Player Matchup

Thor
Thor
Desgames12536796
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Solo
Hun Batz
Hun Batz
K0xKelx
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Kelansito
Nu Wa
Level 6
God Stats
4W - 4L
1,706 SR
Queue Stats
11W - 10L
1,734 Elo+
Solo
Danzaburou
Danzaburou
Saphir noir
Danzaburou
Level 28
God Stats
20W - 23L
1,441 SR
Queue Stats
215W - 236L
1,535 Elo+
Solo
Hercules
Hercules
Senor-Hoolio666
Hercules
Level 22
God Stats
41W - 34L
1,675 SR
Queue Stats
221W - 163L
1,465 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,530 Elo+

VS

Team Averages
Level 23
1,612 SR
1,545 Elo+
Ah Muzen Cab
Ah Muzen Cab
EncorePerma
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,787 SR
Queue Stats
64W - 51L
1,571 Elo+
Party 1
Zeus
Zeus
IxIAsunaIxI
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,629 Elo+
Solo
Ravana
Ravana
Sule0098
Ravana
Level 24
God Stats
1W - 0L
1,653 SR
Queue Stats
60W - 43L
1,460 Elo+
Solo
Neith
Neith
YouLoseMeWin286
Neith
Level 26
God Stats
3W - 7L
1,261 SR
Queue Stats
158W - 178L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
trigo-impar4
Gilgamesh
Level 18
God Stats
3W - 0L
1,860 SR
Queue Stats
49W - 38L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 2
7,515
313
1,281
12,225
7,215
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
K0xKelx
Hun Batz
20
4 / 4 / 6
12,975
541
10,128
18,123
8,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Kelansito
Nu Wa
20
9 / 6 / 4
12,825
534
22,865
13,712
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Saphir noir
Danzaburou
18
7 / 6 / 3
12,281
512
12,760
17,883
7,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
17
6 / 5 / 8
11,422
476
13,238
29,970
25,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EncorePerma
Ah Muzen Cab
20
5 / 9 / 2
13,744
573
11,813
20,338
10,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 3 / 6
14,548
606
13,694
11,575
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Sule0098
Ravana
16
5 / 7 / 6
11,655
486
6,477
14,127
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 4 / 6
13,684
570
15,683
17,160
7,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
trigo-impar4
Gilgamesh
20
5 / 3 / 9
13,565
565
18,517
22,202
14,317
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
59
26
Kills
30
32
Deaths
26
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Ah Muzen Cab
EncorePerma
Ah Muzen Cab
5
9
2
0.67
W
8
3
6
3.67
L
Hun Batz
K0xKelx
Hun Batz
4
4
6
1.75
L
Nu Wa
Kelansito
Nu Wa
9
6
4
1.83
L
Danzaburou
Saphir noir
Danzaburou
7
6
3
1.42
L
Hercules
6
5
8
2
W
Ravana
Sule0098
Ravana
5
7
6
1.14
W
7
4
6
2.5
W
Gilgamesh
trigo-impar4
Gilgamesh
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,272
Damage
66,184
91,913
Taken
85,402
54,602
Mitigated
41,671
24,908
Healing
28,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,281
312
0
0
12,225
7,215
78
1,046
11,164
0
11,463
W
Ah Muzen Cab
EncorePerma
Ah Muzen Cab
11,813
2,389
0
4,505
20,338
10,023
3,721
6,757
13,029
0
99,548
W
13,694
2,418
0
2,416
11,575
3,970
342
4,210
7,010
101,761
0
L
Hun Batz
K0xKelx
Hun Batz
10,128
3,967
0
5,654
18,123
8,309
45
2,288
15,643
0
105,793
L
Nu Wa
Kelansito
Nu Wa
22,865
3,327
0
750
13,712
5,615
376
4,214
9,170
83,657
0
L
Danzaburou
Saphir noir
Danzaburou
12,760
6,759
0
6,106
17,883
7,857
233
2,213
15,546
0
70,222
L
Hercules
13,238
3,171
0
12,398
29,970
25,606
1,355
3,206
26,696
999
56,492
W
Ravana
Sule0098
Ravana
6,477
2,223
0
3,476
14,127
5,477
0
5,398
8,366
0
50,160
W
15,683
9,794
0
9,206
17,160
7,884
1,559
3,104
13,750
0
98,172
W
Gilgamesh
trigo-impar4
Gilgamesh
18,517
7,574
0
8,961
22,202
14,317
262
3,059
18,798
0
116,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
67,196
599
Minions Killed
729
0
Camps Cleared
0
2,012,019
Distance Traveled
2,074,148
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,515
313
29
1
0
305,905
2
W
Ah Muzen Cab
13,744
573
199
8
0
351,272
3
W
Zeus
14,548
606
196
8
0
421,133
11
L
Hun Batz
12,975
541
203
8
0
441,811
3
L
Nu Wa
12,825
534
134
6
0
389,240
2
L
Danzaburou
12,281
512
112
5
0
424,701
3
L
Hercules
11,422
476
121
5
0
450,362
3
W
Ravana
11,655
486
67
3
0
467,975
4
W
Neith
13,684
570
143
6
0
384,023
3
W
Gilgamesh
13,565
565
124
5
0
449,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role