Player Matchup

Bastet
Bastet
LocoAlbino
Bastet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,306 Elo+
Solo
Jing Wei
Jing Wei
Overskyed-
Jing Wei
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
alvaroampu
King Arthur
Level 49
God Stats
10W - 8L
1,516 SR
Queue Stats
304W - 312L
1,420 Elo+
Solo
Persephone
Persephone
el_nene415
Persephone
Level 45
God Stats
5W - 11L
1,500 SR
Queue Stats
116W - 191L
1,245 Elo+
Solo
Cthulhu
Cthulhu
ledab42
Cthulhu
Level 81
God Stats
6W - 12L
1,151 SR
Queue Stats
534W - 595L
1,417 Elo+
Solo
Team Averages
Level 51
1,433 SR
1,378 Elo+

VS

Team Averages
Level 64
1,538 SR
1,488 Elo+
Scylla
Scylla
Champisan
Scylla
Level 38
God Stats
7W - 10L
1,441 SR
Queue Stats
136W - 149L
1,377 Elo+
Solo
Izanami
Izanami
Danielito1007
Izanami
Level 125
God Stats
40W - 22L
1,686 SR
Queue Stats
1,075W - 1,058L
1,481 Elo+
Solo
Bellona
Bellona
Samf-1402
Bellona
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,788 Elo+
Solo
Yemoja
Yemoja
Sionpodes
Yemoja
Level 39
God Stats
9W - 15L
1,500 SR
Queue Stats
274W - 319L
1,339 Elo+
Solo
Guan Yu
Guan Yu
lillejohn87
Guan Yu
Level 66
God Stats
32W - 33L
1,564 SR
Queue Stats
115W - 188L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LocoAlbino
Bastet
19
3 / 6 / 0
12,451
445
7,946
23,450
13,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Overskyed-
Jing Wei
18
0 / 7 / 2
11,152
398
6,358
20,426
7,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
alvaroampu
King Arthur
20
9 / 5 / 0
14,649
523
29,189
39,203
43,562
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
el_nene415
Persephone
17
0 / 8 / 1
11,060
395
8,421
16,863
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ledab42
Cthulhu
15
0 / 7 / 0
9,548
341
7,920
28,173
29,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Champisan
Scylla
20
2 / 2 / 12
13,145
469
14,455
11,430
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
20
23 / 0 / 5
21,362
763
45,962
22,246
11,533
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Samf-1402
Bellona
20
2 / 6 / 12
13,972
499
13,944
22,863
18,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
Sionpodes
Yemoja
19
1 / 0 / 4
12,476
446
2,595
11,292
8,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
lillejohn87
Guan Yu
20
6 / 4 / 9
14,434
516
11,703
22,734
13,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
12
Kills
34
33
Deaths
12
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
Champisan
Scylla
2
2
12
4
W
Izanami
23
0
5
25.5
L
Bastet
LocoAlbino
Bastet
3
6
0
0.5
L
Jing Wei
Overskyed-
Jing Wei
0
7
2
0.14
W
Bellona
Samf-1402
Bellona
2
6
12
1.33
W
Yemoja
Sionpodes
Yemoja
1
0
4
3
L
King Arthur
alvaroampu
King Arthur
9
5
0
1.8
L
Persephone
el_nene415
Persephone
0
8
1
0.06
L
Cthulhu
ledab42
Cthulhu
0
7
0
0
W
Guan Yu
lillejohn87
Guan Yu
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,834
Damage
88,659
128,115
Taken
90,565
100,079
Mitigated
56,636
26,208
Healing
31,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Champisan
Scylla
14,455
570
0
1,022
11,430
4,294
160
3,244
7,865
58,823
0
W
Izanami
45,962
37,898
0
12,882
22,246
11,533
2,064
4,103
17,757
0
241,941
L
Bastet
LocoAlbino
Bastet
7,946
3,364
0
7,773
23,450
13,688
885
2,345
20,993
0
101,232
L
Jing Wei
Overskyed-
Jing Wei
6,358
3,655
0
2,400
20,426
7,397
615
3,822
16,390
0
74,014
W
Bellona
Samf-1402
Bellona
13,944
3,871
1,636
3,244
22,863
18,633
1,756
195
22,668
0
67,573
W
Yemoja
Sionpodes
Yemoja
2,595
426
671
23
11,292
8,591
1,659
3,994
6,931
52,951
0
L
King Arthur
alvaroampu
King Arthur
29,189
3,296
0
11,220
39,203
43,562
90
2,924
36,038
370
112,658
L
Persephone
el_nene415
Persephone
8,421
487
0
2,358
16,863
5,836
572
2,787
13,937
57,366
0
L
Cthulhu
ledab42
Cthulhu
7,920
352
911
1,546
28,173
29,596
0
4,586
23,362
55,363
0
W
Guan Yu
lillejohn87
Guan Yu
11,703
5,956
2,771
9,684
22,734
13,585
432
4,098
18,362
0
86,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,860
Gold Earned
75,389
654
Minions Killed
715
0
Camps Cleared
0
2,472,083
Distance Traveled
2,689,600
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,145
469
100
4
0
533,016
12
W
Izanami
21,362
763
306
11
0
529,473
12
L
Bastet
12,451
445
157
6
0
510,757
10
L
Jing Wei
11,152
398
129
5
0
478,562
0
W
Bellona
13,972
499
113
4
0
543,561
2
W
Yemoja
12,476
446
69
2
0
500,566
0
L
King Arthur
14,649
523
202
7
0
530,841
4
L
Persephone
11,060
395
105
4
0
439,495
2
L
Cthulhu
9,548
341
61
2
0
512,428
2
W
Guan Yu
14,434
516
127
5
0
582,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role