Player Matchup

Kali
Kali
BenTheBaller
Kali
Level 27
God Stats
20W - 11L
2,096 SR
Queue Stats
51W - 45L
1,600 Elo+
Party 2
Ra
Ra
CrazyVikings
Ra
Level 18
God Stats
5W - 1L
1,837 SR
Queue Stats
14W - 12L
1,653 Elo+
Party 2
Izanami
Izanami
Dderpps
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
StevenSeagal
Kukulkan
Level 50
God Stats
28W - 15L
1,639 SR
Queue Stats
59W - 52L
1,591 Elo+
Party 2
Kumbhakarna
Kumbhakarna
enayare
Kumbhakarna
Level 95
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,670 SR
1,569 Elo+

VS

Team Averages
Level 49
1,550 SR
1,473 Elo+
Discordia
Discordia
AHenryWoodhouse
Discordia
Level 62
God Stats
6W - 4L
1,757 SR
Queue Stats
214W - 231L
1,520 Elo+
Solo
Sobek
Sobek
BallsNotBrains
Sobek
Level 88
God Stats
5W - 10L
1,521 SR
Queue Stats
400W - 411L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
GipsusSlim
Gilgamesh
Level 44
God Stats
11W - 23L
1,443 SR
Queue Stats
297W - 337L
1,395 Elo+
Solo
Heimdallr
Heimdallr
ZOGGZZ
Heimdallr
Level 27
God Stats
8W - 7L
1,527 SR
Queue Stats
21W - 26L
1,407 Elo+
Party 3
Ravana
Ravana
Zealousdragon92
Ravana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
8,504
532
4,805
12,382
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
7 / 4 / 2
8,874
555
8,247
9,487
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Dderpps
Izanami
13
5 / 6 / 3
8,849
553
9,125
12,447
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
StevenSeagal
Kukulkan
16
5 / 2 / 6
9,767
610
9,087
7,433
2,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
enayare
Kumbhakarna
11
2 / 4 / 11
8,114
507
5,350
14,144
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AHenryWoodhouse
Discordia
14
9 / 4 / 4
9,168
573
16,244
8,199
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 9
7,520
470
7,326
15,008
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
GipsusSlim
Gilgamesh
15
3 / 2 / 4
8,849
553
7,080
10,202
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
ZOGGZZ
Heimdallr
11
2 / 6 / 1
7,188
449
4,648
9,648
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 6 / 5
7,853
491
4,976
9,392
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
22
Kills
19
19
Deaths
22
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
AHenryWoodhouse
Discordia
9
4
4
2.75
L
1
4
9
1.38
W
3
3
7
2.17
W
7
4
2
2
W
Izanami
Dderpps
Izanami
5
6
3
1.08
L
Gilgamesh
GipsusSlim
Gilgamesh
3
2
4
2.5
W
Kukulkan
StevenSeagal
Kukulkan
5
2
6
4
L
Heimdallr
ZOGGZZ
Heimdallr
2
6
1
0.42
L
4
6
5
1.08
W
Kumbhakarna
enayare
Kumbhakarna
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,614
Damage
40,274
55,893
Taken
52,449
27,206
Mitigated
26,780
15,618
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AHenryWoodhouse
Discordia
16,244
865
0
1,027
8,199
2,671
0
3,814
4,279
51,999
0
L
7,326
819
0
4,534
15,008
10,332
0
7,592
7,250
18,833
0
W
4,805
2,653
0
6,259
12,382
4,481
0
3,759
8,483
0
42,410
W
8,247
711
1,125
3,236
9,487
3,478
624
4,548
4,675
35,706
0
W
Izanami
Dderpps
Izanami
9,125
5,740
0
1,676
12,447
5,366
645
3,626
8,669
0
56,635
L
Gilgamesh
GipsusSlim
Gilgamesh
7,080
1,482
0
2,734
10,202
6,731
0
3,485
6,559
0
55,239
W
Kukulkan
StevenSeagal
Kukulkan
9,087
1,307
0
739
7,433
2,690
0
4,921
1,979
61,286
0
L
Heimdallr
ZOGGZZ
Heimdallr
4,648
1,993
0
1,600
9,648
2,814
0
3,047
6,549
0
29,426
L
4,976
1,379
0
1,544
9,392
4,232
0
4,131
5,128
0
39,226
W
Kumbhakarna
enayare
Kumbhakarna
5,350
919
887
1,696
14,144
11,191
133
5,694
8,242
17,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
40,578
390
Minions Killed
360
0
Camps Cleared
0
1,524,075
Distance Traveled
1,467,255
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,168
573
100
6
0
272,221
1
L
Sobek
7,520
470
21
1
0
328,713
7
W
Kali
8,504
532
90
6
0
293,870
4
W
Ra
8,874
555
63
4
0
304,200
0
W
Izanami
8,849
553
107
7
0
332,673
4
L
Gilgamesh
8,849
553
122
8
0
317,803
1
W
Kukulkan
9,767
610
121
8
0
278,992
2
L
Heimdallr
7,188
449
55
3
0
233,464
1
L
Ravana
7,853
491
62
4
0
315,054
1
W
Kumbhakarna
8,114
507
9
1
0
314,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role