Player Matchup

Loki
Loki
AstrahBlue
Loki
Level 26
God Stats
2W - 0L
1,827 SR
Queue Stats
31W - 11L
1,772 Elo+
Party 1
Cerberus
Cerberus
Dedbiecake
Cerberus
Level 15
God Stats
13W - 7L
1,505 SR
Queue Stats
18W - 11L
1,524 Elo+
Party 1
Tiamat
Tiamat
ElasticTurd
Tiamat
Level 5
God Stats
4W - 1L
1,795 SR
Queue Stats
12W - 5L
1,733 Elo+
Party 1
King Arthur
King Arthur
Ocib
King Arthur
Level 153
God Stats
2W - 0L
1,474 SR
Queue Stats
204W - 226L
1,493 Elo+
Party 1
Izanami
Izanami
nvrgunnagiveuUP
Izanami
Level 113
God Stats
10W - 1L
1,733 SR
Queue Stats
104W - 63L
1,736 Elo+
Party 1
Team Averages
Level 62
1,667 SR
1,652 Elo+

VS

Team Averages
Level 20
1,462 SR
1,405 Elo+
Osiris
Osiris
Iris195
Osiris
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 58L
1,503 Elo+
Solo
Ymir
Ymir
JusticeDarkness
Ymir
Level 27
God Stats
3W - 2L
1,351 SR
Queue Stats
16W - 19L
1,322 Elo+
Party 2
Hachiman
Hachiman
SrtaRaposa
Hachiman
Level 26
God Stats
5W - 5L
1,363 SR
Queue Stats
16W - 19L
1,322 Elo+
Party 2
Bastet
Bastet
xXRealRatXx
Bastet
Level 18
God Stats
0W - 3L
1,594 SR
Queue Stats
3W - 8L
1,237 Elo+
Solo
Ra
Ra
萧碧宰治666
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 4
13,866
693
18,619
18,593
8,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Dedbiecake
Cerberus
8
1 / 8 / 6
7,883
394
1,807
12,822
6,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
20
9 / 1 / 8
12,633
632
10,274
6,136
4,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Ocib
King Arthur
17
2 / 4 / 3
11,092
555
3,707
14,801
8,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 1 / 6
12,642
632
12,395
15,389
6,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Iris195
Osiris
16
6 / 8 / 1
10,383
519
14,020
18,772
18,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 8 / 5
7,001
350
5,469
15,065
8,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
SrtaRaposa
Hachiman
12
4 / 6 / 3
7,763
388
7,158
8,885
2,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
8
1 / 8 / 1
6,886
344
2,770
10,001
2,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
4 / 8 / 3
9,133
457
6,778
8,717
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
38
Kills
17
17
Deaths
38
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
19
3
4
7
W
Cerberus
Dedbiecake
Cerberus
1
8
6
0.5
W
Tiamat
9
1
8
13
L
Osiris
Iris195
Osiris
6
8
1
0.81
L
2
8
5
0.56
W
King Arthur
Ocib
King Arthur
2
4
3
0.88
L
Hachiman
SrtaRaposa
Hachiman
4
6
3
0.92
W
7
1
6
10
L
Bastet
1
8
1
0.19
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,802
Damage
36,195
67,741
Taken
61,440
34,434
Mitigated
34,895
17,544
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,619
6,795
0
935
18,593
8,335
0
2,008
16,502
0
133,878
W
Cerberus
Dedbiecake
Cerberus
1,807
109
0
320
12,822
6,185
0
4,655
8,001
6,452
0
W
Tiamat
10,274
1,017
0
3,686
6,136
4,588
2,042
684
5,360
80,610
0
L
Osiris
Iris195
Osiris
14,020
6,634
0
970
18,772
18,421
1,154
2,963
15,809
0
67,678
L
5,469
1,735
0
0
15,065
8,996
0
4,658
10,407
16,388
0
W
King Arthur
Ocib
King Arthur
3,707
1,097
0
4,826
14,801
8,756
348
715
14,033
0
62,237
L
Hachiman
SrtaRaposa
Hachiman
7,158
4,531
0
994
8,885
2,319
0
2,033
6,852
0
36,802
W
12,395
8,382
0
7,777
15,389
6,570
2,288
3,808
11,428
0
109,629
L
Bastet
2,770
1,255
0
0
10,001
2,294
0
1,601
8,400
0
21,975
L
6,778
676
702
892
8,717
2,865
93
957
7,760
36,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,116
Gold Earned
41,166
645
Minions Killed
308
0
Camps Cleared
0
1,957,955
Distance Traveled
1,718,178
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,866
693
170
9
0
415,800
0
W
Cerberus
7,883
394
6
0
0
381,818
0
W
Tiamat
12,633
632
161
8
0
419,861
8
L
Osiris
10,383
519
124
6
0
334,006
2
L
Ymir
7,001
350
8
0
0
351,767
5
W
King Arthur
11,092
555
124
6
0
382,836
2
L
Hachiman
7,763
388
74
4
0
330,323
1
W
Izanami
12,642
632
184
9
0
357,640
1
L
Bastet
6,886
344
32
2
0
326,496
1
L
Ra
9,133
457
70
4
0
375,586
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role