Player Matchup

Ah Muzen Cab
Ah Muzen Cab
L3PU5
Ah Muzen Cab
Level 157
God Stats
6W - 5L
1,700 SR
Queue Stats
566W - 513L
1,689 Elo+
Party 1
Zhong Kui
Zhong Kui
SinisterZefSide
Zhong Kui
Level 134
God Stats
19W - 20L
1,895 SR
Queue Stats
728W - 667L
1,670 Elo+
Party 1
Ymir
Ymir
StarsBVibin
Ymir
Level 79
God Stats
0W - 2L
1,367 SR
Queue Stats
120W - 137L
1,518 Elo+
Solo
Team Averages
Level 123
1,654 SR
1,626 Elo+

VS

Team Averages
Level 111
1,609 SR
1,559 Elo+
Chang'e
Chang'e
Crazy08lt
Chang'e
Level 106
God Stats
13W - 6L
1,783 SR
Queue Stats
378W - 339L
1,683 Elo+
Solo
Cthulhu
Cthulhu
Ewee
Cthulhu
Level 141
God Stats
4W - 2L
1,544 SR
Queue Stats
48W - 76L
1,495 Elo+
Party 2
Jing Wei
Jing Wei
YourLocalOdin
Jing Wei
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
L3PU5
Ah Muzen Cab
19
8 / 7 / 7
16,207
623
33,746
25,688
10,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
SinisterZefSide
Zhong Kui
20
7 / 7 / 6
16,824
647
27,573
26,179
18,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 1 / 13
15,506
596
11,864
24,991
38,938
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crazy08lt
Chang'e
20
9 / 4 / 5
17,280
665
26,639
28,387
13,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Ewee
Cthulhu
20
5 / 3 / 10
17,514
674
20,674
28,701
40,780
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
YourLocalOdin
Jing Wei
17
1 / 12 / 8
14,395
554
13,145
27,875
10,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
18
Kills
15
15
Deaths
19
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Crazy08lt
Chang'e
9
4
5
2.88
W
Cthulhu
Ewee
Cthulhu
5
3
10
3.33
L
Ah Muzen Cab
L3PU5
Ah Muzen Cab
8
7
7
1.64
L
Zhong Kui
SinisterZefSide
Zhong Kui
7
7
6
1.43
L
3
1
13
9.5
W
Jing Wei
YourLocalOdin
Jing Wei
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,183
Damage
60,458
76,858
Taken
84,963
68,703
Mitigated
64,966
24,588
Healing
34,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Crazy08lt
Chang'e
26,639
1,966
12,566
16,057
28,387
13,312
640
12,813
15,574
81,138
0
W
Cthulhu
Ewee
Cthulhu
20,674
454
411
4,789
28,701
40,780
288
12,330
16,371
64,822
0
L
Ah Muzen Cab
L3PU5
Ah Muzen Cab
33,746
12,884
0
6,907
25,688
10,985
2,159
15,347
10,341
0
139,669
L
Zhong Kui
SinisterZefSide
Zhong Kui
27,573
2,122
0
9,112
26,179
18,780
496
16,916
9,263
141,241
0
L
11,864
1,476
2,513
6,056
24,991
38,938
152
15,381
9,610
44,149
0
W
Jing Wei
YourLocalOdin
Jing Wei
13,145
10,574
0
500
27,875
10,874
94
14,414
13,461
0
63,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
49,189
343
Minions Killed
258
0
Camps Cleared
0
1,263,421
Distance Traveled
1,297,249
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,280
665
101
4
0
442,496
4
W
Cthulhu
17,514
674
82
3
0
492,804
6
L
Ah Muzen Cab
16,207
623
144
6
0
432,194
2
L
Zhong Kui
16,824
647
165
6
0
406,766
4
L
Ymir
15,506
596
34
1
0
424,461
0
W
Jing Wei
14,395
554
75
3
0
361,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role