Player Matchup

Athena
Athena
Dark_Mojix_
Athena
Level 44
God Stats
10W - 8L
1,711 SR
Queue Stats
146W - 168L
1,492 Elo+
Party 1
Vamana
Vamana
V0lke
Vamana
Level 29
God Stats
2W - 7L
1,588 SR
Queue Stats
16W - 35L
1,360 Elo+
Party 2
Tiamat
Tiamat
Z3ph1r93
Tiamat
Level 25
God Stats
25W - 38L
1,424 SR
Queue Stats
55W - 101L
1,311 Elo+
Party 2
Anhur
Anhur
moji_asisam
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,586 Elo+
Party 1
Set
Set
xCrazyLemon
Set
Level 26
God Stats
3W - 5L
1,310 SR
Queue Stats
161W - 160L
1,471 Elo+
Solo
Team Averages
Level 27
1,507 SR
1,444 Elo+

VS

Team Averages
Level 15
1,421 SR
1,410 Elo+
Achilles
Achilles
BLODUX
Achilles
Level 21
God Stats
5W - 3L
1,284 SR
Queue Stats
65W - 59L
1,473 Elo+
Solo
Anubis
Anubis
DemonSamurai2
Anubis
Level 17
God Stats
8W - 5L
1,646 SR
Queue Stats
33W - 37L
1,486 Elo+
Solo
Anhur
Anhur
HellScrreeM
Anhur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,471 Elo+
Solo
Artio
Artio
PartyArthi69
Artio
Level 4
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Hades
Hades
gonchar10
Hades
Level 29
God Stats
23W - 27L
1,430 SR
Queue Stats
166W - 199L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
3 / 2 / 12
12,011
480
10,471
17,329
13,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
V0lke
Vamana
19
4 / 4 / 7
12,440
498
12,563
21,728
19,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Z3ph1r93
Tiamat
19
3 / 4 / 12
12,440
498
11,419
10,000
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 3 / 8
14,290
572
16,908
16,929
6,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 4 / 13
13,352
534
19,687
22,067
18,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BLODUX
Achilles
17
5 / 8 / 6
11,167
447
16,640
23,666
17,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 8 / 4
11,411
456
15,808
19,691
8,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 3
9,641
386
6,890
13,327
4,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 6
8,797
352
4,881
19,890
20,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
gonchar10
Hades
19
5 / 5 / 2
11,448
458
10,014
19,506
10,631
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
31
Kills
16
17
Deaths
31
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
BLODUX
Achilles
5
8
6
1
W
Athena
3
2
12
4.5
L
3
8
4
0.63
L
2
3
3
1.17
L
1
7
6
0.57
W
Vamana
V0lke
Vamana
4
4
7
1.88
W
Tiamat
Z3ph1r93
Tiamat
3
4
12
2.25
L
Hades
gonchar10
Hades
5
5
2
1.2
W
11
3
8
5
W
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,048
Damage
54,233
88,053
Taken
96,080
61,188
Mitigated
60,650
21,904
Healing
26,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BLODUX
Achilles
16,640
5,354
0
4,883
23,666
17,287
440
2,949
20,581
0
73,646
W
Athena
10,471
1,640
1,086
2,984
17,329
13,404
165
7,174
10,155
37,043
0
L
15,808
408
0
6,088
19,691
8,377
374
5,192
14,291
66,965
0
L
6,890
3,672
0
4,717
13,327
4,116
896
1,803
11,490
0
45,305
L
4,881
713
550
2,171
19,890
20,239
358
6,666
13,000
13,218
0
W
Vamana
V0lke
Vamana
12,563
4,865
0
5,373
21,728
19,485
1,111
8,020
13,708
0
79,027
W
Tiamat
Z3ph1r93
Tiamat
11,419
1,650
199
1,949
10,000
3,695
767
4,456
5,544
74,760
0
L
Hades
gonchar10
Hades
10,014
1,139
302
8,024
19,506
10,631
581
4,536
14,828
66,675
0
W
16,908
6,540
0
6,355
16,929
6,366
2,827
3,492
13,437
0
106,664
W
19,687
9,301
0
3,958
22,067
18,238
638
8,785
13,199
0
84,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,533
Gold Earned
52,464
593
Minions Killed
474
0
Camps Cleared
0
2,255,230
Distance Traveled
2,010,453
32
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,167
447
111
4
0
451,989
0
W
Athena
12,011
480
46
2
0
495,703
7
L
Anubis
11,411
456
134
5
0
390,270
2
L
Anhur
9,641
386
83
3
0
345,142
0
L
Artio
8,797
352
17
1
0
413,196
1
W
Vamana
12,440
498
122
5
0
431,238
8
W
Tiamat
12,440
498
140
6
0
444,878
8
L
Hades
11,448
458
129
5
0
409,856
3
W
Anhur
14,290
572
159
6
0
422,012
6
W
Set
13,352
534
126
5
0
461,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role