Player Matchup

Gilgamesh
Gilgamesh
Fenndall
Gilgamesh
Level 155
God Stats
3W - 1L
1,510 SR
Queue Stats
65W - 26L
1,857 Elo+
Party 1
Tiamat
Tiamat
Optye
Tiamat
Level 160
God Stats
4W - 2L
1,645 SR
Queue Stats
97W - 46L
1,740 Elo+
Party 1
Apollo
Apollo
SuchProMuchKills
Apollo
Level 141
God Stats
3W - 2L
1,466 SR
Queue Stats
38W - 17L
1,436 Elo+
Party 1
Nox
Nox
Wuthullius
Nox
Level 140
God Stats
3W - 4L
1,312 SR
Queue Stats
38W - 17L
1,589 Elo+
Party 1
Team Averages
Level 149
1,483 SR
1,655 Elo+

VS

Team Averages
Level 120
1,482 SR
1,518 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TheLokeTe
Nemesis
Level 131
God Stats
19W - 17L
1,625 SR
Queue Stats
97W - 102L
1,596 Elo+
Solo
Apollo
Apollo
deemde
Apollo
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 14L
1,450 Elo+
Solo
Vamana
Vamana
iMoVe
Vamana
Level 148
God Stats
1W - 0L
1,303 SR
Queue Stats
8W - 10L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fenndall
Gilgamesh
14
1 / 6 / 4
8,950
688
8,450
12,183
8,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Optye
Tiamat
16
3 / 4 / 4
9,739
749
9,280
9,810
6,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 4 / 4
9,191
707
5,880
9,521
3,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 3 / 5
9,388
722
6,053
8,848
5,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 10
11,021
848
10,320
5,832
2,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TheLokeTe
Nemesis
17
5 / 5 / 5
11,299
869
7,598
11,873
5,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
deemde
Apollo
15
2 / 2 / 7
10,239
788
5,876
9,241
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
iMoVe
Vamana
17
7 / 0 / 8
11,447
881
10,020
12,898
10,364
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
7
Kills
17
17
Deaths
8
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
10
8
L
Gilgamesh
Fenndall
Gilgamesh
1
6
4
0.5
L
Tiamat
Optye
Tiamat
3
4
4
1.25
L
1
4
4
0.75
W
Nemesis
TheLokeTe
Nemesis
5
5
5
1.5
L
2
3
5
1.5
W
Apollo
deemde
Apollo
2
2
7
2.75
W
Vamana
iMoVe
Vamana
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,663
Damage
33,814
40,362
Taken
39,844
24,973
Mitigated
21,656
7,237
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,320
1,850
0
69
5,832
2,370
2,719
2,517
3,315
41,676
0
L
Gilgamesh
Fenndall
Gilgamesh
8,450
2,040
0
1,495
12,183
8,585
0
1,881
10,302
0
37,279
L
Tiamat
Optye
Tiamat
9,280
1,527
0
2,952
9,810
6,678
182
3,565
6,245
43,187
0
L
5,880
3,286
0
1,452
9,521
3,758
0
1,242
8,279
0
34,727
W
Nemesis
TheLokeTe
Nemesis
7,598
4,074
0
2,965
11,873
5,920
755
3,485
8,388
0
30,443
L
6,053
493
87
1,251
8,848
5,952
0
4,317
4,531
28,440
0
W
Apollo
deemde
Apollo
5,876
2,823
0
802
9,241
3,002
2,858
5,154
4,087
0
33,999
W
Vamana
iMoVe
Vamana
10,020
5,400
0
5,334
12,898
10,364
1,957
4,601
8,297
244
40,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
44,006
241
Minions Killed
247
10
Camps Cleared
14
915,351
Distance Traveled
1,103,340
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,021
848
75
6
3
275,093
2
L
Gilgamesh
8,950
688
46
4
2
243,442
1
L
Tiamat
9,739
749
79
6
3
242,490
1
L
Apollo
9,191
707
71
5
3
231,493
0
W
Nemesis
11,299
869
54
4
7
265,000
2
L
Nox
9,388
722
45
3
2
197,926
1
W
Apollo
10,239
788
45
3
2
233,456
3
W
Vamana
11,447
881
73
6
2
329,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role