Player Matchup

Neith
Neith
CrabbyWitDa
Neith
Level 3
God Stats
2W - 1L
1,545 SR
Queue Stats
4W - 3L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
Slacckz
Kuzenbo
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,547 Elo+
Party 1
Persephone
Persephone
WorstPIayerNA
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
vlpan
Bastet
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 212L
1,588 Elo+
Solo
Medusa
Medusa
埃及艳后
Medusa
Level 28
God Stats
18W - 14L
1,486 SR
Queue Stats
19W - 17L
1,377 Elo+
Solo
Team Averages
Level 32
1,506 SR
1,511 Elo+

VS

Team Averages
Level 22
1,538 SR
1,503 Elo+
Pele
Pele
ScarlettJoy
Pele
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 139L
1,350 Elo+
Solo
Tiamat
Tiamat
Selenide
Tiamat
Level 27
God Stats
3W - 1L
1,806 SR
Queue Stats
6W - 2L
1,684 Elo+
Solo
Neith
Neith
Swindlette
Neith
Level 23
God Stats
6W - 4L
1,634 SR
Queue Stats
90W - 71L
1,497 Elo+
Solo
Bacchus
Bacchus
amazingY
Bacchus
Level 27
God Stats
0W - 3L
1,249 SR
Queue Stats
71W - 72L
1,529 Elo+
Solo
Medusa
Medusa
ceaplanu
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 16
13,820
987
17,545
18,652
8,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Slacckz
Kuzenbo
20
6 / 4 / 21
14,038
1,003
10,760
18,587
22,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
WorstPIayerNA
Persephone
20
3 / 4 / 21
13,899
993
20,857
15,963
6,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
vlpan
Bastet
20
15 / 7 / 13
15,712
1,122
30,983
22,720
10,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
20
7 / 4 / 15
14,141
1,010
15,602
13,019
6,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 10
11,929
852
3,503
19,181
7,796
Tiamat
Selenide
Tiamat
20
1 / 6 / 17
13,012
929
11,329
15,284
10,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
20
17 / 2 / 8
17,808
1,272
36,483
21,027
10,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
amazingY
Bacchus
20
5 / 8 / 14
14,503
1,036
18,839
24,710
39,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
ceaplanu
Medusa
20
3 / 12 / 13
13,451
961
14,186
21,146
7,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
88
36
Kills
26
26
Deaths
36
86
Assists
62
Player
Kills
Deaths
Assists
KDA
W
5
7
16
1.86
L
0
8
10
0.63
L
Tiamat
Selenide
Tiamat
1
6
17
1.58
W
Kuzenbo
Slacckz
Kuzenbo
6
4
21
4.13
L
Neith
17
2
8
10.5
W
Persephone
WorstPIayerNA
Persephone
3
4
21
3.38
L
Bacchus
amazingY
Bacchus
5
8
14
1.5
L
Medusa
ceaplanu
Medusa
3
12
13
0.79
W
Bastet
vlpan
Bastet
15
7
13
3.07
W
Medusa
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,747
Damage
84,340
88,941
Taken
101,348
54,360
Mitigated
75,762
10,448
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,545
9,328
0
3,718
18,652
8,160
0
8,439
10,213
0
48,775
L
3,503
0
0
2
19,181
7,796
0
7,009
12,172
0
11,780
L
Tiamat
Selenide
Tiamat
11,329
2,213
0
2,294
15,284
10,065
0
3,638
11,646
25,656
0
W
Kuzenbo
Slacckz
Kuzenbo
10,760
4,396
0
0
18,587
22,925
0
5,336
13,251
17,411
0
L
Neith
36,483
16,152
0
6,865
21,027
10,809
0
7,405
13,622
0
92,150
W
Persephone
WorstPIayerNA
Persephone
20,857
1,793
741
1,715
15,963
6,336
0
7,613
8,347
49,734
0
L
Bacchus
amazingY
Bacchus
18,839
1,172
0
334
24,710
39,352
0
7,787
16,923
46,508
0
L
Medusa
ceaplanu
Medusa
14,186
4,938
0
824
21,146
7,740
0
5,778
15,368
0
37,079
W
Bastet
vlpan
Bastet
30,983
9,433
0
0
22,720
10,801
0
5,471
17,249
0
44,309
W
Medusa
15,602
6,648
1,030
3,244
13,019
6,138
0
3,309
9,710
0
52,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,610
Gold Earned
70,703
279
Minions Killed
323
5
Camps Cleared
4
1,333,245
Distance Traveled
1,321,658
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,820
987
73
5
0
207,029
0
L
Pele
11,929
852
24
2
2
262,288
1
L
Tiamat
13,012
929
33
2
0
252,743
0
W
Kuzenbo
14,038
1,003
8
1
1
280,609
0
L
Neith
17,808
1,272
146
10
1
253,499
2
W
Persephone
13,899
993
75
5
1
271,743
0
L
Bacchus
14,503
1,036
63
5
1
293,651
0
L
Medusa
13,451
961
57
4
0
259,477
3
W
Bastet
15,712
1,122
30
2
1
318,160
0
W
Medusa
14,141
1,010
93
7
2
255,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role