Player Matchup

Thoth
Thoth
HunterWall
Thoth
Level 123
God Stats
38W - 19L
1,642 SR
Queue Stats
130W - 94L
1,650 Elo+
Party 1
Ymir
Ymir
Kratirons
Ymir
Level 109
God Stats
24W - 25L
1,520 SR
Queue Stats
245W - 194L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
XulpiN
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 116
1,554 SR
1,597 Elo+

VS

Team Averages
Level 73
1,564 SR
1,430 Elo+
Cthulhu
Cthulhu
DemonKostas7
Cthulhu
Level 45
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo
Medusa
Medusa
Yanix19
Medusa
Level 125
God Stats
5W - 12L
1,480 SR
Queue Stats
129W - 144L
1,513 Elo+
Solo
Nu Wa
Nu Wa
collins6
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
2 / 1 / 9
8,986
691
5,971
3,242
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
12
3 / 0 / 8
9,575
737
5,445
10,789
6,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
XulpiN
Gilgamesh
12
6 / 0 / 5
9,406
724
11,340
12,203
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemonKostas7
Cthulhu
10
0 / 5 / 1
7,208
554
5,975
10,292
10,088
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
Yanix19
Medusa
10
1 / 4 / 0
7,792
599
4,790
10,083
3,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
collins6
Nu Wa
10
0 / 2 / 1
7,272
559
6,949
6,046
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DemonKostas7
Cthulhu
0
5
1
0.1
W
Thoth
2
1
9
6.5
W
Ymir
3
0
8
7
W
Gilgamesh
XulpiN
Gilgamesh
6
0
5
8.5
L
Medusa
Yanix19
Medusa
1
4
0
0.25
L
Nu Wa
collins6
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
17,714
26,234
Taken
26,421
16,323
Mitigated
15,470
6,493
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DemonKostas7
Cthulhu
5,975
521
488
372
10,292
10,088
0
5,578
4,574
13,803
0
W
Thoth
5,971
308
0
553
3,242
1,121
534
1,321
1,797
44,536
0
W
Ymir
5,445
458
0
2,328
10,789
6,658
402
5,465
5,034
28,631
0
W
Gilgamesh
XulpiN
Gilgamesh
11,340
4,107
0
3,612
12,203
8,544
387
5,469
6,309
0
39,352
L
Medusa
Yanix19
Medusa
4,790
1,849
0
2,119
10,083
3,521
0
4,013
5,895
0
39,478
L
Nu Wa
collins6
Nu Wa
6,949
1,842
0
301
6,046
1,861
24
1,959
3,962
22,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
22,272
170
Minions Killed
120
0
Camps Cleared
0
696,431
Distance Traveled
715,562
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,208
554
11
1
0
234,891
5
W
Thoth
8,986
691
82
6
0
206,401
0
W
Ymir
9,575
737
42
3
0
230,265
3
W
Gilgamesh
9,406
724
46
4
0
259,765
4
L
Medusa
7,792
599
58
4
0
234,556
4
L
Nu Wa
7,272
559
51
4
0
246,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role