Player Matchup

Sobek
Sobek
DaViile_99
Sobek
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 96L
1,558 Elo+
Party 2
Raijin
Raijin
Gorkiuss99
Raijin
Level 126
God Stats
40W - 27L
1,435 SR
Queue Stats
244W - 228L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
MDLR-_-PeRe
Sun Wukong
Level 125
God Stats
4W - 1L
1,573 SR
Queue Stats
129W - 106L
1,707 Elo+
Party 2
Mercury
Mercury
abrhamprieto3
Mercury
Level 48
God Stats
1W - 3L
1,220 SR
Queue Stats
27W - 28L
1,455 Elo+
Party 2
Apollo
Apollo
s1mpIeGod
Apollo
Level 95
God Stats
2W - 2L
1,188 SR
Queue Stats
22W - 17L
1,553 Elo+
Party 2
Team Averages
Level 91
1,383 SR
1,562 Elo+

VS

Team Averages
Level 66
1,545 SR
1,527 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Cliverr-
Thanatos
Level 127
God Stats
4W - 6L
1,785 SR
Queue Stats
139W - 75L
1,757 Elo+
Party 3
Ganesha
Ganesha
GenuineJahseh
Ganesha
Level 77
God Stats
28W - 22L
1,439 SR
Queue Stats
226W - 164L
1,588 Elo+
Party 3
Cthulhu
Cthulhu
Scrandhi
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
migadepan1
Anubis
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 57L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 1 / 3
5,110
511
1,774
6,776
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
Gorkiuss99
Raijin
11
3 / 0 / 4
6,486
649
5,873
3,639
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
MDLR-_-PeRe
Sun Wukong
12
8 / 0 / 3
7,169
717
7,360
7,756
3,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
10
2 / 1 / 6
5,798
580
1,237
4,703
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
s1mpIeGod
Apollo
11
3 / 0 / 2
6,283
628
5,421
4,788
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 2 / 0
4,602
460
2,929
5,879
1,617
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Cliverr-
Thanatos
9
2 / 5 / 0
5,238
524
4,478
8,168
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
8
0 / 1 / 2
4,874
487
3,381
6,993
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Scrandhi
Cthulhu
9
0 / 3 / 0
5,011
501
1,686
5,856
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
migadepan1
Anubis
8
0 / 5 / 0
4,391
439
730
5,972
2,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
2
2
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Thanatos
Cliverr-
Thanatos
2
5
0
0.4
W
Sobek
0
1
3
1.5
L
Ganesha
0
1
2
1
W
Raijin
Gorkiuss99
Raijin
3
0
4
5
W
Sun Wukong
MDLR-_-PeRe
Sun Wukong
8
0
3
9.5
L
Cthulhu
Scrandhi
Cthulhu
0
3
0
0
W
Mercury
2
1
6
5
L
Anubis
migadepan1
Anubis
0
5
0
0
W
Apollo
s1mpIeGod
Apollo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,665
Damage
13,204
27,662
Taken
32,868
9,634
Mitigated
13,032
10,453
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,929
1,716
0
1,774
5,879
1,617
0
178
5,701
0
20,924
L
Thanatos
Cliverr-
Thanatos
4,478
930
0
5,386
8,168
2,512
0
1,379
6,705
0
25,517
W
Sobek
1,774
332
0
2,959
6,776
2,798
29
1,709
5,067
10,377
0
L
Ganesha
3,381
195
0
3,223
6,993
2,780
0
2,624
4,215
17,828
0
W
Raijin
Gorkiuss99
Raijin
5,873
474
0
1,501
3,639
1,047
48
1,249
2,390
38,611
0
W
Sun Wukong
MDLR-_-PeRe
Sun Wukong
7,360
2,163
0
3,235
7,756
3,129
0
1,784
5,847
0
38,977
L
Cthulhu
Scrandhi
Cthulhu
1,686
467
0
453
5,856
3,904
0
0
5,856
18,607
0
W
Mercury
1,237
417
0
492
4,703
1,391
105
186
4,517
0
24,467
L
Anubis
migadepan1
Anubis
730
0
0
1,259
5,972
2,219
0
2,988
2,744
16,158
0
W
Apollo
s1mpIeGod
Apollo
5,421
4,337
0
2,266
4,788
1,269
608
744
4,044
0
36,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
24,116
308
Minions Killed
194
0
Camps Cleared
0
1,051,214
Distance Traveled
902,647
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,602
460
48
5
0
181,859
4
L
Thanatos
5,238
524
57
6
0
194,113
3
W
Sobek
5,110
511
8
1
0
201,256
2
L
Ganesha
4,874
487
5
1
0
201,997
3
W
Raijin
6,486
649
89
9
0
221,894
2
W
Sun Wukong
7,169
717
71
7
0
211,192
2
L
Cthulhu
5,011
501
38
4
0
191,896
0
W
Mercury
5,798
580
61
6
0
222,249
1
L
Anubis
4,391
439
46
5
0
132,782
3
W
Apollo
6,283
628
79
8
0
194,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role