Player Matchup

Hera
Hera
Cleotoris
Hera
Level 85
God Stats
2W - 1L
1,698 SR
Queue Stats
3W - 5L
1,555 Elo+
Party 1
Athena
Athena
OELEK
Athena
Level 124
God Stats
4W - 4L
1,760 SR
Queue Stats
6W - 6L
1,548 Elo+
Party 1
Rama
Rama
Parrygeeters
Rama
Level 123
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
Pickle_Dorian
Scylla
Level 67
God Stats
2W - 2L
1,589 SR
Queue Stats
3W - 4L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
Superwesp
Gilgamesh
Level 122
God Stats
0W - 1L
1,668 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 1
Team Averages
Level 104
1,650 SR
1,526 Elo+

VS

Team Averages
Level 98
1,544 SR
1,469 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Courbature
Vulcan
Level 86
God Stats
3W - 2L
1,575 SR
Queue Stats
15W - 13L
1,584 Elo+
Solo
Janus
Janus
MrBombadill
Janus
Level 106
God Stats
2W - 6L
1,357 SR
Queue Stats
18W - 22L
1,348 Elo+
Solo
Cerberus
Cerberus
QuantumRivet
Cerberus
Level 50
God Stats
2W - 3L
1,460 SR
Queue Stats
46W - 61L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
TCass1
Guan Yu
Level 128
God Stats
13W - 11L
1,829 SR
Queue Stats
397W - 380L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 4 / 2
6,281
628
4,225
5,529
968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
OELEK
Athena
12
2 / 1 / 2
7,100
710
3,558
8,887
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 2 / 2
6,172
617
2,384
4,975
1,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 4 / 2
6,110
611
5,195
7,343
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Superwesp
Gilgamesh
12
2 / 4 / 0
6,818
682
6,431
11,396
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 3 / 2
7,346
735
2,076
6,435
2,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Courbature
Vulcan
14
4 / 0 / 6
8,243
824
9,639
1,960
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 5
8,502
850
6,885
6,032
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
QuantumRivet
Cerberus
12
0 / 0 / 12
7,180
718
5,532
8,449
6,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
TCass1
Guan Yu
15
7 / 0 / 7
9,164
916
8,013
7,787
7,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
4
Kills
15
15
Deaths
4
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
2
0.67
L
Hera
0
4
2
0.25
W
Vulcan
Courbature
Vulcan
4
0
6
7
W
3
1
5
5.5
L
Athena
OELEK
Athena
2
1
2
3
L
0
2
2
0.5
L
0
4
2
0.25
W
Cerberus
QuantumRivet
Cerberus
0
0
12
6
L
Gilgamesh
Superwesp
Gilgamesh
2
4
0
0.5
W
Guan Yu
TCass1
Guan Yu
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
32,145
38,130
Taken
30,663
13,427
Mitigated
20,174
3,315
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,076
607
235
1,037
6,435
2,496
2,030
3,097
3,322
0
24,802
L
Hera
4,225
1,538
0
210
5,529
968
0
3,459
1,987
19,688
0
W
Vulcan
Courbature
Vulcan
9,639
2,812
0
217
1,960
821
1,005
752
1,168
28,164
0
W
6,885
274
0
893
6,032
2,574
0
2,813
3,103
42,260
0
L
Athena
OELEK
Athena
3,558
388
0
588
8,887
5,230
1
5,904
2,819
11,505
0
L
2,384
1,952
0
1,187
4,975
1,424
0
3,317
1,602
0
15,963
L
5,195
120
0
743
7,343
1,628
0
4,117
3,104
17,120
0
W
Cerberus
QuantumRivet
Cerberus
5,532
189
0
792
8,449
6,705
24
3,860
4,439
12,605
0
L
Gilgamesh
Superwesp
Gilgamesh
6,431
1,732
0
587
11,396
4,177
0
4,939
6,361
0
19,006
W
Guan Yu
TCass1
Guan Yu
8,013
1,056
2,294
4,622
7,787
7,578
316
2,226
5,377
0
16,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
40,435
170
Minions Killed
252
4
Camps Cleared
8
938,712
Distance Traveled
1,023,999
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,346
735
50
5
3
174,235
4
L
Hera
6,281
628
38
4
1
177,325
0
W
Vulcan
8,243
824
46
5
0
210,708
1
W
Janus
8,502
850
112
11
3
196,613
2
L
Athena
7,100
710
21
2
0
210,129
2
L
Rama
6,172
617
42
4
1
163,461
0
L
Scylla
6,110
611
42
4
1
183,093
1
W
Cerberus
7,180
718
28
3
0
209,549
0
L
Gilgamesh
6,818
682
27
3
1
204,704
0
W
Guan Yu
9,164
916
16
2
2
232,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role