Player Matchup

Chiron
Chiron
Dyelan
Chiron
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,824 Elo+
Party 3
Yemoja
Yemoja
Grayguard7
Yemoja
Level 29
God Stats
3W - 2L
1,690 SR
Queue Stats
32W - 16L
1,653 Elo+
Party 2
Mercury
Mercury
JIRΔCHII
Mercury
Level 27
God Stats
38W - 11L
1,861 SR
Queue Stats
72W - 25L
1,765 Elo+
Solo
Discordia
Discordia
RoniZombi
Discordia
Level 17
God Stats
42W - 34L
1,596 SR
Queue Stats
315W - 296L
1,824 Elo+
Party 3
Aphrodite
Aphrodite
deadnaewalking
Aphrodite
Level 27
God Stats
6W - 13L
1,370 SR
Queue Stats
111W - 115L
1,514 Elo+
Party 2
Team Averages
Level 21
1,604 SR
1,716 Elo+

VS

Team Averages
Level 31
1,604 SR
1,613 Elo+
Anubis
Anubis
KeenLeon
Anubis
Level 13
God Stats
18W - 6L
1,621 SR
Queue Stats
462W - 218L
1,686 Elo+
Party 1
Loki
Loki
SergalHuntress
Loki
Level 82
God Stats
2W - 0L
1,735 SR
Queue Stats
28W - 8L
1,663 Elo+
Party 1
Chernobog
Chernobog
Syntax error942
Chernobog
Level 25
God Stats
19W - 26L
1,381 SR
Queue Stats
333W - 377L
1,441 Elo+
Solo
Horus
Horus
m4lebranche
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
422W - 471L
1,588 Elo+
Solo
Hera
Hera
prob1
Hera
Level 7
God Stats
6W - 3L
1,782 SR
Queue Stats
164W - 79L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dyelan
Chiron
20
5 / 9 / 7
16,180
899
47,529
41,607
16,478
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Grayguard7
Yemoja
20
4 / 1 / 9
17,557
975
17,745
34,957
55,448
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
JIRΔCHII
Mercury
17
0 / 0 / 0
12,510
695
0
0
0
Discordia
RoniZombi
Discordia
20
4 / 6 / 6
16,624
924
35,258
29,632
11,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
deadnaewalking
Aphrodite
20
1 / 5 / 11
15,196
844
12,538
21,720
13,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KeenLeon
Anubis
20
10 / 1 / 8
18,266
1,015
37,308
20,396
11,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 9
16,571
921
18,278
21,331
9,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
Syntax error942
Chernobog
20
2 / 5 / 4
14,688
816
18,739
26,123
11,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 2 / 16
16,262
903
18,257
34,470
37,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
prob1
Hera
20
2 / 3 / 12
15,133
841
29,550
18,432
8,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
14
Kills
21
21
Deaths
14
33
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chiron
Dyelan
Chiron
5
9
7
0.94
L
Yemoja
Grayguard7
Yemoja
4
1
9
8.5
L
Mercury
JIRΔCHII
Mercury
0
0
0
0
W
Anubis
KeenLeon
Anubis
10
1
8
14
L
Discordia
RoniZombi
Discordia
4
6
6
1.17
W
7
3
9
3.83
W
Chernobog
Syntax error942
Chernobog
2
5
4
0.8
L
Aphrodite
deadnaewalking
Aphrodite
1
5
11
1.3
W
0
2
16
4
W
Hera
prob1
Hera
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,070
Damage
122,132
127,916
Taken
120,752
96,802
Mitigated
78,585
34,143
Healing
42,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Dyelan
Chiron
47,529
22,874
1,845
8,721
41,607
16,478
0
19,466
22,141
0
92,370
L
Yemoja
Grayguard7
Yemoja
17,745
4,286
3,213
71
34,957
55,448
0
16,847
18,110
32,926
0
L
Mercury
JIRΔCHII
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
KeenLeon
Anubis
37,308
3,196
0
13,202
20,396
11,443
0
13,014
7,326
111,354
0
L
Discordia
RoniZombi
Discordia
35,258
1,045
696
3,769
29,632
11,087
0
17,431
12,201
103,778
0
W
18,278
4,856
0
690
21,331
9,726
0
9,822
11,395
0
45,648
W
Chernobog
Syntax error942
Chernobog
18,739
13,540
0
3,637
26,123
11,486
0
12,546
13,537
0
48,384
L
Aphrodite
deadnaewalking
Aphrodite
12,538
3,127
10,850
4,978
21,720
13,789
0
13,114
8,606
29,848
0
W
18,257
8,088
6,161
18,508
34,470
37,424
0
18,881
14,897
0
28,284
W
Hera
prob1
Hera
29,550
6,222
0
0
18,432
8,506
0
10,328
8,056
40,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,067
Gold Earned
80,920
326
Minions Killed
376
3
Camps Cleared
13
1,246,706
Distance Traveled
1,690,318
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
16,180
899
89
5
0
299,141
0
L
Yemoja
17,557
975
27
2
0
307,705
0
L
Mercury
12,510
695
0
0
0
962
0
W
Anubis
18,266
1,015
196
11
2
299,188
2
L
Discordia
16,624
924
169
9
2
338,103
0
W
Loki
16,571
921
37
2
8
381,441
1
W
Chernobog
14,688
816
83
5
2
316,505
0
L
Aphrodite
15,196
844
41
2
1
300,795
2
W
Horus
16,262
903
17
1
0
344,123
1
W
Hera
15,133
841
43
2
1
349,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role