Player Matchup

Bellona
Bellona
Cohetecito
Bellona
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,638 Elo+
Party 1
Chang'e
Chang'e
Deatok
Chang'e
Level 55
God Stats
12W - 10L
1,434 SR
Queue Stats
47W - 65L
1,298 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ramoth-Alpha
Tsukuyomi
Level 89
God Stats
7W - 9L
1,765 SR
Queue Stats
363W - 416L
1,392 Elo+
Solo
Set
Set
aloneoxone
Set
Level 74
God Stats
3W - 1L
1,741 SR
Queue Stats
84W - 86L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
papa arj
Cabrakan
Level 84
God Stats
45W - 46L
1,475 SR
Queue Stats
333W - 393L
1,382 Elo+
Solo
Team Averages
Level 72
1,583 SR
1,442 Elo+

VS

Team Averages
Level 91
1,654 SR
1,429 Elo+
Gilgamesh
Gilgamesh
ChocoMacho_00
Gilgamesh
Level 110
God Stats
20W - 14L
1,590 SR
Queue Stats
537W - 603L
1,384 Elo+
Solo
Serqet
Serqet
Rknox2112
Serqet
Level 79
God Stats
3W - 2L
1,856 SR
Queue Stats
123W - 135L
1,485 Elo+
Solo
Anubis
Anubis
ScytherBH
Anubis
Level 86
God Stats
26W - 30L
1,432 SR
Queue Stats
91W - 94L
1,397 Elo+
Solo
Heimdallr
Heimdallr
kys_geooo
Heimdallr
Level 64
God Stats
16W - 6L
1,728 SR
Queue Stats
319W - 274L
1,487 Elo+
Solo
Scylla
Scylla
xX_madman_Xx88
Scylla
Level 117
God Stats
11W - 6L
1,664 SR
Queue Stats
185W - 200L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cohetecito
Bellona
20
6 / 8 / 9
18,206
506
20,450
31,236
39,960
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Deatok
Chang'e
20
9 / 1 / 7
19,232
534
11,700
31,292
16,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Ramoth-Alpha
Tsukuyomi
20
7 / 4 / 7
20,765
577
15,350
32,558
21,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 8 / 11
17,967
499
26,763
35,803
39,521
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
papa arj
Cabrakan
20
8 / 2 / 10
19,327
537
21,407
30,036
52,646
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChocoMacho_00
Gilgamesh
20
4 / 11 / 8
15,054
418
23,467
39,812
21,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Rknox2112
Serqet
20
9 / 10 / 5
16,086
447
16,709
32,039
14,194
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
ScytherBH
Anubis
2
0 / 2 / 0
8,452
235
0
972
137
Heimdallr
kys_geooo
Heimdallr
20
2 / 9 / 1
14,826
412
14,035
26,023
10,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 7 / 7
17,613
489
33,192
24,952
9,334
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
39
Kills
22
23
Deaths
39
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChocoMacho_00
Gilgamesh
4
11
8
0.73
W
Bellona
Cohetecito
Bellona
6
8
9
1.31
W
Chang'e
Deatok
Chang'e
9
1
7
12.5
W
Tsukuyomi
Ramoth-Alpha
Tsukuyomi
7
4
7
2.63
L
Serqet
Rknox2112
Serqet
9
10
5
1.15
L
Anubis
ScytherBH
Anubis
0
2
0
0
W
9
8
11
1.81
L
Heimdallr
kys_geooo
Heimdallr
2
9
1
0.28
W
Cabrakan
papa arj
Cabrakan
8
2
10
6.5
L
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,670
Damage
87,403
160,925
Taken
123,798
169,154
Mitigated
55,487
59,957
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChocoMacho_00
Gilgamesh
23,467
2,932
0
1,812
39,812
21,499
887
7,013
32,283
0
105,241
W
Bellona
Cohetecito
Bellona
20,450
7,137
1,364
5,525
31,236
39,960
1,822
9,886
20,384
0
101,761
W
Chang'e
Deatok
Chang'e
11,700
393
7,726
17,955
31,292
16,007
2,922
6,295
24,941
163,999
0
W
Tsukuyomi
Ramoth-Alpha
Tsukuyomi
15,350
2,129
0
15,272
32,558
21,020
3,617
5,035
26,823
0
193,197
L
Serqet
Rknox2112
Serqet
16,709
5,131
0
4,774
32,039
14,194
0
7,436
24,391
0
94,069
L
Anubis
ScytherBH
Anubis
0
0
0
0
972
137
0
972
0
0
0
W
26,763
12,891
0
5,076
35,803
39,521
2,777
12,255
22,337
0
116,454
L
Heimdallr
kys_geooo
Heimdallr
14,035
5,965
0
8,076
26,023
10,323
1,518
12,508
13,209
0
104,145
W
Cabrakan
papa arj
Cabrakan
21,407
2,870
0
7,039
30,036
52,646
1,987
4,324
25,278
90,611
0
L
33,192
1,620
0
3,138
24,952
9,334
0
4,496
20,328
137,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,497
Gold Earned
72,031
822
Minions Killed
638
0
Camps Cleared
0
3,483,690
Distance Traveled
3,016,305
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,054
418
151
4
0
514,313
0
W
Bellona
18,206
506
145
4
0
685,554
0
W
Chang'e
19,232
534
176
5
0
756,579
3
W
Tsukuyomi
20,765
577
245
7
0
656,691
5
L
Serqet
16,086
447
116
3
0
642,074
0
L
Anubis
8,452
235
0
0
0
636,168
0
W
Set
17,967
499
133
4
0
706,207
1
L
Heimdallr
14,826
412
150
4
0
566,740
4
W
Cabrakan
19,327
537
123
3
0
678,659
1
L
Scylla
17,613
489
221
6
0
657,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role