Player Matchup

Medusa
Medusa
Carste
Medusa
Level 37
God Stats
3W - 2L
1,559 SR
Queue Stats
242W - 237L
1,452 Elo+
Party 3
Jormungandr
Jormungandr
DARK_F0X_2708
Jormungandr
Level 21
God Stats
6W - 7L
1,678 SR
Queue Stats
372W - 413L
1,321 Elo+
Party 1
Janus
Janus
Mr_wonderful27
Janus
Level 28
God Stats
2W - 6L
1,312 SR
Queue Stats
116W - 102L
1,435 Elo+
Solo
Khepri
Khepri
SkullPirate1207
Khepri
Level 12
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 5L
1,242 Elo+
Party 3
Cerberus
Cerberus
zhanestarfc__610
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,233 Elo+
Party 1
Team Averages
Level 20
1,465 SR
1,337 Elo+

VS

Team Averages
Level 23
1,564 SR
1,363 Elo+
Chaac
Chaac
BlackVortexx1
Chaac
Level 17
God Stats
3W - 0L
1,804 SR
Queue Stats
22W - 23L
1,341 Elo+
Solo
Xbalanque
Xbalanque
HuggSpamL2
Xbalanque
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 106L
1,378 Elo+
Party 2
Achilles
Achilles
JeRushJungle
Achilles
Level 15
God Stats
4W - 0L
1,575 SR
Queue Stats
7W - 5L
1,384 Elo+
Party 2
Raijin
Raijin
Luku_192
Raijin
Level 28
God Stats
7W - 10L
1,410 SR
Queue Stats
108W - 131L
1,376 Elo+
Party 2
Arachne
Arachne
Soup7693
Arachne
Level 26
God Stats
4W - 3L
1,529 SR
Queue Stats
212W - 191L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carste
Medusa
11
4 / 4 / 4
6,963
497
8,416
10,725
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DARK_F0X_2708
Jormungandr
11
2 / 6 / 0
7,043
503
4,376
9,597
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 7 / 2
7,287
521
10,961
9,766
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 3
6,165
440
1,979
8,195
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 0
5,065
362
2,067
7,178
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
7,949
568
7,342
8,081
4,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
HuggSpamL2
Xbalanque
13
4 / 4 / 5
7,826
559
4,153
9,813
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
JeRushJungle
Achilles
11
1 / 4 / 9
6,593
471
5,413
11,478
6,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Luku_192
Raijin
14
10 / 0 / 5
8,660
619
11,917
6,707
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Soup7693
Arachne
14
6 / 1 / 5
8,547
611
6,776
10,283
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
11
Kills
27
27
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Medusa
Carste
Medusa
4
4
4
1.5
L
Jormungandr
DARK_F0X_2708
Jormungandr
2
6
0
0.33
W
Xbalanque
HuggSpamL2
Xbalanque
4
4
5
1.63
W
Achilles
JeRushJungle
Achilles
1
4
9
1.38
W
Raijin
Luku_192
Raijin
10
0
5
12.5
L
4
7
2
0.71
L
1
5
3
0.5
W
Arachne
Soup7693
Arachne
6
1
5
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
35,601
45,461
Taken
46,362
19,896
Mitigated
19,902
6,168
Healing
16,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,342
1,774
0
3,061
8,081
4,101
1,014
5,618
1,855
0
31,836
L
Medusa
Carste
Medusa
8,416
4,391
0
3,390
10,725
3,432
0
2,254
8,325
0
30,573
L
Jormungandr
DARK_F0X_2708
Jormungandr
4,376
1,181
0
291
9,597
4,218
0
480
9,050
32,772
0
W
Xbalanque
HuggSpamL2
Xbalanque
4,153
2,095
159
3,014
9,813
3,203
602
2,791
6,902
0
39,995
W
Achilles
JeRushJungle
Achilles
5,413
2,410
552
1,780
11,478
6,206
282
3,467
7,859
0
18,897
W
Raijin
Luku_192
Raijin
11,917
741
486
3,248
6,707
2,200
553
2,749
3,669
48,474
0
L
10,961
476
0
680
9,766
3,101
34
4,607
4,809
35,284
0
L
1,979
285
0
863
8,195
5,363
0
3,089
4,881
9,876
0
W
Arachne
Soup7693
Arachne
6,776
4,946
0
4,644
10,283
4,192
324
3,316
6,694
0
57,905
L
2,067
268
0
944
7,178
3,782
0
718
6,379
8,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
39,575
225
Minions Killed
357
0
Camps Cleared
0
1,246,255
Distance Traveled
1,373,498
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,949
568
68
5
0
244,241
0
L
Medusa
6,963
497
54
4
0
265,424
4
L
Jormungandr
7,043
503
74
5
0
231,229
0
W
Xbalanque
7,826
559
70
5
0
244,737
0
W
Achilles
6,593
471
28
2
0
286,109
0
W
Raijin
8,660
619
87
6
0
283,831
0
L
Janus
7,287
521
68
5
0
239,704
1
L
Khepri
6,165
440
10
1
0
228,193
3
W
Arachne
8,547
611
104
7
0
314,580
3
L
Cerberus
5,065
362
19
1
0
281,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role