Player Matchup

Anhur
Anhur
Bludger4
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,766 Elo+
Party 2
Achilles
Achilles
MrFantastic6121
Achilles
Level 25
God Stats
0W - 2L
1,498 SR
Queue Stats
63W - 71L
1,491 Elo+
Solo
Kukulkan
Kukulkan
NZT47
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Revo895
Artemis
Level 3
God Stats
2W - 4L
1,654 SR
Queue Stats
10W - 9L
1,481 Elo+
Solo
Bellona
Bellona
WizAlexGames
Bellona
Level 16
God Stats
3W - 2L
1,684 SR
Queue Stats
7W - 9L
1,461 Elo+
Party 2
Team Averages
Level 16
1,567 SR
1,540 Elo+

VS

Team Averages
Level 18
1,612 SR
1,430 Elo+
Janus
Janus
Almightyalp
Janus
Level 16
God Stats
1W - 1L
1,621 SR
Queue Stats
5W - 2L
1,555 Elo+
Solo
Nox
Nox
Devilian6
Nox
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
25W - 20L
1,437 Elo+
Party 1
Rama
Rama
PapyrusFlexia
Rama
Level 12
God Stats
3W - 0L
1,782 SR
Queue Stats
25W - 20L
1,437 Elo+
Party 1
Bellona
Bellona
ZralokiCZ
Bellona
Level 24
God Stats
1W - 1L
1,266 SR
Queue Stats
4W - 6L
1,205 Elo+
Solo
Arachne
Arachne
wukongsenpai
Arachne
Level 27
God Stats
12W - 5L
1,894 SR
Queue Stats
82W - 96L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bludger4
Anhur
11
0 / 7 / 1
7,304
406
4,161
12,192
3,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
11
3 / 8 / 6
7,587
422
6,346
17,122
12,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
NZT47
Kukulkan
12
0 / 7 / 1
7,284
405
3,728
10,487
3,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artemis
Revo895
Artemis
13
5 / 4 / 4
8,511
473
10,635
12,846
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
WizAlexGames
Bellona
14
2 / 8 / 0
8,835
491
7,575
13,118
9,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 6
12,243
680
15,942
7,651
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 10
8,950
497
5,335
8,956
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 9
8,292
461
9,740
12,709
3,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ZralokiCZ
Bellona
16
6 / 2 / 11
10,042
558
9,743
11,481
6,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
wukongsenpai
Arachne
17
10 / 1 / 7
10,826
601
9,677
13,192
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
10
Kills
33
34
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
13
1
6
16
L
Anhur
Bludger4
Anhur
0
7
1
0.07
W
2
4
10
1.75
L
Achilles
3
8
6
0.75
L
Kukulkan
NZT47
Kukulkan
0
7
1
0.07
W
2
4
9
1.63
L
Artemis
Revo895
Artemis
5
4
4
1.75
L
Bellona
WizAlexGames
Bellona
2
8
0
0.25
W
Bellona
ZralokiCZ
Bellona
6
2
11
5.75
W
Arachne
wukongsenpai
Arachne
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,445
Damage
50,437
65,765
Taken
53,989
33,435
Mitigated
25,565
8,167
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,942
909
0
481
7,651
2,902
416
493
7,152
84,949
0
L
Anhur
Bludger4
Anhur
4,161
2,050
0
1,187
12,192
3,945
765
3,684
8,398
0
32,992
W
5,335
1,507
0
1,525
8,956
5,578
1,230
1,080
7,786
24,060
0
L
Achilles
6,346
1,305
0
770
17,122
12,236
0
5,771
11,233
0
20,307
L
Kukulkan
NZT47
Kukulkan
3,728
177
0
810
10,487
3,555
260
6,226
3,929
32,617
0
W
9,740
8,267
0
6,327
12,709
3,607
2,655
717
11,964
0
35,135
L
Artemis
Revo895
Artemis
10,635
4,419
0
4,338
12,846
4,239
0
2,821
9,868
0
49,031
L
Bellona
WizAlexGames
Bellona
7,575
2,895
0
1,062
13,118
9,460
906
2,114
10,957
0
41,094
W
Bellona
ZralokiCZ
Bellona
9,743
1,480
0
3,270
11,481
6,308
813
991
10,428
0
51,278
W
Arachne
wukongsenpai
Arachne
9,677
7,551
0
5,391
13,192
7,170
34
261
12,931
0
82,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
50,353
324
Minions Killed
480
0
Camps Cleared
0
1,534,344
Distance Traveled
1,672,178
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,243
680
182
10
0
355,885
3
L
Anhur
7,304
406
62
3
0
304,804
0
W
Nox
8,950
497
34
2
0
320,403
0
L
Achilles
7,587
422
15
1
0
341,317
10
L
Kukulkan
7,284
405
75
4
0
316,365
0
W
Rama
8,292
461
67
4
0
283,661
2
L
Artemis
8,511
473
83
5
0
288,233
3
L
Bellona
8,835
491
89
5
0
283,625
2
W
Bellona
10,042
558
79
4
0
349,826
1
W
Arachne
10,826
601
118
7
0
362,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role