Player Matchup

Ganesha
Ganesha
Baronical
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BrightonBaby
Nu Wa
Level 46
God Stats
48W - 49L
1,471 SR
Queue Stats
398W - 382L
1,462 Elo+
Party 2
Fenrir
Fenrir
GiraffeOfTorment
Fenrir
Level 44
God Stats
18W - 20L
1,514 SR
Queue Stats
367W - 359L
1,506 Elo+
Party 2
Tyr
Tyr
MeFumoElCovid
Tyr
Level 31
God Stats
26W - 20L
1,628 SR
Queue Stats
79W - 63L
1,625 Elo+
Solo
Artemis
Artemis
zeepsc
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 75
1,522 SR
1,518 Elo+

VS

Team Averages
Level 66
1,587 SR
1,567 Elo+
Thor
Thor
DadStache
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
DrShmexy
Gilgamesh
Level 49
God Stats
21W - 6L
1,766 SR
Queue Stats
228W - 176L
1,605 Elo+
Solo
Hou Yi
Hou Yi
Tickvegeta
Hou Yi
Level 29
God Stats
5W - 1L
1,880 SR
Queue Stats
64W - 26L
1,862 Elo+
Party 1
Ymir
Ymir
antoine244
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 11L
1,893 Elo+
Party 1
Poseidon
Poseidon
nimapol
Poseidon
Level 61
God Stats
1W - 1L
1,287 SR
Queue Stats
17W - 25L
1,033 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baronical
Ganesha
11
1 / 2 / 1
6,641
511
3,223
7,826
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 2 / 1
7,163
551
6,333
6,307
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 3
6,782
522
2,984
9,078
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 2
7,972
613
11,395
13,447
9,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
zeepsc
Artemis
8
0 / 4 / 1
5,165
397
3,105
6,794
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 2 / 0
6,503
500
3,909
7,196
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
DrShmexy
Gilgamesh
11
0 / 4 / 1
6,117
471
5,354
13,309
6,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
Tickvegeta
Hou Yi
13
4 / 1 / 3
7,741
595
8,516
6,168
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 1 / 2
7,596
584
5,000
8,841
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
nimapol
Poseidon
11
0 / 3 / 3
6,684
514
4,249
5,957
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
11
Kills
10
10
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Baronical
Ganesha
1
2
1
0.75
L
4
2
1
2.25
W
Thor
2
2
0
1
W
Gilgamesh
DrShmexy
Gilgamesh
0
4
1
0.13
L
2
2
3
1.75
L
4
0
2
5
W
Hou Yi
Tickvegeta
Hou Yi
4
1
3
5.5
W
4
1
2
5
W
Poseidon
nimapol
Poseidon
0
3
3
0.5
L
Artemis
zeepsc
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,040
Damage
27,028
43,452
Taken
41,471
21,990
Mitigated
17,951
14,031
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Baronical
Ganesha
3,223
239
0
2,605
7,826
4,832
0
1,750
6,036
27,917
0
L
6,333
497
0
747
6,307
1,976
0
3,205
3,002
34,750
0
W
Thor
3,909
660
0
2,164
7,196
2,236
0
1,868
5,220
0
32,416
W
Gilgamesh
DrShmexy
Gilgamesh
5,354
1,276
0
3,731
13,309
6,290
0
735
12,460
0
34,851
L
2,984
834
0
1,621
9,078
3,975
0
1,568
7,400
0
38,420
L
11,395
1,385
0
7,062
13,447
9,743
0
1,533
11,842
0
57,372
W
Hou Yi
Tickvegeta
Hou Yi
8,516
4,657
0
3,355
6,168
2,043
2,242
1,727
4,407
0
46,927
W
5,000
1,544
0
2,321
8,841
5,707
0
2,206
6,473
23,808
0
W
Poseidon
nimapol
Poseidon
4,249
653
99
1,324
5,957
1,675
0
2,455
3,355
38,626
0
L
Artemis
zeepsc
Artemis
3,105
1,627
0
1,996
6,794
1,464
0
869
5,923
0
18,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
34,641
349
Minions Killed
351
0
Camps Cleared
0
1,188,825
Distance Traveled
1,246,769
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,641
511
30
2
0
233,325
4
L
Nu Wa
7,163
551
87
7
0
243,234
2
W
Thor
6,503
500
76
6
0
275,479
2
W
Gilgamesh
6,117
471
75
6
0
267,882
6
L
Fenrir
6,782
522
73
6
0
275,049
0
L
Tyr
7,972
613
106
8
0
276,144
2
W
Hou Yi
7,741
595
86
7
0
224,611
4
W
Ymir
7,596
584
37
3
0
233,473
5
W
Poseidon
6,684
514
77
6
0
245,324
4
L
Artemis
5,165
397
53
4
0
161,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role