Player Matchup

Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
HalfDoughnut2
Scylla
Level 153
God Stats
14W - 1L
1,968 SR
Queue Stats
408W - 287L
1,715 Elo+
Party 1
Loki
Loki
Magneticb00b
Loki
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 9L
1,805 Elo+
Party 1
Sun Wukong
Sun Wukong
SoloIcy
Sun Wukong
Level 125
God Stats
3W - 0L
1,878 SR
Queue Stats
144W - 76L
1,662 Elo+
Party 1
Bacchus
Bacchus
SoloScorpi0
Bacchus
Level 128
God Stats
6W - 1L
1,852 SR
Queue Stats
133W - 103L
1,695 Elo+
Party 1
Team Averages
Level 115
1,739 SR
1,675 Elo+

VS

Team Averages
Level 98
1,411 SR
1,427 Elo+
Hachiman
Hachiman
Maqquina
Hachiman
Level 103
God Stats
12W - 21L
1,375 SR
Queue Stats
194W - 267L
1,341 Elo+
Solo
Cabrakan
Cabrakan
NickyDF
Cabrakan
Level 47
God Stats
2W - 7L
1,119 SR
Queue Stats
19W - 47L
1,211 Elo+
Solo
Gilgamesh
Gilgamesh
STT WEEMAN
Gilgamesh
Level 107
God Stats
39W - 22L
1,656 SR
Queue Stats
326W - 323L
1,507 Elo+
Party 2
Ra
Ra
STT xAdoubleSx
Ra
Level 127
God Stats
1W - 2L
1,361 SR
Queue Stats
124W - 112L
1,541 Elo+
Party 2
Pele
Pele
kimmyFACE
Pele
Level 108
God Stats
13W - 12L
1,545 SR
Queue Stats
153W - 159L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 1 / 5
6,056
606
5,750
5,358
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 0
5,797
580
1,019
2,225
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 1
6,155
616
2,962
5,916
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SoloIcy
Sun Wukong
11
2 / 1 / 0
6,235
624
4,800
6,978
3,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
SoloScorpi0
Bacchus
9
2 / 0 / 6
5,623
562
3,080
4,069
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Maqquina
Hachiman
8
0 / 3 / 0
4,581
458
2,171
4,805
1,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
NickyDF
Cabrakan
8
1 / 5 / 0
4,998
500
900
8,721
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
STT WEEMAN
Gilgamesh
7
0 / 2 / 0
4,524
452
2,646
5,539
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 0
6,150
615
763
2,016
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
10
1 / 2 / 0
5,793
579
5,287
7,352
2,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
2
2
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
5
5.5
W
1
0
0
1
W
4
0
1
4.5
L
Hachiman
Maqquina
Hachiman
0
3
0
0
L
Cabrakan
NickyDF
Cabrakan
1
5
0
0.2
L
Gilgamesh
STT WEEMAN
Gilgamesh
0
2
0
0
L
0
0
0
0
W
Sun Wukong
SoloIcy
Sun Wukong
2
1
0
2
W
Bacchus
SoloScorpi0
Bacchus
2
0
6
5
L
Pele
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
11,767
24,546
Taken
28,433
10,193
Mitigated
9,888
9,475
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,750
3,591
0
1,917
5,358
1,487
25
548
4,810
0
30,210
W
1,019
0
0
976
2,225
673
0
344
1,841
42,521
0
W
2,962
1,282
0
2,240
5,916
1,785
0
383
5,453
0
36,265
L
Hachiman
Maqquina
Hachiman
2,171
1,204
0
1,294
4,805
1,030
350
806
3,999
0
18,619
L
Cabrakan
NickyDF
Cabrakan
900
187
246
944
8,721
4,460
231
1,609
7,112
13,826
0
L
Gilgamesh
STT WEEMAN
Gilgamesh
2,646
880
0
1,781
5,539
1,658
0
921
4,618
0
20,366
L
763
0
71
1,284
2,016
497
0
39
1,977
35,483
0
W
Sun Wukong
SoloIcy
Sun Wukong
4,800
651
0
2,659
6,978
3,217
0
0
6,978
0
37,331
W
Bacchus
SoloScorpi0
Bacchus
3,080
430
0
1,683
4,069
3,031
0
268
3,801
11,080
0
L
Pele
5,287
1,445
0
1,729
7,352
2,243
0
724
6,628
0
30,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
26,046
313
Minions Killed
300
0
Camps Cleared
0
996,594
Distance Traveled
987,333
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,056
606
59
6
0
185,609
3
W
Scylla
5,797
580
84
8
0
163,522
3
W
Loki
6,155
616
80
8
0
233,948
2
L
Hachiman
4,581
458
42
4
0
180,868
1
L
Cabrakan
4,998
500
30
3
0
181,862
0
L
Gilgamesh
4,524
452
43
4
0
216,159
1
L
Ra
6,150
615
110
11
0
204,057
2
W
Sun Wukong
6,235
624
81
8
0
195,482
4
W
Bacchus
5,623
562
9
1
0
218,033
5
L
Pele
5,793
579
75
8
0
204,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role