Player Matchup

Fenrir
Fenrir
ASAP_Yousef
Fenrir
Level 24
God Stats
2W - 1L
1,746 SR
Queue Stats
34W - 17L
1,470 Elo+
Party 3
Heimdallr
Heimdallr
Kyaputen1N3O
Heimdallr
Level 27
God Stats
5W - 2L
1,710 SR
Queue Stats
37W - 17L
1,483 Elo+
Party 3
Izanami
Izanami
Peeroce
Izanami
Level 14
God Stats
85W - 76L
1,543 SR
Queue Stats
99W - 110L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
TTG_Lowy
Cthulhu
Level 17
God Stats
8W - 4L
1,601 SR
Queue Stats
10W - 4L
1,386 Elo+
Party 3
Chaac
Chaac
i-M-3-A-N-D
Chaac
Level 14
God Stats
32W - 30L
1,585 SR
Queue Stats
35W - 42L
1,358 Elo+
Party 1
Team Averages
Level 19
1,637 SR
1,408 Elo+

VS

Team Averages
Level 22
1,454 SR
1,350 Elo+
Janus
Janus
Arayashiki_95
Janus
Level 16
God Stats
39W - 29L
1,595 SR
Queue Stats
63W - 63L
1,357 Elo+
Party 2
Izanami
Izanami
HHeaven95--
Izanami
Level 23
God Stats
30W - 16L
1,634 SR
Queue Stats
78W - 81L
1,433 Elo+
Party 2
Sol
Sol
HHeaven971
Sol
Level 21
God Stats
35W - 28L
1,417 SR
Queue Stats
74W - 78L
1,365 Elo+
Party 2
Bakasura
Bakasura
WORTH--MAADAA
Bakasura
Level 24
God Stats
22W - 15L
1,500 SR
Queue Stats
126W - 145L
1,254 Elo+
Party 2
Cerberus
Cerberus
West_Indiees971
Cerberus
Level 25
God Stats
25W - 28L
1,124 SR
Queue Stats
64W - 68L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 2 / 5
12,838
558
9,253
16,516
7,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Kyaputen1N3O
Heimdallr
16
1 / 3 / 7
10,271
447
8,307
16,393
5,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Peeroce
Izanami
16
6 / 6 / 1
10,536
458
8,743
14,195
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TTG_Lowy
Cthulhu
12
4 / 1 / 0
8,821
384
3,293
6,837
3,021
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
1 / 4 / 8
10,677
464
7,486
17,298
7,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
9,904
431
9,261
8,601
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
HHeaven95--
Izanami
20
8 / 1 / 6
12,933
562
15,377
12,380
4,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 7 / 7
10,444
454
7,957
15,640
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
WORTH--MAADAA
Bakasura
16
0 / 4 / 1
9,886
430
4,677
16,807
9,516
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
19
7 / 2 / 7
13,024
566
9,385
15,234
14,184
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
18
Kills
16
16
Deaths
18
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
2
5
4.25
W
1
4
2
0.5
W
Izanami
HHeaven95--
Izanami
8
1
6
11
W
0
7
7
0.5
L
Heimdallr
Kyaputen1N3O
Heimdallr
1
3
7
1.5
L
Izanami
Peeroce
Izanami
6
6
1
1.08
L
Cthulhu
TTG_Lowy
Cthulhu
4
1
0
4
W
Bakasura
WORTH--MAADAA
Bakasura
0
4
1
0.13
W
Cerberus
7
2
7
5.25
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,082
Damage
46,657
71,239
Taken
68,662
28,151
Mitigated
36,679
26,532
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,253
3,007
0
8,490
16,516
7,119
0
3,601
12,889
0
116,587
W
9,261
637
0
0
8,601
2,728
171
1,592
7,009
59,938
0
W
Izanami
HHeaven95--
Izanami
15,377
10,347
0
3,548
12,380
4,557
3,253
0
12,380
0
94,999
W
7,957
2,552
0
6,452
15,640
5,694
1,051
0
15,640
73,200
5,690
L
Heimdallr
Kyaputen1N3O
Heimdallr
8,307
3,350
756
5,662
16,393
5,743
1,628
7,494
8,457
0
76,072
L
Izanami
Peeroce
Izanami
8,743
5,996
0
2,036
14,195
4,993
199
3,585
10,610
0
50,509
L
Cthulhu
TTG_Lowy
Cthulhu
3,293
122
173
2,442
6,837
3,021
69
4,215
2,332
18,412
0
W
Bakasura
WORTH--MAADAA
Bakasura
4,677
3,677
868
4,435
16,807
9,516
0
769
16,038
0
52,479
W
Cerberus
9,385
191
0
2,045
15,234
14,184
605
932
14,302
58,987
0
L
7,486
894
0
6,973
17,298
7,275
0
6,732
10,391
0
50,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,143
Gold Earned
56,191
520
Minions Killed
604
0
Camps Cleared
0
1,731,369
Distance Traveled
2,153,422
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,838
558
183
8
0
438,710
1
W
Janus
9,904
431
105
5
0
388,220
0
W
Izanami
12,933
562
169
7
0
415,196
2
W
Sol
10,444
454
119
5
0
418,815
0
L
Heimdallr
10,271
447
131
6
0
342,658
4
L
Izanami
10,536
458
101
4
0
356,543
0
L
Cthulhu
8,821
384
25
1
0
219,646
1
W
Bakasura
9,886
430
112
5
0
431,274
3
W
Cerberus
13,024
566
99
4
0
499,917
0
L
Chaac
10,677
464
80
3
0
373,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role