Player Matchup

Ravana
Ravana
Always1v5Games
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,723 Elo+
Solo
Merlin
Merlin
Asmiteplayer4
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KermitHatesElmo
Xbalanque
Level 29
God Stats
3W - 2L
1,489 SR
Queue Stats
237W - 215L
1,593 Elo+
Solo
Geb
Geb
Rewase
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,571 Elo+
Solo
Chaac
Chaac
thefeedbackbaby
Chaac
Level 18
God Stats
2W - 5L
1,272 SR
Queue Stats
86W - 67L
1,648 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,607 Elo+

VS

Team Averages
Level 21
1,656 SR
1,647 Elo+
Da Ji
Da Ji
Aliciajrez98
Da Ji
Level 28
God Stats
8W - 8L
1,514 SR
Queue Stats
255W - 152L
1,770 Elo+
Solo
Heimdallr
Heimdallr
DAMNATI0N
Heimdallr
Level 21
God Stats
11W - 4L
2,018 SR
Queue Stats
304W - 251L
1,690 Elo+
Solo
Nu Wa
Nu Wa
GoodLettuce
Nu Wa
Level 27
God Stats
8W - 5L
1,688 SR
Queue Stats
59W - 46L
1,678 Elo+
Solo
Horus
Horus
Neagoevoda
Horus
Level 4
God Stats
2W - 2L
1,716 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Anhur
Anhur
PromisingBlob
Anhur
Level 26
God Stats
16W - 12L
1,346 SR
Queue Stats
122W - 94L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
3,357
671
2,039
3,589
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,297
659
667
2,088
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
KermitHatesElmo
Xbalanque
6
1 / 1 / 0
3,735
747
1,553
3,183
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
Rewase
Geb
2
0 / 3 / 0
2,794
559
649
2,595
866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 0
3,469
694
1,678
5,269
2,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
6 / 0 / 1
4,485
897
3,461
3,830
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
DAMNATI0N
Heimdallr
7
1 / 0 / 3
4,048
810
3,365
2,875
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 3
4,137
827
1,599
839
181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
5
1 / 2 / 0
3,257
651
1,161
3,290
1,090
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 0 / 0
3,817
763
865
1,929
378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
10
10
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
1
3
0
0.33
L
0
1
0
0
W
Heimdallr
DAMNATI0N
Heimdallr
1
0
3
2.5
W
1
0
3
2.5
L
Xbalanque
KermitHatesElmo
Xbalanque
1
1
0
1
W
Horus
1
2
0
0.5
W
1
0
0
1
L
Geb
Rewase
Geb
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,586
Damage
10,451
16,724
Taken
12,763
5,729
Mitigated
3,775
6,236
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,461
1,505
0
445
3,830
1,114
0
845
2,960
0
15,008
L
2,039
478
0
1,012
3,589
925
0
473
3,094
0
8,168
L
667
168
0
750
2,088
445
0
482
1,528
16,325
0
W
Heimdallr
DAMNATI0N
Heimdallr
3,365
1,721
0
939
2,875
1,012
0
298
2,402
0
15,116
W
1,599
507
0
470
839
181
52
173
666
15,792
0
L
Xbalanque
KermitHatesElmo
Xbalanque
1,553
787
0
1,353
3,183
527
0
85
3,058
0
15,640
W
Horus
1,161
751
117
239
3,290
1,090
30
0
3,290
0
5,084
W
865
555
0
1,126
1,929
378
0
0
1,929
0
18,838
L
Geb
Rewase
Geb
649
269
0
144
2,595
866
0
248
2,293
2,213
0
L
1,678
319
0
2,977
5,269
2,966
0
77
5,152
0
14,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,652
Gold Earned
19,744
114
Minions Killed
146
0
Camps Cleared
0
482,073
Distance Traveled
486,458
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,485
897
32
6
0
114,240
0
L
Ravana
3,357
671
22
4
0
108,856
1
L
Merlin
3,297
659
32
6
0
90,558
1
W
Heimdallr
4,048
810
35
7
0
97,184
1
W
Nu Wa
4,137
827
24
5
0
92,529
2
L
Xbalanque
3,735
747
31
6
0
92,599
2
W
Horus
3,257
651
14
3
0
94,993
1
W
Anhur
3,817
763
41
8
0
87,512
2
L
Geb
2,794
559
3
1
0
94,421
0
L
Chaac
3,469
694
26
5
0
95,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role