Player Matchup

Athena
Athena
Carste
Athena
Level 37
God Stats
16W - 14L
1,615 SR
Queue Stats
242W - 237L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
SkullPirate1207
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,135 Elo+
Party 2
Danzaburou
Danzaburou
Tropikweed
Danzaburou
Level 33
God Stats
2W - 1L
1,272 SR
Queue Stats
18W - 14L
1,431 Elo+
Party 3
Set
Set
alvaroo90x
Set
Level 25
God Stats
3W - 3L
1,766 SR
Queue Stats
80W - 104L
1,366 Elo+
Party 3
Hercules
Hercules
erdidac90x
Hercules
Level 28
God Stats
3W - 0L
1,815 SR
Queue Stats
100W - 119L
1,356 Elo+
Party 3
Team Averages
Level 27
1,594 SR
1,346 Elo+

VS

Team Averages
Level 24
1,445 SR
1,380 Elo+
Zeus
Zeus
Halpar
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,300 Elo+
Solo
Hercules
Hercules
Keanotor
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,355 Elo+
Solo
Cernunnos
Cernunnos
NIlfent
Cernunnos
Level 28
God Stats
3W - 6L
1,253 SR
Queue Stats
391W - 384L
1,462 Elo+
Party 1
Ravana
Ravana
SantaLied
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,346 Elo+
Solo
Yemoja
Yemoja
Tekmoz
Yemoja
Level 18
God Stats
346W - 290L
1,473 SR
Queue Stats
427W - 389L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Carste
Athena
17
3 / 2 / 14
12,957
480
12,721
36,466
28,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
17
1 / 5 / 8
12,096
448
9,945
12,585
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Tropikweed
Danzaburou
19
10 / 4 / 9
14,470
536
15,695
18,876
7,593
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 2 / 8
13,813
512
14,004
22,382
10,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
erdidac90x
Hercules
20
7 / 0 / 11
13,993
518
13,710
21,226
25,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Halpar
Zeus
20
8 / 6 / 1
12,616
467
35,445
16,919
7,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Keanotor
Hercules
8
0 / 4 / 0
7,908
293
1,868
7,803
5,496
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
NIlfent
Cernunnos
16
4 / 7 / 4
10,493
389
26,259
20,629
10,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
SantaLied
Ravana
8
0 / 1 / 1
8,141
302
2,581
5,510
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Tekmoz
Yemoja
16
1 / 11 / 4
10,561
391
12,028
28,379
34,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
29
Kills
13
13
Deaths
29
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Carste
Athena
3
2
14
5
L
Zeus
Halpar
Zeus
8
6
1
1.42
L
Hercules
Keanotor
Hercules
0
4
0
0
L
Cernunnos
NIlfent
Cernunnos
4
7
4
0.86
L
Ravana
SantaLied
Ravana
0
1
1
0.5
W
Kukulkan
1
5
8
1
L
Yemoja
Tekmoz
Yemoja
1
11
4
0.27
W
Danzaburou
Tropikweed
Danzaburou
10
4
9
3.63
W
8
2
8
6
W
Hercules
erdidac90x
Hercules
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,075
Damage
78,181
111,535
Taken
79,240
77,270
Mitigated
59,066
47,238
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Carste
Athena
12,721
2,579
0
16,599
36,466
28,263
462
11,362
24,884
37,442
0
L
Zeus
Halpar
Zeus
35,445
933
106
1,650
16,919
7,340
178
7,030
9,472
98,698
0
L
Hercules
Keanotor
Hercules
1,868
667
0
1,765
7,803
5,496
0
0
7,578
0
14,250
L
Cernunnos
NIlfent
Cernunnos
26,259
12,807
750
1,907
20,629
10,206
1,092
6,763
13,668
0
69,447
L
Ravana
SantaLied
Ravana
2,581
530
0
2,950
5,510
1,689
0
220
5,207
0
23,354
W
Kukulkan
9,945
791
0
2,244
12,585
5,057
1,126
7,389
4,706
59,878
0
L
Yemoja
Tekmoz
Yemoja
12,028
2,033
2,309
2,633
28,379
34,335
132
7,863
20,028
46,196
0
W
Danzaburou
Tropikweed
Danzaburou
15,695
8,377
633
8,091
18,876
7,593
8,277
8,584
10,064
0
87,371
W
14,004
6,500
0
9,974
22,382
10,851
827
8,281
13,777
0
99,393
W
Hercules
erdidac90x
Hercules
13,710
2,717
1,625
8,072
21,226
25,506
2,267
10,167
10,631
0
67,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,329
Gold Earned
49,719
552
Minions Killed
383
0
Camps Cleared
0
2,555,293
Distance Traveled
1,586,076
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,957
480
41
2
0
581,110
2
L
Zeus
12,616
467
142
5
0
446,048
1
L
Hercules
7,908
293
32
1
0
188,581
7
L
Cernunnos
10,493
389
102
4
0
411,273
6
L
Ravana
8,141
302
49
2
0
188,449
1
W
Kukulkan
12,096
448
96
4
0
433,501
2
L
Yemoja
10,561
391
58
2
0
351,725
5
W
Danzaburou
14,470
536
144
5
0
487,664
3
W
Set
13,813
512
139
5
0
564,298
0
W
Hercules
13,993
518
132
5
0
488,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role