Player Matchup

Tyr
Tyr
Platinum IV
FunkyMonkXXc
Tyr
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold I
JasonIX
Ratatoskr
Gold I
Level 123
God Stats
7W - 4L
1,495 SR
Queue Stats
105W - 97L
1,633 MMR
Party 2
Jing Wei
Jing Wei
Gold I
iTskYtU
Jing Wei
Gold I
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 258L
1,699 MMR
Solo
Merlin
Merlin
Platinum III
salä
Merlin
Platinum III
Level 152
God Stats
4W - 12L
1,394 SR
Queue Stats
333W - 335L
1,653 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
ŁASUCH
Aphrodite
Platinum IV
Level 119
God Stats
17W - 31L
1,628 SR
Queue Stats
1,289W - 1,306L
1,606 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,503 SR
1,618 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,623 SR
1,609 MMR
Sun Wukong
Sun Wukong
Gold I
CarismaRepGaming
Sun Wukong
Gold I
Level 146
God Stats
3W - 0L
1,564 SR
Queue Stats
82W - 85L
1,593 MMR
Solo
Fenrir
Fenrir
Gold I
GazSenpai
Fenrir
Gold I
Level 42
God Stats
7W - 3L
1,858 SR
Queue Stats
37W - 28L
1,775 MMR
Party 1
Sol
Sol
Gold I
StopBeingA8itch
Sol
Gold I
Level 62
God Stats
432W - 255L
1,693 SR
Queue Stats
639W - 641L
1,607 MMR
Solo
Khepri
Khepri
Gold IV
nessasyt
Khepri
Gold IV
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 57L
1,570 MMR
Party 1
Rama
Rama
Platinum III
xpertanas
Rama
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,576
583
7,125
7,168
3,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
JasonIX
Ratatoskr
12
3 / 1 / 0
7,175
552
3,674
8,528
3,205
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
iTskYtU
Jing Wei
11
0 / 4 / 0
6,773
521
7,134
10,131
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
salä
Merlin
12
1 / 4 / 1
7,123
548
8,632
8,393
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
ŁASUCH
Aphrodite
10
1 / 3 / 1
6,653
512
3,361
8,474
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
ScyllaSetAthenaGuan YuApollo

VS

Bans
TsukuyomiTiamatKing ArthurAwilixJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarismaRepGaming
Sun Wukong
12
0 / 2 / 0
6,913
532
3,344
10,695
5,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
GazSenpai
Fenrir
14
2 / 0 / 2
7,706
593
5,494
10,208
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
5 / 3 / 0
7,291
561
10,150
11,176
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
nessasyt
Khepri
11
0 / 0 / 5
6,754
520
2,442
6,900
2,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
15
6 / 0 / 0
8,774
675
6,484
7,631
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
13
13
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CarismaRepGaming
Sun Wukong
0
2
0
0
L
0
1
3
1.5
W
Fenrir
GazSenpai
Fenrir
2
0
2
3
L
Ratatoskr
JasonIX
Ratatoskr
3
1
0
3
W
5
3
0
1.67
L
Jing Wei
iTskYtU
Jing Wei
0
4
0
0
W
Khepri
nessasyt
Khepri
0
0
5
2.5
L
Merlin
salä
Merlin
1
4
1
0.38
W
Rama
6
0
0
6
L
Aphrodite
ŁASUCH
Aphrodite
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,926
Damage
27,914
42,694
Taken
46,610
16,961
Mitigated
18,137
17,357
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CarismaRepGaming
Sun Wukong
3,344
541
0
3,427
10,695
5,157
0
0
10,695
0
43,639
L
7,125
644
0
2,823
7,168
3,568
404
786
6,382
0
48,980
W
Fenrir
GazSenpai
Fenrir
5,494
1,757
0
3,395
10,208
4,672
0
2,741
7,358
0
63,398
L
Ratatoskr
JasonIX
Ratatoskr
3,674
635
0
2,886
8,528
3,205
0
2,626
5,902
0
39,446
W
10,150
2,837
0
5,827
11,176
3,726
152
5,646
5,154
49,667
0
L
Jing Wei
iTskYtU
Jing Wei
7,134
5,190
0
3,530
10,131
2,696
0
458
9,673
0
44,200
W
Khepri
nessasyt
Khepri
2,442
78
0
1,859
6,900
2,440
0
2,663
4,101
16,105
0
L
Merlin
salä
Merlin
8,632
1,013
0
1,320
8,393
3,020
357
4,149
4,244
49,264
0
W
Rama
6,484
5,265
0
4,618
7,631
2,142
1,662
322
7,309
0
53,397
L
Aphrodite
ŁASUCH
Aphrodite
3,361
194
2,257
4,541
8,474
4,472
0
4,573
3,901
23,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,300
Gold Earned
37,438
428
Minions Killed
430
0
Camps Cleared
0
1,292,207
Distance Traveled
1,323,827
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,913
532
101
8
0
279,944
3
L
Tyr
7,576
583
115
9
0
292,140
5
W
Fenrir
7,706
593
100
8
0
278,969
5
L
Ratatoskr
7,175
552
81
6
0
279,425
5
W
Sol
7,291
561
95
7
0
247,247
5
L
Jing Wei
6,773
521
92
7
0
233,062
3
W
Khepri
6,754
520
16
1
0
275,106
5
L
Merlin
7,123
548
93
7
0
224,210
6
W
Rama
8,774
675
118
9
0
242,561
5
L
Aphrodite
6,653
512
47
4
0
263,370
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role