Player Matchup

Geb
Geb
DServusL
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,249 Elo+
Party 1
Aphrodite
Aphrodite
ElMark0012
Aphrodite
Level 27
God Stats
6W - 4L
1,785 SR
Queue Stats
240W - 232L
1,608 Elo+
Solo
Artemis
Artemis
Felhok
Artemis
Level 14
God Stats
1W - 0L
1,813 SR
Queue Stats
11W - 6L
1,510 Elo+
Solo
Cernunnos
Cernunnos
SakuraSuccubus
Cernunnos
Level 28
God Stats
4W - 4L
1,489 SR
Queue Stats
36W - 35L
1,486 Elo+
Solo
Fenrir
Fenrir
SirKills4Lot
Fenrir
Level 18
God Stats
11W - 12L
1,312 SR
Queue Stats
35W - 42L
1,331 Elo+
Party 1
Team Averages
Level 21
1,580 SR
1,437 Elo+

VS

Team Averages
Level 18
1,395 SR
1,279 Elo+
Anhur
Anhur
Paparajote33
Anhur
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
lyger404
Gilgamesh
Level 26
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 7L
1,099 Elo+
Solo
Neith
Neith
meoweasily
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
973 Elo+
Solo
Awilix
Awilix
mistimed
Awilix
Level 22
God Stats
0W - 2L
1,184 SR
Queue Stats
15W - 20L
1,136 Elo+
Solo
Geb
Geb
shadowstorm89
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,667
511
5,906
8,267
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
ElMark0012
Aphrodite
18
8 / 0 / 4
10,564
704
14,052
10,443
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Felhok
Artemis
16
6 / 2 / 1
8,979
599
7,391
8,599
3,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
SakuraSuccubus
Cernunnos
7
1 / 2 / 1
6,009
401
2,405
3,237
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
11
5 / 4 / 4
7,447
496
3,193
9,787
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
9,331
622
9,916
8,375
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
lyger404
Gilgamesh
12
0 / 6 / 0
6,798
453
2,761
8,742
4,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
13
2 / 4 / 1
7,517
501
4,834
9,826
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
mistimed
Awilix
12
1 / 4 / 1
7,269
485
1,569
12,324
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 4
6,759
451
5,016
11,329
7,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
22
Kills
9
9
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Aphrodite
ElMark0012
Aphrodite
8
0
4
10
W
Artemis
Felhok
Artemis
6
2
1
3.25
L
6
2
2
3.5
W
Cernunnos
SakuraSuccubus
Cernunnos
1
2
1
0.75
W
Fenrir
5
4
4
1.75
L
Gilgamesh
lyger404
Gilgamesh
0
6
0
0
L
Neith
2
4
1
0.63
L
Awilix
mistimed
Awilix
1
4
1
0.38
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,947
Damage
24,096
40,333
Taken
50,596
17,866
Mitigated
21,299
14,794
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,906
1,248
0
1,634
8,267
5,435
0
2,804
5,463
26,224
0
W
Aphrodite
ElMark0012
Aphrodite
14,052
1,715
36
8,573
10,443
4,524
395
0
10,443
78,763
0
W
Artemis
Felhok
Artemis
7,391
2,647
0
1,821
8,599
3,137
1,176
344
8,255
0
64,097
L
9,916
4,921
0
4,020
8,375
2,891
586
1,288
7,087
0
66,401
W
Cernunnos
SakuraSuccubus
Cernunnos
2,405
751
0
820
3,237
899
0
269
2,968
0
17,613
W
Fenrir
3,193
774
0
1,910
9,787
3,871
539
1,599
8,188
0
20,404
L
Gilgamesh
lyger404
Gilgamesh
2,761
278
0
330
8,742
4,182
153
5,202
3,198
0
28,899
L
Neith
4,834
1,552
0
1,093
9,826
3,316
1,911
4,635
5,027
0
34,327
L
Awilix
mistimed
Awilix
1,569
531
0
2,856
12,324
3,799
0
3,632
8,514
0
35,547
L
5,016
1,329
0
786
11,329
7,111
344
4,517
6,812
15,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
37,674
420
Minions Killed
324
0
Camps Cleared
0
1,243,422
Distance Traveled
1,326,395
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,667
511
36
2
0
282,142
2
W
Aphrodite
10,564
704
178
12
0
278,745
1
W
Artemis
8,979
599
116
8
0
258,889
5
L
Anhur
9,331
622
110
7
0
266,907
3
W
Cernunnos
6,009
401
41
3
0
107,111
1
W
Fenrir
7,447
496
49
3
0
316,535
3
L
Gilgamesh
6,798
453
60
4
0
263,620
2
L
Neith
7,517
501
65
4
0
235,047
1
L
Awilix
7,269
485
75
5
0
278,739
0
L
Geb
6,759
451
14
1
0
282,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role