Player Matchup

Raijin
Raijin
BrodoFreddo
Raijin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,740 Elo+
Solo
Anhur
Anhur
EP1CMINER
Anhur
Level 86
God Stats
1W - 2L
1,180 SR
Queue Stats
65W - 64L
1,552 Elo+
Party 2
Xbalanque
Xbalanque
MiiQuEL-_-BdN
Xbalanque
Level 113
God Stats
1W - 2L
1,297 SR
Queue Stats
224W - 251L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
Natashot
Kumbhakarna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,751 Elo+
Solo
Chaac
Chaac
krabby221
Chaac
Level 108
God Stats
2W - 2L
1,441 SR
Queue Stats
183W - 193L
1,616 Elo+
Party 2
Team Averages
Level 109
1,384 SR
1,641 Elo+

VS

Team Averages
Level 141
1,417 SR
1,538 Elo+
Heimdallr
Heimdallr
Airaji
Heimdallr
Level 157
God Stats
1W - 4L
1,307 SR
Queue Stats
207W - 189L
1,565 Elo+
Party 1
Hercules
Hercules
Maskarroska
Hercules
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
409W - 370L
1,545 Elo+
Party 1
Vamana
Vamana
Shuru
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Typhii
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
Yumma
Cthulhu
Level 159
God Stats
3W - 7L
1,276 SR
Queue Stats
172W - 167L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
11 / 7 / 17
14,458
761
36,473
22,828
10,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
EP1CMINER
Anhur
20
9 / 6 / 19
14,613
769
21,053
19,942
11,332
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
MiiQuEL-_-BdN
Xbalanque
20
6 / 8 / 19
13,600
716
40,948
21,821
10,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Natashot
Kumbhakarna
20
4 / 4 / 27
13,400
705
13,190
37,149
28,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
krabby221
Chaac
20
9 / 5 / 20
14,567
767
21,070
34,431
35,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Airaji
Heimdallr
20
3 / 5 / 17
13,918
733
14,786
17,821
8,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
Maskarroska
Hercules
20
11 / 7 / 13
14,833
781
28,890
46,147
44,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Shuru
Vamana
16
3 / 10 / 14
11,529
607
18,540
26,563
29,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Typhii
Cerberus
20
10 / 8 / 10
14,162
745
22,677
38,446
58,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cthulhu
Yumma
Cthulhu
20
3 / 9 / 18
13,458
708
29,149
29,859
35,069
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
102
39
Kills
30
30
Deaths
39
102
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Airaji
Heimdallr
3
5
17
2.3
W
Raijin
11
7
17
2.79
W
Anhur
EP1CMINER
Anhur
9
6
19
3.08
L
Hercules
Maskarroska
Hercules
11
7
13
2.5
W
Xbalanque
MiiQuEL-_-BdN
Xbalanque
6
8
19
1.94
W
Kumbhakarna
Natashot
Kumbhakarna
4
4
27
4.38
L
Vamana
Shuru
Vamana
3
10
14
1
L
Cerberus
Typhii
Cerberus
10
8
10
1.88
L
Cthulhu
Yumma
Cthulhu
3
9
18
1.33
W
Chaac
krabby221
Chaac
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,734
Damage
114,042
136,171
Taken
158,836
96,879
Mitigated
176,046
49,467
Healing
54,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Airaji
Heimdallr
14,786
3,960
2,514
4,707
17,821
8,621
3,278
9,398
8,423
0
54,162
W
Raijin
36,473
4,640
919
4,587
22,828
10,892
631
8,882
13,946
66,091
0
W
Anhur
EP1CMINER
Anhur
21,053
13,061
2,002
3,413
19,942
11,332
2,955
7,377
12,565
0
41,090
L
Hercules
Maskarroska
Hercules
28,890
4,232
2,653
20,532
46,147
44,762
157
13,042
33,105
6,966
37,417
W
Xbalanque
MiiQuEL-_-BdN
Xbalanque
40,948
25,399
2,214
2,998
21,821
10,582
1,668
10,484
11,337
0
56,793
W
Kumbhakarna
Natashot
Kumbhakarna
13,190
1,641
4,134
14,250
37,149
28,501
742
14,250
22,899
41,166
0
L
Vamana
Shuru
Vamana
18,540
7,706
231
7,635
26,563
29,462
134
11,931
14,632
1,468
26,392
L
Cerberus
Typhii
Cerberus
22,677
916
3,655
9,502
38,446
58,132
354
9,847
28,599
34,067
0
L
Cthulhu
Yumma
Cthulhu
29,149
308
1,580
1,145
29,859
35,069
220
5,445
24,414
45,278
0
W
Chaac
krabby221
Chaac
21,070
9,303
2,445
12,505
34,431
35,572
1,751
15,587
18,844
0
38,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,638
Gold Earned
67,900
195
Minions Killed
206
0
Camps Cleared
0
1,720,157
Distance Traveled
1,470,337
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,918
733
80
4
0
299,378
4
W
Raijin
14,458
761
57
3
0
301,359
3
W
Anhur
14,613
769
36
2
0
408,491
0
L
Hercules
14,833
781
32
2
0
286,345
0
W
Xbalanque
13,600
716
32
2
0
269,656
0
W
Kumbhakarna
13,400
705
41
2
0
395,475
4
L
Vamana
11,529
607
15
1
0
315,545
0
L
Cerberus
14,162
745
30
2
0
268,497
0
L
Cthulhu
13,458
708
49
3
0
300,572
3
W
Chaac
14,567
767
29
2
0
345,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role