Player Matchup

Hera
Hera
Aeiuo
Hera
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 111L
1,444 Elo+
Solo
Bellona
Bellona
Doppio1997
Bellona
Level 9
God Stats
23W - 27L
1,377 SR
Queue Stats
72W - 92L
1,202 Elo+
Party 2
Anubis
Anubis
IIIAXMATIST
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Serqet
Serqet
OutOfTimeMan
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
RoSoFo
Chernobog
Level 34
God Stats
5W - 9L
1,467 SR
Queue Stats
174W - 217L
1,322 Elo+
Party 2
Team Averages
Level 20
1,469 SR
1,394 Elo+

VS

Team Averages
Level 18
1,500 SR
1,435 Elo+
Bacchus
Bacchus
Gynzzo
Bacchus
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 93L
1,366 Elo+
Solo
Bellona
Bellona
RubbishyUser
Bellona
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,311 Elo+
Party 1
Ra
Ra
ShinJooWon
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 25L
1,500 Elo+
Solo
Thor
Thor
SickoftheBUGS
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Artemis
Artemis
kaiceratops
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aeiuo
Hera
7
0 / 6 / 0
4,127
413
2,717
5,515
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Doppio1997
Bellona
9
0 / 4 / 0
5,164
516
2,033
6,984
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
6
0 / 9 / 0
3,861
386
869
6,112
1,508
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
8
1 / 4 / 3
4,714
471
2,364
6,573
1,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
RoSoFo
Chernobog
8
3 / 2 / 1
5,081
508
4,924
5,605
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gynzzo
Bacchus
9
3 / 0 / 2
5,794
579
3,296
5,755
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
RubbishyUser
Bellona
11
2 / 0 / 2
6,108
611
3,267
4,373
3,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
13 / 0 / 0
8,028
803
7,562
5,033
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 0 / 3
7,287
729
4,846
5,521
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
kaiceratops
Artemis
8
0 / 4 / 3
5,307
531
2,759
4,807
917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
25
25
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
Aeiuo
Hera
0
6
0
0
L
Bellona
Doppio1997
Bellona
0
4
0
0
W
Bacchus
Gynzzo
Bacchus
3
0
2
4
L
Anubis
0
9
0
0
L
Serqet
1
4
3
0.63
L
Chernobog
RoSoFo
Chernobog
3
2
1
1.75
W
Bellona
RubbishyUser
Bellona
2
0
2
3
W
13
0
0
13
W
7
0
3
8.5
W
Artemis
kaiceratops
Artemis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,907
Damage
21,730
30,789
Taken
25,489
10,538
Mitigated
10,300
6,278
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Aeiuo
Hera
2,717
512
0
300
5,515
1,536
145
3,729
1,521
14,615
0
L
Bellona
Doppio1997
Bellona
2,033
462
0
1,782
6,984
4,317
629
0
6,734
0
24,273
W
Bacchus
Gynzzo
Bacchus
3,296
464
0
2,568
5,755
2,885
492
0
5,755
15,139
0
L
Anubis
869
630
0
277
6,112
1,508
0
3,446
2,544
7,227
0
L
Serqet
2,364
674
131
2,398
6,573
1,636
173
1,442
5,131
0
13,916
L
Chernobog
RoSoFo
Chernobog
4,924
3,599
0
1,390
5,605
1,541
390
1,854
3,728
0
21,039
W
Bellona
RubbishyUser
Bellona
3,267
1,079
0
1,328
4,373
3,080
0
0
4,373
0
26,374
W
7,562
1,135
160
3,704
5,033
1,570
112
2,046
2,809
55,034
0
W
4,846
1,548
0
1,960
5,521
1,848
0
1,222
4,159
0
39,721
W
Artemis
kaiceratops
Artemis
2,759
1,730
0
0
4,807
917
364
0
4,482
0
17,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,947
Gold Earned
32,524
157
Minions Killed
323
0
Camps Cleared
0
822,134
Distance Traveled
959,648
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,127
413
29
3
0
166,051
1
L
Bellona
5,164
516
60
6
0
146,502
1
W
Bacchus
5,794
579
17
2
0
186,634
0
L
Anubis
3,861
386
12
1
0
157,804
1
L
Serqet
4,714
471
20
2
0
182,596
0
L
Chernobog
5,081
508
36
4
0
169,181
2
W
Bellona
6,108
611
64
6
0
187,513
1
W
Ra
8,028
803
107
11
0
187,248
3
W
Thor
7,287
729
100
10
0
207,055
0
W
Artemis
5,307
531
35
4
0
191,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role