Player Matchup

Hachiman
Hachiman
Gutro
Hachiman
Level 128
God Stats
7W - 7L
1,535 SR
Queue Stats
391W - 384L
1,568 Elo+
Party 2
Thor
Thor
Lanceleve
Thor
Level 89
God Stats
1W - 1L
1,294 SR
Queue Stats
274W - 274L
1,628 Elo+
Party 2
Ymir
Ymir
TheArdanian
Ymir
Level 138
God Stats
6W - 3L
1,500 SR
Queue Stats
385W - 382L
1,568 Elo+
Party 2
Vamana
Vamana
v3Ianos
Vamana
Level 158
God Stats
1W - 0L
1,417 SR
Queue Stats
56W - 28L
1,582 Elo+
Solo
Anhur
Anhur
zay941
Anhur
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 22L
1,508 Elo+
Solo
Team Averages
Level 111
1,449 SR
1,571 Elo+

VS

Team Averages
Level 146
1,580 SR
1,513 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DevilFrostbyte
Freya
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 180L
1,587 Elo+
Party 1
Janus
Janus
Stephkill007
Janus
Level 127
God Stats
7W - 10L
1,612 SR
Queue Stats
814W - 837L
1,482 Elo+
Solo
Pele
Pele
WiscoBadgers
Pele
Level 149
God Stats
7W - 7L
1,787 SR
Queue Stats
830W - 839L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gutro
Hachiman
20
10 / 3 / 7
12,448
778
19,145
15,385
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
16
1 / 5 / 8
10,252
641
5,245
16,075
7,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 3 / 14
11,845
740
5,192
20,112
23,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
v3Ianos
Vamana
20
9 / 5 / 11
12,733
796
22,459
25,312
28,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
zay941
Anhur
19
2 / 6 / 17
11,697
731
8,241
16,984
8,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
2 / 3 / 8
11,311
707
17,017
8,388
3,698
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
 
Medusa
17
4 / 5 / 11
10,974
686
17,726
14,638
5,570
19
4 / 3 / 14
11,519
720
16,189
16,236
8,105
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 5 / 7
11,852
741
20,314
11,803
4,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 8 / 10
11,409
713
8,624
16,315
6,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
72
24
Kills
22
22
Deaths
24
57
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
8
2
L
Medusa
 
Medusa
4
5
11
1.9
L
4
3
14
3.67
W
Hachiman
Gutro
Hachiman
10
3
7
4.5
W
Thor
1
5
8
1
L
8
5
7
2.3
W
2
3
14
3
L
4
8
10
1.13
W
Vamana
v3Ianos
Vamana
9
5
11
2.9
W
Anhur
zay941
Anhur
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,282
Damage
79,870
93,868
Taken
67,380
74,646
Mitigated
28,781
37,043
Healing
26,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,017
644
0
590
8,388
3,698
803
482
7,906
33,012
0
L
Medusa
 
Medusa
17,726
5,073
3,349
3,268
14,638
5,570
296
589
14,049
0
34,515
L
16,189
5,699
2,004
7,120
16,236
8,105
1,306
908
15,328
23,397
0
W
Hachiman
Gutro
Hachiman
19,145
7,405
4,405
3,843
15,385
7,758
2,739
8,249
7,136
0
45,910
W
Thor
5,245
1,197
4,642
2,491
16,075
7,133
936
10,060
6,015
0
12,311
L
20,314
2,143
2,405
1,943
11,803
4,794
1,140
1,228
10,575
40,774
0
W
5,192
557
3,439
3,995
20,112
23,040
66
14,010
6,102
13,800
0
L
8,624
1,357
2,799
2,679
16,315
6,614
1,467
1,985
14,330
0
18,995
W
Vamana
v3Ianos
Vamana
22,459
7,539
1,956
7,832
25,312
28,672
887
14,228
11,084
0
36,020
W
Anhur
zay941
Anhur
8,241
1,940
1,186
3,254
16,984
8,043
1,022
6,973
10,011
0
32,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,975
Gold Earned
57,065
154
Minions Killed
158
0
Camps Cleared
0
1,456,088
Distance Traveled
1,290,042
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,311
707
32
2
0
213,554
1
L
Medusa
10,974
686
35
2
0
273,748
0
L
Freya
11,519
720
15
1
0
243,796
0
W
Hachiman
12,448
778
44
3
0
288,305
0
W
Thor
10,252
641
9
1
0
291,947
0
L
Janus
11,852
741
61
4
0
275,523
1
W
Ymir
11,845
740
20
1
0
286,670
0
L
Pele
11,409
713
15
1
0
283,421
0
W
Vamana
12,733
796
31
2
0
322,620
0
W
Anhur
11,697
731
50
3
0
266,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role