Player Matchup

Heimdallr
Heimdallr
IaCaNA
Heimdallr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MerliN0606
Anubis
Level 30
God Stats
4W - 1L
1,761 SR
Queue Stats
14W - 14L
1,683 Elo+
Solo
Baron Samedi
Baron Samedi
OcasuO
Baron Samedi
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 31L
1,586 Elo+
Party 2
Bellona
Bellona
Penetratorking
Bellona
Level 28
God Stats
9W - 5L
1,786 SR
Queue Stats
79W - 57L
1,564 Elo+
Party 2
Set
Set
Seduka
Set
Level 28
God Stats
2W - 2L
1,848 SR
Queue Stats
66W - 58L
1,550 Elo+
Solo
Team Averages
Level 25
1,679 SR
1,577 Elo+

VS

Team Averages
Level 23
1,648 SR
1,642 Elo+
Izanami
Izanami
CrackersSalati
Izanami
Level 25
God Stats
21W - 12L
1,758 SR
Queue Stats
307W - 281L
1,593 Elo+
Solo
Ymir
Ymir
Eghawed
Ymir
Level 26
God Stats
33W - 18L
1,666 SR
Queue Stats
148W - 161L
1,560 Elo+
Solo
Mulan
Mulan
NyaButter
Mulan
Level 25
God Stats
2W - 0L
1,745 SR
Queue Stats
113W - 79L
1,718 Elo+
Solo
Anubis
Anubis
SurDanito
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,718 Elo+
Party 1
Tsukuyomi
Tsukuyomi
osasusan
Tsukuyomi
Level 29
God Stats
2W - 1L
1,568 SR
Queue Stats
23W - 26L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IaCaNA
Heimdallr
17
2 / 4 / 4
10,355
493
8,309
16,533
6,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
MerliN0606
Anubis
15
4 / 11 / 4
9,854
469
11,222
15,956
5,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
OcasuO
Baron Samedi
13
3 / 4 / 5
9,438
449
8,508
13,409
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 6 / 3
11,110
529
17,597
24,022
14,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
Seduka
Set
16
2 / 9 / 2
10,447
497
6,879
18,031
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 7
12,467
594
16,029
11,679
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Eghawed
Ymir
14
2 / 2 / 8
10,029
478
4,781
18,049
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
NyaButter
Mulan
19
3 / 4 / 5
12,117
577
13,172
18,054
13,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
SurDanito
Anubis
20
14 / 4 / 9
14,066
670
26,337
18,503
8,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
osasusan
Tsukuyomi
15
6 / 6 / 11
10,849
517
7,898
13,893
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
19
Kills
34
34
Deaths
19
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
W
Ymir
Eghawed
Ymir
2
2
8
3
L
Heimdallr
IaCaNA
Heimdallr
2
4
4
1
L
Anubis
MerliN0606
Anubis
4
11
4
0.55
W
Mulan
NyaButter
Mulan
3
4
5
1.38
L
Baron Samedi
OcasuO
Baron Samedi
3
4
5
1.38
L
8
6
3
1.58
L
Set
Seduka
Set
2
9
2
0.33
W
Anubis
SurDanito
Anubis
14
4
9
4.63
W
Tsukuyomi
osasusan
Tsukuyomi
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,515
Damage
68,217
87,951
Taken
80,178
43,708
Mitigated
44,103
21,914
Healing
28,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,029
11,592
0
2,965
11,679
5,931
4,889
1,670
10,009
0
102,261
W
Ymir
Eghawed
Ymir
4,781
213
0
3,875
18,049
11,164
257
3,537
14,512
26,530
0
L
Heimdallr
IaCaNA
Heimdallr
8,309
4,229
0
5,314
16,533
6,732
1,188
2,190
14,343
0
64,620
L
Anubis
MerliN0606
Anubis
11,222
424
0
3,508
15,956
5,930
0
8,283
7,673
41,916
0
W
Mulan
NyaButter
Mulan
13,172
2,223
0
7,714
18,054
13,272
918
1,299
16,755
0
87,368
L
Baron Samedi
OcasuO
Baron Samedi
8,508
495
1,023
2,841
13,409
10,041
0
6,024
7,385
23,534
0
L
17,597
9,316
0
6,526
24,022
14,759
1,034
8,584
15,438
0
74,211
L
Set
Seduka
Set
6,879
2,697
0
2,702
18,031
6,246
0
6,037
11,994
0
63,600
W
Anubis
SurDanito
Anubis
26,337
1,362
0
9,993
18,503
8,644
879
9,430
9,073
105,490
0
W
Tsukuyomi
osasusan
Tsukuyomi
7,898
1,891
0
3,472
13,893
5,092
785
3,794
10,099
0
47,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,204
Gold Earned
59,528
443
Minions Killed
621
0
Camps Cleared
0
1,746,634
Distance Traveled
1,938,492
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,467
594
167
8
0
419,247
2
W
Ymir
10,029
478
43
2
0
346,366
2
L
Heimdallr
10,355
493
111
5
0
399,218
1
L
Anubis
9,854
469
63
3
0
343,641
3
W
Mulan
12,117
577
177
8
0
436,845
4
L
Baron Samedi
9,438
449
21
1
0
300,411
9
L
Bellona
11,110
529
141
7
0
353,575
1
L
Set
10,447
497
107
5
0
349,789
1
W
Anubis
14,066
670
174
8
0
366,950
4
W
Tsukuyomi
10,849
517
60
3
0
369,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role