Ukani
Odin
12
11 / 0 / 0
7,867
605
6,642
6,644
4,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 4 / 2
5,041
388
415
3,738
618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Applepieee
Tsukuyomi
10
6 / 4 / 0
7,075
544
6,585
9,023
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 8 / 1
4,565
351
489
6,390
2,143
Anubis
GugaBRU9
Anubis
12
3 / 4 / 0
6,813
524
4,531
7,881
3,068
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 5 / 0
5,560
428
1,180
7,024
3,732
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 2
6,240
480
1,723
9,455
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
23
Kills
10
11
Deaths
26
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Applepieee
Tsukuyomi
6
4
0
1.5
L
0
8
1
0.06
L
Anubis
GugaBRU9
Anubis
3
4
0
0.75
W
Scylla
1
2
4
1.5
L
0
5
0
0
W
Nemesis
TOOPAHK
Nemesis
7
1
3
8.5
W
Cthulhu
USOSLAYER IG
Cthulhu
4
4
4
1.5
W
Odin
Ukani
Odin
11
0
0
11
L
1
5
2
0.4
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
14,508
32,064
Taken
39,773
16,204
Mitigated
16,809
6,476
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Applepieee
Tsukuyomi
6,585
2,268
0
1,605
9,023
2,767
307
1,337
7,461
0
28,054
L
489
392
0
0
6,390
2,143
0
711
5,554
3,270
0
L
Anubis
GugaBRU9
Anubis
4,531
486
0
2,325
7,881
3,068
792
4,002
3,804
34,132
0
W
Scylla
4,340
331
0
1,857
6,243
1,242
804
3,332
2,911
29,053
0
L
1,180
1,009
0
524
7,024
3,732
0
0
6,824
0
19,929
W
Nemesis
TOOPAHK
Nemesis
6,505
4,226
0
1,780
7,029
1,837
520
1,108
5,921
0
36,683
W
Cthulhu
USOSLAYER IG
Cthulhu
6,331
891
0
929
8,410
7,552
0
1,235
7,175
32,020
0
W
Odin
Ukani
Odin
6,642
2,311
0
1,910
6,644
4,955
196
390
6,254
0
30,591
L
1,723
100
0
144
9,455
5,099
337
4,096
4,934
14,653
0
W
415
287
0
0
3,738
618
114
678
3,060
0
5,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,847
Gold Earned
30,253
249
Minions Killed
178
0
Camps Cleared
0
1,170,098
Distance Traveled
1,083,224
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,075
544
58
4
0
247,077
1
L
Ymir
4,565
351
3
0
0
224,107
0
L
Anubis
6,813
524
62
5
0
187,946
0
W
Scylla
6,832
526
64
5
0
207,694
1
L
Bellona
5,560
428
38
3
0
201,267
1
W
Nemesis
7,744
596
69
5
0
266,339
5
W
Cthulhu
7,363
566
62
5
0
276,358
1
W
Odin
7,867
605
50
4
0
264,669
3
L
Ares
6,240
480
17
1
0
222,827
0
W
Medusa
5,041
388
4
0
0
155,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role