Player Matchup

Geb
Geb
Actezery
Geb
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,426 Elo+
Party 2
Skadi
Skadi
NotADutchGuy
Skadi
Level 29
God Stats
14W - 15L
1,529 SR
Queue Stats
63W - 72L
1,421 Elo+
Solo
Bellona
Bellona
Xxthibaut-du-881
Bellona
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,397 Elo+
Party 2
Nemesis
Nemesis
mistimed
Nemesis
Level 23
God Stats
5W - 3L
1,362 SR
Queue Stats
15W - 20L
1,165 Elo+
Solo
Thoth
Thoth
ramomn444
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,478 SR
1,382 Elo+

VS

Team Averages
Level 20
1,401 SR
1,392 Elo+
Ares
Ares
AN73R
Ares
Level 6
God Stats
1W - 1L
1,440 SR
Queue Stats
5W - 16L
1,249 Elo+
Solo
Loki
Loki
Bladerix
Loki
Level 17
God Stats
0W - 4L
1,287 SR
Queue Stats
5W - 10L
1,347 Elo+
Party 1
Medusa
Medusa
CreepyKun
Medusa
Level 28
God Stats
0W - 3L
1,287 SR
Queue Stats
17W - 20L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
Ragnarock009
Heimdallr
Level 27
God Stats
12W - 12L
1,491 SR
Queue Stats
87W - 87L
1,517 Elo+
Solo
Aphrodite
Aphrodite
mangust4567
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 13
10,384
519
9,177
12,056
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
12 / 4 / 8
11,196
560
16,492
15,395
6,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 1 / 3
11,293
565
7,728
7,572
4,178
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
mistimed
Nemesis
17
1 / 1 / 8
10,863
543
6,292
13,567
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
ramomn444
Thoth
19
11 / 1 / 4
12,185
609
12,157
7,137
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AN73R
Ares
13
0 / 8 / 1
8,007
400
3,980
15,492
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
13
3 / 3 / 1
8,967
448
3,929
13,006
4,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
CreepyKun
Medusa
10
0 / 9 / 4
6,995
350
4,472
11,161
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Ragnarock009
Heimdallr
13
4 / 7 / 4
9,035
452
11,776
15,174
5,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
mangust4567
Aphrodite
12
2 / 6 / 2
7,897
395
5,455
13,019
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
32
Kills
9
9
Deaths
33
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
AN73R
Ares
0
8
1
0.06
W
4
2
13
5.25
L
Loki
3
3
1
1.17
L
Medusa
CreepyKun
Medusa
0
9
4
0.22
W
12
4
8
4
L
Heimdallr
Ragnarock009
Heimdallr
4
7
4
0.86
W
4
1
3
5.5
L
Aphrodite
mangust4567
Aphrodite
2
6
2
0.5
W
Nemesis
mistimed
Nemesis
1
1
8
5
W
Thoth
ramomn444
Thoth
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,846
Damage
29,612
55,727
Taken
67,852
29,262
Mitigated
29,537
15,237
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AN73R
Ares
3,980
77
0
247
15,492
12,564
0
2,419
12,925
32,007
0
W
9,177
912
0
1,404
12,056
10,567
250
2,500
9,404
34,158
0
L
Loki
3,929
359
0
3,674
13,006
4,021
0
2,079
10,859
0
38,163
L
Medusa
CreepyKun
Medusa
4,472
2,025
0
500
11,161
2,468
58
4,773
6,244
0
20,175
W
16,492
7,045
0
5,718
15,395
6,049
2,347
1,802
13,406
0
75,648
L
Heimdallr
Ragnarock009
Heimdallr
11,776
5,463
354
1,052
15,174
5,429
490
6,642
8,468
0
46,732
W
7,728
2,965
0
370
7,572
4,178
692
3,157
4,315
0
64,503
L
Aphrodite
mangust4567
Aphrodite
5,455
1,642
1,661
4,007
13,019
5,055
653
4,833
8,022
24,658
0
W
Nemesis
mistimed
Nemesis
6,292
3,148
0
6,378
13,567
5,503
2,069
661
12,898
0
71,044
W
Thoth
ramomn444
Thoth
12,157
807
0
1,367
7,137
2,965
1,207
829
6,268
80,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,921
Gold Earned
40,901
600
Minions Killed
285
0
Camps Cleared
0
2,113,831
Distance Traveled
1,687,856
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,007
400
45
2
0
351,703
4
W
Geb
10,384
519
42
2
0
474,895
0
L
Loki
8,967
448
71
4
0
362,539
0
L
Medusa
6,995
350
46
2
0
331,477
0
W
Skadi
11,196
560
109
5
0
462,601
2
L
Heimdallr
9,035
452
75
4
0
331,792
1
W
Bellona
11,293
565
138
7
0
397,239
0
L
Aphrodite
7,897
395
48
2
0
310,345
1
W
Nemesis
10,863
543
145
7
0
402,785
1
W
Thoth
12,185
609
166
8
0
376,311
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role