Player Matchup

Izanami
Izanami
LyncHeda
Izanami
Level 13
God Stats
199W - 173L
1,509 SR
Queue Stats
221W - 219L
1,445 Elo+
Solo
Zeus
Zeus
MaAeInHeAven
Zeus
Level 25
God Stats
32W - 21L
1,625 SR
Queue Stats
76W - 55L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
WolfAmon
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,540 Elo+
Solo
Chang'e
Chang'e
new-36248394
Chang'e
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 113L
1,483 Elo+
Party 2
Guan Yu
Guan Yu
thenoobkiller115
Guan Yu
Level 18
God Stats
3W - 1L
1,599 SR
Queue Stats
47W - 43L
1,521 Elo+
Solo
Team Averages
Level 24
1,547 SR
1,512 Elo+

VS

Team Averages
Level 23
1,666 SR
1,501 Elo+
Da Ji
Da Ji
AixLarabe
Da Ji
Level 26
God Stats
5W - 9L
1,670 SR
Queue Stats
135W - 128L
1,551 Elo+
Party 1
Ares
Ares
Corsair2
Ares
Level 13
God Stats
10W - 5L
2,010 SR
Queue Stats
35W - 19L
1,681 Elo+
Party 1
Bellona
Bellona
GlebastaAS
Bellona
Level 5
God Stats
1W - 2L
1,254 SR
Queue Stats
3W - 7L
1,080 Elo+
Solo
Ne Zha
Ne Zha
RaymanKGB
Ne Zha
Level 28
God Stats
49W - 30L
1,802 SR
Queue Stats
223W - 163L
1,606 Elo+
Party 1
Khepri
Khepri
TrumpIsAHero
Khepri
Level 45
God Stats
3W - 5L
1,594 SR
Queue Stats
251W - 200L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LyncHeda
Izanami
17
1 / 1 / 13
10,405
946
14,377
7,646
2,468
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
14 / 2 / 8
12,800
1,164
31,104
7,176
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
WolfAmon
Nu Wa
17
1 / 1 / 19
10,562
960
11,159
5,300
2,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
new-36248394
Chang'e
17
1 / 0 / 18
10,212
928
7,585
5,629
2,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 4 / 12
11,666
1,061
13,382
14,165
7,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

261

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AixLarabe
Da Ji
15
1 / 3 / 4
9,425
857
3,111
9,614
3,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
15
1 / 4 / 4
9,551
868
6,215
24,690
18,064
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
GlebastaAS
Bellona
14
0 / 7 / 4
8,829
803
3,301
15,528
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
RaymanKGB
Ne Zha
16
3 / 6 / 4
10,836
985
16,654
13,728
7,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
15
3 / 4 / 2
9,995
909
5,962
20,444
19,061
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
24
Kills
8
8
Deaths
24
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AixLarabe
Da Ji
1
3
4
1
L
Ares
1
4
4
0.75
L
Bellona
GlebastaAS
Bellona
0
7
4
0.29
W
Izanami
LyncHeda
Izanami
1
1
13
7.5
W
14
2
8
9
L
Ne Zha
RaymanKGB
Ne Zha
3
6
4
0.83
L
Khepri
3
4
2
1
W
Nu Wa
WolfAmon
Nu Wa
1
1
19
10.5
W
Chang'e
new-36248394
Chang'e
1
0
18
10
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,607
Damage
35,243
39,916
Taken
84,004
16,800
Mitigated
56,324
15,032
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AixLarabe
Da Ji
3,111
864
153
508
9,614
3,845
0
4,755
4,859
0
8,727
L
Ares
6,215
214
562
351
24,690
18,064
0
13,506
11,184
29,521
0
L
Bellona
GlebastaAS
Bellona
3,301
1,274
0
240
15,528
8,180
0
12,186
3,342
118
8,220
W
Izanami
LyncHeda
Izanami
14,377
11,700
0
171
7,646
2,468
0
1,898
5,748
0
37,326
W
31,104
1,820
0
247
7,176
2,294
0
1,790
5,386
47,588
0
L
Ne Zha
RaymanKGB
Ne Zha
16,654
2,300
770
1,917
13,728
7,174
0
8,174
5,554
0
53,131
L
Khepri
5,962
460
185
338
20,444
19,061
0
11,227
9,217
31,034
0
W
Nu Wa
WolfAmon
Nu Wa
11,159
1,163
1,048
1,106
5,300
2,120
0
1,857
3,443
32,942
0
W
Chang'e
new-36248394
Chang'e
7,585
907
5,443
2,593
5,629
2,458
0
1,258
4,371
16,509
0
W
13,382
2,538
1,564
2,860
14,165
7,460
0
5,486
7,898
0
28,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,645
Gold Earned
48,636
198
Minions Killed
176
10
Camps Cleared
5
969,312
Distance Traveled
964,619
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,425
857
27
2
2
204,031
0
L
Ares
9,551
868
27
2
0
175,171
2
L
Bellona
8,829
803
10
1
0
159,663
1
W
Izanami
10,405
946
47
4
8
173,156
0
W
Zeus
12,800
1,164
39
4
0
194,496
2
L
Ne Zha
10,836
985
77
7
2
226,501
2
L
Khepri
9,995
909
35
3
1
199,253
0
W
Nu Wa
10,562
960
54
5
1
188,751
2
W
Chang'e
10,212
928
22
2
1
223,754
1
W
Guan Yu
11,666
1,061
36
3
0
189,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role