Player Matchup

Neith
Neith
Errhan
Neith
Level 18
God Stats
9W - 6L
1,449 SR
Queue Stats
16W - 18L
1,396 Elo+
Party 1
Ravana
Ravana
Lamidelaforêt
Ravana
Level 65
God Stats
2W - 2L
1,349 SR
Queue Stats
23W - 19L
1,529 Elo+
Party 1
Chang'e
Chang'e
LeLambda
Chang'e
Level 12
God Stats
2W - 1L
1,462 SR
Queue Stats
8W - 10L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
syuten33
Gilgamesh
Level 18
God Stats
1W - 0L
1,336 SR
Queue Stats
18W - 19L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
vixis47
Kukulkan
Level 5
God Stats
3W - 1L
1,142 SR
Queue Stats
4W - 8L
1,387 Elo+
Party 1
Team Averages
Level 24
1,347 SR
1,464 Elo+

VS

Team Averages
Level 21
1,500 SR
1,478 Elo+
Ra
Ra
Daniigf1211
Ra
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
22W - 31L
1,473 Elo+
Solo
Anhur
Anhur
Energy3123123123
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Kolibri999
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Niya90s
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
kaosw
Odin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 242L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Errhan
Neith
18
9 / 3 / 11
12,317
616
12,747
10,906
3,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 4 / 8
11,194
560
11,753
14,519
8,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
LeLambda
Chang'e
14
4 / 8 / 14
9,593
480
10,626
15,080
12,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
syuten33
Gilgamesh
17
7 / 3 / 4
11,226
561
9,245
14,089
9,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
vixis47
Kukulkan
15
3 / 5 / 8
10,029
501
10,641
8,838
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,469
473
4,535
14,532
6,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 11 / 10
9,752
488
7,076
16,899
5,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Kolibri999
Sun Wukong
17
4 / 5 / 7
10,664
533
9,595
17,665
14,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Niya90s
Fenrir
13
4 / 4 / 5
9,245
462
5,372
10,827
3,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
kaosw
Odin
17
9 / 4 / 11
12,250
613
16,745
18,627
15,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
59
31
Kills
23
23
Deaths
31
45
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
4
11
10
0.82
W
Neith
Errhan
Neith
9
3
11
4.83
L
Sun Wukong
Kolibri999
Sun Wukong
4
5
7
1.5
W
8
4
8
3
W
Chang'e
LeLambda
Chang'e
4
8
14
1.38
L
Fenrir
Niya90s
Fenrir
4
4
5
1.63
L
Odin
kaosw
Odin
9
4
11
3.63
W
Gilgamesh
syuten33
Gilgamesh
7
3
4
3
W
Kukulkan
vixis47
Kukulkan
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,012
Damage
43,323
63,432
Taken
78,550
38,072
Mitigated
45,626
19,005
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,535
589
854
4,211
14,532
6,557
172
3,906
10,326
67,837
0
L
7,076
4,264
0
1,180
16,899
5,013
722
4,641
12,014
0
29,820
W
Neith
Errhan
Neith
12,747
6,516
0
3,882
10,906
3,780
5,827
107
10,799
0
75,560
L
Sun Wukong
Kolibri999
Sun Wukong
9,595
2,214
0
3,976
17,665
14,358
536
2,760
14,761
0
61,492
W
11,753
5,428
0
6,470
14,519
8,696
0
1,616
12,691
0
72,974
W
Chang'e
LeLambda
Chang'e
10,626
882
2,092
5,135
15,080
12,204
831
759
14,295
28,966
0
L
Fenrir
Niya90s
Fenrir
5,372
2,002
0
2,399
10,827
3,856
0
2,184
8,467
0
39,082
L
Odin
kaosw
Odin
16,745
2,498
0
2,080
18,627
15,842
0
6,381
11,715
1,235
49,493
W
Gilgamesh
syuten33
Gilgamesh
9,245
2,668
0
1,245
14,089
9,582
540
154
13,935
0
57,079
W
Kukulkan
vixis47
Kukulkan
10,641
2,420
0
181
8,838
3,810
1,985
2,333
6,343
49,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,359
Gold Earned
51,380
503
Minions Killed
387
0
Camps Cleared
0
1,861,411
Distance Traveled
1,638,317
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,469
473
116
6
0
298,520
2
L
Anhur
9,752
488
45
2
0
326,595
0
W
Neith
12,317
616
159
8
0
358,011
0
L
Sun Wukong
10,664
533
108
5
0
341,924
3
W
Ravana
11,194
560
103
5
0
394,562
3
W
Chang'e
9,593
480
20
1
0
384,688
2
L
Fenrir
9,245
462
68
3
0
279,266
6
L
Odin
12,250
613
50
3
0
392,012
1
W
Gilgamesh
11,226
561
130
7
0
404,377
0
W
Kukulkan
10,029
501
91
5
0
319,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role