Player Matchup

Eset
Eset
 
Eset
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
INNOMINATAM7
Hun Batz
Level 112
God Stats
8W - 6L
1,824 SR
Queue Stats
688W - 770L
1,494 Elo+
Party 2
Ares
Ares
LazarusVaporize
Ares
Level 84
God Stats
6W - 6L
1,241 SR
Queue Stats
500W - 497L
1,516 Elo+
Solo
Medusa
Medusa
NearDemonic
Medusa
Level 67
God Stats
1W - 2L
1,885 SR
Queue Stats
57W - 64L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
WAKOR
Gilgamesh
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
19W - 12L
1,738 Elo+
Solo
Team Averages
Level 86
1,590 SR
1,518 Elo+

VS

Team Averages
Level 124
1,531 SR
1,466 Elo+
Erlang Shen
Erlang Shen
Darevenchy
Erlang Shen
Level 142
God Stats
7W - 6L
1,573 SR
Queue Stats
223W - 206L
1,462 Elo+
Party 1
Mulan
Mulan
FYM211
Mulan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HoodieDrew
Danzaburou
Level 147
God Stats
14W - 14L
1,585 SR
Queue Stats
270W - 260L
1,502 Elo+
Party 1
Bacchus
Bacchus
Mr-Dab234
Bacchus
Level 97
God Stats
3W - 3L
1,497 SR
Queue Stats
93W - 107L
1,414 Elo+
Solo
Eset
Eset
xXBeAsTkIlLaHxX
Eset
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 149L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
1 / 4 / 2
4,868
443
3,871
5,089
1,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
INNOMINATAM7
Hun Batz
10
0 / 4 / 1
5,831
530
3,631
9,390
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 4 / 0
5,498
500
2,132
9,906
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Medusa
8
1 / 5 / 1
5,191
472
3,331
6,707
2,038
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
WAKOR
Gilgamesh
14
6 / 1 / 0
8,015
729
5,603
5,372
2,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Darevenchy
Erlang Shen
10
3 / 1 / 3
6,119
556
3,050
6,012
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
FYM211
Mulan
10
3 / 5 / 2
6,470
588
2,753
8,547
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
HoodieDrew
Danzaburou
11
8 / 1 / 4
7,114
647
8,147
6,979
2,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Mr-Dab234
Bacchus
9
2 / 2 / 11
6,150
559
6,764
7,329
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 2 / 5
6,228
566
3,732
6,024
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
10
Kills
17
18
Deaths
11
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
2
0.5
W
Erlang Shen
Darevenchy
Erlang Shen
3
1
3
4.5
W
Mulan
FYM211
Mulan
3
5
2
0.8
W
Danzaburou
HoodieDrew
Danzaburou
8
1
4
10
L
Hun Batz
INNOMINATAM7
Hun Batz
0
4
1
0.13
L
2
4
0
0.5
W
Bacchus
Mr-Dab234
Bacchus
2
2
11
3.75
L
Medusa
1
5
1
0.3
L
Gilgamesh
WAKOR
Gilgamesh
6
1
0
6
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
24,446
36,464
Taken
34,891
13,072
Mitigated
15,563
7,344
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,871
355
263
612
5,089
1,416
0
1,606
3,378
9,714
0
W
Erlang Shen
Darevenchy
Erlang Shen
3,050
1,513
0
2,071
6,012
2,075
429
403
5,545
0
29,697
W
Mulan
FYM211
Mulan
2,753
401
0
2,464
8,547
3,364
0
120
8,371
0
31,148
W
Danzaburou
HoodieDrew
Danzaburou
8,147
4,842
0
4,192
6,979
2,166
378
1,274
5,649
0
34,317
L
Hun Batz
INNOMINATAM7
Hun Batz
3,631
845
0
2,092
9,390
2,914
0
1,903
7,283
0
35,205
L
2,132
115
0
1,576
9,906
4,688
0
3,929
5,890
12,215
0
W
Bacchus
Mr-Dab234
Bacchus
6,764
1,174
0
576
7,329
6,259
0
2,238
4,976
20,899
0
L
Medusa
3,331
1,802
345
1,038
6,707
2,038
0
2,608
4,045
0
17,627
L
Gilgamesh
WAKOR
Gilgamesh
5,603
1,829
0
1,418
5,372
2,016
600
0
5,372
0
44,848
W
3,732
304
313
1,317
6,024
1,699
255
1,411
4,347
27,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,403
Gold Earned
32,081
241
Minions Killed
270
0
Camps Cleared
0
1,075,966
Distance Traveled
1,107,674
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,868
443
13
1
0
214,303
5
W
Erlang Shen
6,119
556
58
5
0
236,800
1
W
Mulan
6,470
588
58
5
0
230,316
3
W
Danzaburou
7,114
647
63
6
0
192,234
1
L
Hun Batz
5,831
530
80
7
0
237,982
6
L
Ares
5,498
500
9
1
0
212,833
1
W
Bacchus
6,150
559
25
2
0
237,671
4
L
Medusa
5,191
472
36
3
0
202,975
1
L
Gilgamesh
8,015
729
103
9
0
207,873
0
W
Eset
6,228
566
66
6
0
210,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role