Player Matchup

Cupid
Cupid
Silver III
Danzy
Cupid
Silver III
Level 122
God Stats
1W - 2L
1,461 SR
Queue Stats
174W - 196L
964 MMR
Party 1
Vulcan
Vulcan
Bronze II
Havbo_m
Vulcan
Bronze II
Level 57
God Stats
6W - 20L
1,246 SR
Queue Stats
30W - 64L
230 MMR
Solo
Yemoja
Yemoja
Gold IV
Ninjormay
Yemoja
Gold IV
Level 89
God Stats
14W - 22L
1,636 SR
Queue Stats
133W - 133L
1,423 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
dragster221
Erlang Shen
Silver II
Level 118
God Stats
6W - 8L
1,707 SR
Queue Stats
696W - 728L
1,151 MMR
Solo
Ne Zha
Ne Zha
Silver I
jimmykplays88
Ne Zha
Silver I
Level 89
God Stats
0W - 1L
1,828 SR
Queue Stats
124W - 129L
1,232 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,576 SR
1,000 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,520 SR
1,001 MMR
Izanami
Izanami
Gold V
Roosta-Doggy
Izanami
Gold V
Level 112
God Stats
34W - 27L
1,637 SR
Queue Stats
319W - 322L
1,217 MMR
Solo
King Arthur
King Arthur
Bronze III
THG_Gienio2012
King Arthur
Bronze III
Level 64
God Stats
1W - 2L
1,443 SR
Queue Stats
15W - 26L
1,146 MMR
Party 2
Ares
Ares
Bronze III
THG_Kaiser
Ares
Bronze III
Level 82
God Stats
3W - 0L
1,753 SR
Queue Stats
14W - 25L
1,192 MMR
Party 2
Set
Set
Gold V
Trinidy407
Set
Gold V
Level 66
God Stats
12W - 16L
1,522 SR
Queue Stats
362W - 362L
1,249 MMR
Solo
Hel
Hel
Bronze II
XDani_Ka_PanikaX
Hel
Bronze II
Level 87
God Stats
4W - 2L
1,247 SR
Queue Stats
400W - 454L
201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Danzy
Cupid
14
2 / 3 / 0
8,292
436
3,651
11,414
3,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Havbo_m
Vulcan
13
1 / 4 / 2
8,020
422
7,815
8,887
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Ninjormay
Yemoja
11
1 / 3 / 3
8,262
435
6,803
10,357
6,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
dragster221
Erlang Shen
16
1 / 2 / 0
9,522
501
14,471
16,577
15,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 9 / 1
7,637
402
4,739
15,778
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
TsukuyomiJanusDanzaburouScyllaFafnir

VS

Bans
SobekCu ChulainnGaneshaApolloAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Roosta-Doggy
Izanami
20
6 / 1 / 1
12,298
647
12,292
13,564
6,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
THG_Gienio2012
King Arthur
16
0 / 1 / 4
9,946
523
11,448
19,402
12,955
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 6
9,430
496
4,838
16,141
12,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 0 / 4
11,290
594
10,247
9,143
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 2 / 6
10,094
531
5,544
8,558
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
21
21
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
Danzy
Cupid
2
3
0
0.67
L
Vulcan
Havbo_m
Vulcan
1
4
2
0.5
L
Yemoja
Ninjormay
Yemoja
1
3
3
0.83
W
Izanami
Roosta-Doggy
Izanami
6
1
1
6.5
W
King Arthur
THG_Gienio2012
King Arthur
0
1
4
2
W
2
2
6
2.5
W
11
0
4
13
W
2
2
6
2.5
L
Erlang Shen
dragster221
Erlang Shen
1
2
0
0.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,479
Damage
44,369
63,013
Taken
66,808
33,606
Mitigated
39,268
20,219
Healing
20,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Danzy
Cupid
3,651
2,066
538
4,989
11,414
3,585
0
1,499
9,869
0
52,203
L
Vulcan
Havbo_m
Vulcan
7,815
4,045
0
552
8,887
2,941
0
3,197
5,554
43,770
0
L
Yemoja
Ninjormay
Yemoja
6,803
691
1,001
2,076
10,357
6,579
22
3,981
6,306
21,036
0
W
Izanami
Roosta-Doggy
Izanami
12,292
8,741
0
4,491
13,564
6,006
6,546
1,422
12,142
0
126,869
W
King Arthur
THG_Gienio2012
King Arthur
11,448
1,240
0
6,371
19,402
12,955
692
340
19,062
102
64,047
W
4,838
361
0
3,340
16,141
12,862
493
6,674
9,251
20,339
0
W
10,247
3,824
0
403
9,143
4,246
0
1,657
7,452
0
69,146
W
5,544
336
2,326
3,619
8,558
3,199
156
4,165
4,283
64,110
0
L
Erlang Shen
dragster221
Erlang Shen
14,471
6,416
0
6,321
16,577
15,700
0
620
15,947
0
71,599
L
4,739
1,116
0
4,742
15,778
4,801
0
829
14,857
0
40,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,733
Gold Earned
53,058
377
Minions Killed
593
0
Camps Cleared
0
1,764,049
Distance Traveled
1,839,083
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,292
436
98
5
0
314,219
6
L
Vulcan
8,020
422
77
4
0
351,456
2
L
Yemoja
8,262
435
15
1
0
377,871
3
W
Izanami
12,298
647
212
11
0
350,201
2
W
King Arthur
9,946
523
118
6
0
377,287
4
W
Ares
9,430
496
25
1
0
360,217
1
W
Set
11,290
594
111
6
0
415,402
1
W
Hel
10,094
531
127
7
0
335,976
2
L
Erlang Shen
9,522
501
124
7
0
349,347
5
L
Ne Zha
7,637
402
63
3
0
371,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role