Player Matchup

Danzaburou
Danzaburou
Ivonir
Danzaburou
Level 17
God Stats
4W - 3L
1,606 SR
Queue Stats
24W - 30L
1,381 Elo+
Solo
Cabrakan
Cabrakan
NaiHazZz
Cabrakan
Level 30
God Stats
2W - 5L
1,398 SR
Queue Stats
22W - 18L
1,493 Elo+
Party 2
Loki
Loki
Reevedsoogeil
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 180L
1,473 Elo+
Party 3
Anubis
Anubis
SobreBulat
Anubis
Level 27
God Stats
7W - 5L
1,641 SR
Queue Stats
56W - 60L
1,428 Elo+
Party 3
Nike
Nike
sareljia
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,669 Elo+
Party 2
Team Averages
Level 22
1,529 SR
1,489 Elo+

VS

Team Averages
Level 15
1,567 SR
1,498 Elo+
Medusa
Medusa
EthanOsvik
Medusa
Level 15
God Stats
2W - 1L
1,799 SR
Queue Stats
29W - 25L
1,798 Elo+
Solo
Ymir
Ymir
Strike121
Ymir
Level 14
God Stats
1W - 2L
1,291 SR
Queue Stats
6W - 5L
1,426 Elo+
Party 1
Odin
Odin
Yashi03
Odin
Level 17
God Stats
3W - 0L
1,662 SR
Queue Stats
26W - 19L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
alexcvng
Kukulkan
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 35L
1,414 Elo+
Solo
Arachne
Arachne
Герцор
Arachne
Level 26
God Stats
34W - 23L
1,581 SR
Queue Stats
52W - 56L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ivonir
Danzaburou
19
5 / 9 / 8
12,339
514
13,169
22,806
9,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
NaiHazZz
Cabrakan
17
4 / 10 / 10
11,825
493
10,293
28,034
37,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 12 / 9
11,191
466
12,170
22,044
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SobreBulat
Anubis
19
10 / 12 / 5
13,090
545
23,233
22,748
13,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
15
0 / 10 / 8
9,666
403
5,826
24,039
20,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EthanOsvik
Medusa
20
11 / 6 / 8
14,668
611
21,570
21,763
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
4 / 8 / 21
12,162
507
16,168
19,832
18,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
Yashi03
Odin
19
5 / 3 / 8
13,706
571
12,387
16,928
22,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
alexcvng
Kukulkan
20
17 / 4 / 5
15,343
639
20,813
19,563
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Герцор
Arachne
20
16 / 4 / 8
15,366
640
23,998
24,160
9,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
103
24
Kills
53
53
Deaths
25
40
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
EthanOsvik
Medusa
11
6
8
2.5
L
Danzaburou
Ivonir
Danzaburou
5
9
8
1
L
Cabrakan
NaiHazZz
Cabrakan
4
10
10
0.9
L
5
12
9
0.79
L
Anubis
SobreBulat
Anubis
10
12
5
1.04
W
Ymir
4
8
21
1.81
W
Odin
Yashi03
Odin
5
3
8
3
W
Kukulkan
alexcvng
Kukulkan
17
4
5
4.88
L
Nike
0
10
8
0.4
W
Arachne
Герцор
Arachne
16
4
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,691
Damage
94,936
119,671
Taken
102,246
88,262
Mitigated
66,866
24,747
Healing
35,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EthanOsvik
Medusa
21,570
13,921
0
10,363
21,763
9,055
3,070
6,048
15,715
0
95,587
L
Danzaburou
Ivonir
Danzaburou
13,169
6,739
0
8,529
22,806
9,823
499
2,790
19,917
0
86,367
L
Cabrakan
NaiHazZz
Cabrakan
10,293
1,516
135
2,261
28,034
37,180
363
9,106
18,832
26,990
0
L
12,170
3,155
0
4,840
22,044
7,903
0
8,482
13,444
0
54,992
L
Anubis
SobreBulat
Anubis
23,233
884
0
6,259
22,748
13,217
0
11,432
11,241
60,410
0
W
Ymir
16,168
2,981
0
1,586
19,832
18,240
1,644
10,192
9,498
41,684
0
W
Odin
Yashi03
Odin
12,387
6,176
0
4,864
16,928
22,476
2,348
4,387
12,391
0
66,268
W
Kukulkan
alexcvng
Kukulkan
20,813
1,631
0
5,091
19,563
7,346
3,488
7,757
11,756
133,707
0
L
Nike
5,826
986
474
2,249
24,039
20,139
338
5,171
18,593
3,123
37,225
W
Arachne
Герцор
Arachne
23,998
15,197
0
13,245
24,160
9,749
2,376
9,177
14,812
0
112,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,111
Gold Earned
71,245
440
Minions Killed
677
0
Camps Cleared
0
1,745,307
Distance Traveled
2,072,347
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,668
611
162
7
0
360,989
0
L
Danzaburou
12,339
514
132
6
0
341,272
1
L
Cabrakan
11,825
493
39
2
0
341,311
3
L
Loki
11,191
466
80
3
0
380,877
2
L
Anubis
13,090
545
102
4
0
368,316
2
W
Ymir
12,162
507
58
2
0
390,645
2
W
Odin
13,706
571
138
6
0
406,967
3
W
Kukulkan
15,343
639
174
7
0
418,738
4
L
Nike
9,666
403
87
4
0
313,531
3
W
Arachne
15,366
640
145
6
0
495,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role