Player Matchup

Ares
Ares
SnowSwxrd
Ares
Level 42
God Stats
12W - 8L
1,506 SR
Queue Stats
92W - 86L
1,546 Elo+
Party 1
Scylla
Scylla
Timosurous Rex
Scylla
Level 65
God Stats
6W - 10L
1,372 SR
Queue Stats
162W - 147L
1,540 Elo+
Party 1
Izanami
Izanami
xbeastx9
Izanami
Level 109
God Stats
10W - 3L
1,819 SR
Queue Stats
169W - 147L
1,570 Elo+
Party 1
Team Averages
Level 72
1,566 SR
1,552 Elo+

VS

Team Averages
Level 89
1,498 SR
1,384 Elo+
Rama
Rama
IWreckedU4548
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,345 Elo+
Solo
Ne Zha
Ne Zha
Karkopeta666
Ne Zha
Level 134
God Stats
13W - 17L
1,500 SR
Queue Stats
350W - 389L
1,394 Elo+
Solo
Tiamat
Tiamat
REALMAN PROTOGY
Tiamat
Level 123
God Stats
59W - 60L
1,495 SR
Queue Stats
71W - 84L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 1 / 7
12,533
737
3,663
15,266
17,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 2 / 10
10,704
630
9,755
8,672
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xbeastx9
Izanami
16
7 / 0 / 6
12,663
745
14,843
11,865
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
8,993
529
5,123
13,256
4,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
13
3 / 2 / 0
9,945
585
9,180
10,542
4,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 3
9,833
578
13,676
13,283
8,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
3
3
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Ne Zha
3
2
0
1.5
L
0
4
3
0.38
W
Ares
5
1
7
8.5
W
1
2
10
3
W
Izanami
xbeastx9
Izanami
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,261
Damage
27,979
35,803
Taken
37,081
26,556
Mitigated
17,187
10,464
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,123
4,321
0
2,573
13,256
4,254
138
5,163
8,093
0
26,835
L
Ne Zha
9,180
686
0
1,252
10,542
4,055
0
3,373
7,169
0
25,542
L
13,676
488
747
3,089
13,283
8,878
0
4,922
8,361
54,812
0
W
Ares
3,663
310
0
3,681
15,266
17,896
160
6,684
8,582
13,440
0
W
9,755
456
136
1,784
8,672
3,228
642
3,372
5,300
58,530
0
W
Izanami
xbeastx9
Izanami
14,843
11,434
0
4,863
11,865
5,432
2,379
3,773
8,092
0
89,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,900
Gold Earned
28,771
238
Minions Killed
160
0
Camps Cleared
0
878,538
Distance Traveled
780,804
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,993
529
51
3
0
175,491
0
L
Ne Zha
9,945
585
38
2
0
300,157
2
L
Tiamat
9,833
578
71
4
0
305,156
0
W
Ares
12,533
737
26
2
0
290,275
1
W
Scylla
10,704
630
67
4
0
287,715
2
W
Izanami
12,663
745
145
9
0
300,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role