Player Matchup

Cabrakan
Cabrakan
Gold V
EveryasT_HUN
Cabrakan
Gold V
Level 156
God Stats
17W - 21L
1,491 SR
Queue Stats
161W - 198L
1,476 MMR
Solo
Tiamat
Tiamat
Silver II
Xx-ImNotCrazy-xX
Tiamat
Silver II
Level 116
God Stats
2W - 4L
1,730 SR
Queue Stats
45W - 73L
1,479 MMR
Solo
Fenrir
Fenrir
Gold IV
temp-916427
Fenrir
Gold IV
Level 106
God Stats
2W - 0L
1,639 SR
Queue Stats
30W - 45L
1,463 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,620 SR
1,473 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 88
1,589 SR
1,347 MMR
Scylla
Scylla
Bronze III
Clagma
Scylla
Bronze III
Level 58
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
LeonarD_997
Danzaburou
Bronze IV
Level 96
God Stats
0W - 1L
1,880 SR
Queue Stats
4W - 15L
1,300 MMR
Party 1
Hercules
Hercules
Bronze IV
gabbitoo
Hercules
Bronze IV
Level 109
God Stats
2W - 2L
1,512 SR
Queue Stats
7W - 20L
1,242 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EveryasT_HUN
Cabrakan
17
8 / 1 / 13
13,666
759
18,749
15,989
18,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 4 / 12
12,811
712
17,873
11,246
7,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
7 / 6 / 10
12,441
691
15,690
16,910
10,006
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
PersephoneAnubisBacchusLokiDiscordia

VS

Bans
ChaacAchillesKing ArthurKumbhakarnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clagma
Scylla
13
3 / 7 / 4
10,414
579
9,562
13,864
4,838
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LeonarD_997
Danzaburou
15
3 / 9 / 5
11,282
627
7,953
18,822
6,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
gabbitoo
Hercules
15
5 / 6 / 3
11,623
646
12,637
26,736
19,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
22
Kills
11
11
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Clagma
Scylla
3
7
4
0.71
W
Cabrakan
EveryasT_HUN
Cabrakan
8
1
13
14.5
L
Danzaburou
LeonarD_997
Danzaburou
3
9
5
0.61
W
7
4
12
3.25
L
Hercules
gabbitoo
Hercules
5
6
3
1.08
W
Fenrir
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,312
Damage
30,152
44,145
Taken
59,422
36,457
Mitigated
30,875
8,553
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Clagma
Scylla
9,562
1,061
328
3,190
13,864
4,838
0
6,868
6,842
35,978
0
W
Cabrakan
EveryasT_HUN
Cabrakan
18,749
2,709
0
4,076
15,989
18,698
69
3,991
11,998
46,205
0
L
Danzaburou
LeonarD_997
Danzaburou
7,953
2,539
0
1,748
18,822
6,068
0
12,914
5,582
0
38,029
W
17,873
1,405
0
3,857
11,246
7,753
344
1,630
9,616
68,038
0
L
Hercules
gabbitoo
Hercules
12,637
2,485
0
6,616
26,736
19,969
0
15,931
10,304
0
38,360
W
Fenrir
15,690
3,872
0
620
16,910
10,006
0
3,986
12,924
0
45,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
33,319
191
Minions Killed
176
0
Camps Cleared
0
970,264
Distance Traveled
907,227
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,414
579
54
3
0
289,029
2
W
Cabrakan
13,666
759
40
2
0
328,338
2
L
Danzaburou
11,282
627
78
4
0
278,392
1
W
Tiamat
12,811
712
103
6
0
320,295
2
L
Hercules
11,623
646
44
2
0
339,806
4
W
Fenrir
12,441
691
48
3
0
321,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role