Player Matchup

Freya
Freya
BOOMERSBOY
Freya
Level 15
God Stats
20W - 23L
1,414 SR
Queue Stats
253W - 236L
1,336 Elo+
Solo
Chang'e
Chang'e
DontGiveMeAnubis
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,576 Elo+
Party 2
Geb
Geb
DontGiveMeHel
Geb
Level 4
God Stats
1W - 1L
1,289 SR
Queue Stats
6W - 5L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
DontGiveMeZeus
Danzaburou
Level 3
God Stats
2W - 1L
1,314 SR
Queue Stats
4W - 1L
1,506 Elo+
Party 2
Thor
Thor
VexNet
Thor
Level 8
God Stats
5W - 9L
1,460 SR
Queue Stats
115W - 104L
1,286 Elo+
Solo
Team Averages
Level 9
1,395 SR
1,436 Elo+

VS

Team Averages
Level 18
1,505 SR
1,440 Elo+
Bellona
Bellona
Chaapoo60Hz
Bellona
Level 7
God Stats
2W - 3L
1,408 SR
Queue Stats
87W - 61L
1,314 Elo+
Party 1
Set
Set
FutureCreep
Set
Level 26
God Stats
6W - 5L
1,616 SR
Queue Stats
129W - 114L
1,478 Elo+
Solo
Agni
Agni
GLD freez
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 122L
1,443 Elo+
Party 1
Athena
Athena
Nuriah9
Athena
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 23L
1,488 Elo+
Solo
Hachiman
Hachiman
ParSquirrel8186
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 67L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
2 / 10 / 4
9,884
412
8,135
18,677
7,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 6 / 11
12,667
528
21,511
21,684
8,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 5 / 17
10,701
446
9,177
24,770
27,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
DontGiveMeZeus
Danzaburou
20
18 / 6 / 3
14,107
588
30,419
27,728
13,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
VexNet
Thor
18
8 / 1 / 10
12,482
520
14,649
18,095
10,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chaapoo60Hz
Bellona
14
2 / 8 / 11
9,349
390
15,184
23,898
14,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
8 / 5 / 6
10,880
453
15,402
20,522
9,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
14
4 / 12 / 11
9,524
397
18,301
19,388
8,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Nuriah9
Athena
14
5 / 6 / 14
10,280
428
12,657
22,762
21,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
15
8 / 8 / 5
10,229
426
16,587
17,604
7,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
39
Kills
27
28
Deaths
39
45
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Freya
2
10
4
0.4
L
Bellona
Chaapoo60Hz
Bellona
2
8
11
0.94
W
9
6
11
2.42
W
2
5
17
2.1
W
Danzaburou
DontGiveMeZeus
Danzaburou
18
6
3
3.25
L
8
5
6
2.2
L
Agni
4
12
11
0.79
L
Athena
Nuriah9
Athena
5
6
14
2
L
Hachiman
8
8
5
1.31
W
Thor
VexNet
Thor
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,891
Damage
78,131
110,954
Taken
104,174
67,524
Mitigated
61,170
38,921
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
8,135
2,692
0
3,498
18,677
7,701
1,030
4,335
14,110
39,432
0
L
Bellona
Chaapoo60Hz
Bellona
15,184
4,100
0
376
23,898
14,676
0
9,497
14,105
0
38,318
W
21,511
1,049
7,684
11,871
21,684
8,959
264
5,470
15,828
83,447
0
W
9,177
1,262
0
2,137
24,770
27,065
345
7,790
16,554
26,412
0
W
Danzaburou
DontGiveMeZeus
Danzaburou
30,419
15,493
0
11,952
27,728
13,041
3,674
6,334
21,198
442
106,962
L
15,402
6,391
0
3,908
20,522
9,653
132
7,529
12,725
0
59,513
L
Agni
18,301
873
0
830
19,388
8,039
0
6,600
12,464
44,659
0
L
Athena
Nuriah9
Athena
12,657
4,170
0
1,375
22,762
21,690
65
9,108
13,347
28,594
0
L
Hachiman
16,587
9,478
0
2,198
17,604
7,112
890
5,245
12,276
0
58,336
W
Thor
VexNet
Thor
14,649
2,445
0
1,779
18,095
10,758
1,520
5,643
12,306
0
67,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,841
Gold Earned
50,262
448
Minions Killed
324
0
Camps Cleared
0
2,101,650
Distance Traveled
1,993,057
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,884
412
69
3
0
410,583
1
L
Bellona
9,349
390
42
2
0
425,953
1
W
Chang'e
12,667
528
118
5
0
413,894
1
W
Geb
10,701
446
33
1
0
480,681
0
W
Danzaburou
14,107
588
132
6
0
338,604
3
L
Set
10,880
453
112
5
0
443,296
3
L
Agni
9,524
397
51
2
0
395,650
1
L
Athena
10,280
428
33
1
0
394,666
6
L
Hachiman
10,229
426
86
4
0
333,492
0
W
Thor
12,482
520
96
4
0
457,888
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role