Player Matchup

Ares
Ares
LongShlongHangin
Ares
Level 16
God Stats
7W - 2L
1,587 SR
Queue Stats
24W - 17L
1,414 Elo+
Party 2
Artemis
Artemis
Masqueraidder
Artemis
Level 8
God Stats
7W - 5L
1,806 SR
Queue Stats
30W - 21L
1,478 Elo+
Party 2
Ne Zha
Ne Zha
Rexsito
Ne Zha
Level 17
God Stats
2W - 0L
1,299 SR
Queue Stats
45W - 42L
1,546 Elo+
Party 3
King Arthur
King Arthur
SWZESZN
King Arthur
Level 11
God Stats
6W - 8L
1,334 SR
Queue Stats
27W - 26L
1,390 Elo+
Party 2
Merlin
Merlin
kazuyode
Merlin
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 36L
1,453 Elo+
Party 3
Team Averages
Level 14
1,505 SR
1,456 Elo+

VS

Team Averages
Level 20
1,483 SR
1,483 Elo+
Izanami
Izanami
BigB0yNackin
Izanami
Level 13
God Stats
19W - 21L
1,553 SR
Queue Stats
47W - 57L
1,361 Elo+
Solo
Scylla
Scylla
HeIsJude
Scylla
Level 18
God Stats
80W - 88L
1,507 SR
Queue Stats
143W - 158L
1,567 Elo+
Party 1
Thor
Thor
JB781
Thor
Level 48
God Stats
3W - 4L
1,341 SR
Queue Stats
141W - 124L
1,552 Elo+
Party 1
Khepri
Khepri
S3DaX_Camaron_-_
Khepri
Level 12
God Stats
12W - 12L
1,507 SR
Queue Stats
578W - 538L
1,467 Elo+
Party 1
King Arthur
King Arthur
S3Dax_DrPato_-_
King Arthur
Level 7
God Stats
1W - 3L
1,507 SR
Queue Stats
5W - 8L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,531
579
5,815
7,212
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
13
7 / 0 / 4
7,528
579
6,346
3,933
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Rexsito
Ne Zha
14
4 / 1 / 0
7,727
594
4,535
6,353
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SWZESZN
King Arthur
12
0 / 1 / 1
7,023
540
4,778
8,608
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
kazuyode
Merlin
13
1 / 1 / 4
7,280
560
3,315
5,097
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigB0yNackin
Izanami
9
1 / 5 / 0
5,484
422
3,573
5,675
1,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
HeIsJude
Scylla
12
1 / 2 / 1
6,598
508
3,161
5,019
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
JB781
Thor
11
1 / 4 / 1
6,602
508
3,346
9,089
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,675
437
1,503
8,632
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
S3Dax_DrPato_-_
King Arthur
11
1 / 0 / 0
5,517
424
1,788
8,121
4,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
4
4
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigB0yNackin
Izanami
1
5
0
0.2
L
Scylla
HeIsJude
Scylla
1
2
1
0.75
L
Thor
JB781
Thor
1
4
1
0.38
W
3
1
8
7
W
Artemis
7
0
4
9
W
Ne Zha
Rexsito
Ne Zha
4
1
0
4
L
0
4
0
0
L
King Arthur
S3Dax_DrPato_-_
King Arthur
1
0
0
1
W
King Arthur
SWZESZN
King Arthur
0
1
1
0.5
W
Merlin
kazuyode
Merlin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,789
Damage
13,371
31,203
Taken
36,536
15,447
Mitigated
16,273
9,643
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigB0yNackin
Izanami
3,573
2,202
0
0
5,675
1,730
0
3,033
2,642
0
32,706
L
Scylla
HeIsJude
Scylla
3,161
80
99
339
5,019
1,390
734
2,083
2,936
32,729
0
L
Thor
JB781
Thor
3,346
747
0
500
9,089
3,178
0
1,062
8,002
0
46,260
W
5,815
417
0
1,250
7,212
4,978
104
387
6,825
31,077
0
W
Artemis
6,346
3,093
0
75
3,933
1,890
680
966
2,967
0
37,762
W
Ne Zha
Rexsito
Ne Zha
4,535
981
0
3,858
6,353
2,124
147
80
6,273
0
50,254
L
1,503
0
0
494
8,632
5,518
48
2,952
5,680
14,326
0
L
King Arthur
S3Dax_DrPato_-_
King Arthur
1,788
154
0
1,362
8,121
4,457
54
0
7,676
0
18,727
W
King Arthur
SWZESZN
King Arthur
4,778
733
0
3,882
8,608
5,011
313
0
8,311
0
36,566
W
Merlin
kazuyode
Merlin
3,315
600
0
578
5,097
1,444
0
2,975
1,866
33,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
29,876
398
Minions Killed
293
0
Camps Cleared
0
1,293,071
Distance Traveled
1,148,371
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,484
422
62
5
0
176,345
3
L
Scylla
6,598
508
79
6
0
235,886
1
L
Thor
6,602
508
99
8
0
235,852
3
W
Ares
7,531
579
38
3
0
262,713
4
W
Artemis
7,528
579
77
6
0
233,946
0
W
Ne Zha
7,727
594
122
9
0
283,547
0
L
Khepri
5,675
437
25
2
0
237,619
3
L
King Arthur
5,517
424
28
2
0
262,669
5
W
King Arthur
7,023
540
84
6
0
253,748
3
W
Merlin
7,280
560
77
6
0
259,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role