Player Matchup

Medusa
Medusa
Joseph0606
Medusa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 175L
1,309 Elo+
Solo
Susano
Susano
NoirBW
Susano
Level 25
God Stats
1W - 4L
1,198 SR
Queue Stats
44W - 49L
1,514 Elo+
Solo
Tiamat
Tiamat
SafeMoon
Tiamat
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 13L
1,667 Elo+
Solo
Arachne
Arachne
iMudkipz
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
smiterogu
Ymir
Level 28
God Stats
11W - 12L
1,500 SR
Queue Stats
49W - 92L
1,313 Elo+
Solo
Team Averages
Level 23
1,440 SR
1,461 Elo+

VS

Team Averages
Level 24
1,424 SR
1,491 Elo+
Chang'e
Chang'e
ClearWindow
Chang'e
Level 4
God Stats
8W - 9L
1,500 SR
Queue Stats
98W - 107L
1,624 Elo+
Solo
Achilles
Achilles
LetterZeeGaming
Achilles
Level 26
God Stats
1W - 3L
1,304 SR
Queue Stats
62W - 57L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
TheReeverse
Danzaburou
Level 28
God Stats
13W - 9L
1,567 SR
Queue Stats
74W - 69L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
kenning21
Cthulhu
Level 34
God Stats
0W - 2L
1,288 SR
Queue Stats
90W - 89L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
你身上的跳蛋
Gilgamesh
Level 28
God Stats
29W - 25L
1,460 SR
Queue Stats
37W - 37L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Joseph0606
Medusa
14
0 / 7 / 5
10,149
406
814
13,288
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
NoirBW
Susano
20
3 / 5 / 8
13,408
536
16,509
19,752
14,110
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
SafeMoon
Tiamat
20
9 / 1 / 5
15,468
619
21,545
14,979
10,965
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
iMudkipz
Arachne
20
16 / 0 / 4
15,100
604
25,943
19,101
12,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
0 / 4 / 5
9,871
395
2,640
13,339
10,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ClearWindow
Chang'e
18
1 / 8 / 4
10,879
435
9,268
17,288
6,228
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
17
6 / 3 / 1
11,056
442
8,606
18,568
22,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
TheReeverse
Danzaburou
14
3 / 6 / 1
9,961
398
4,667
14,675
5,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
kenning21
Cthulhu
16
3 / 5 / 7
11,130
445
10,973
21,395
21,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 3
10,942
438
9,857
25,814
20,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
28
Kills
16
17
Deaths
28
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ClearWindow
Chang'e
1
8
4
0.38
W
Medusa
Joseph0606
Medusa
0
7
5
0.36
L
Achilles
6
3
1
2.17
W
Susano
NoirBW
Susano
3
5
8
1.4
W
Tiamat
SafeMoon
Tiamat
9
1
5
11.5
L
Danzaburou
TheReeverse
Danzaburou
3
6
1
0.58
W
Arachne
iMudkipz
Arachne
16
0
4
18
L
Cthulhu
kenning21
Cthulhu
3
5
7
1.3
W
Ymir
0
4
5
0.63
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,451
Damage
43,371
80,459
Taken
97,740
53,295
Mitigated
75,556
26,107
Healing
21,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ClearWindow
Chang'e
9,268
2,154
1,152
5,324
17,288
6,228
0
3,155
14,133
58,592
0
W
Medusa
Joseph0606
Medusa
814
722
0
2,488
13,288
5,023
970
2,168
10,995
0
34,516
L
Achilles
8,606
1,248
0
2,029
18,568
22,023
794
4,890
13,678
0
54,782
W
Susano
NoirBW
Susano
16,509
4,187
0
1,783
19,752
14,110
0
9,125
10,013
0
84,648
W
Tiamat
SafeMoon
Tiamat
21,545
2,575
0
8,491
14,979
10,965
2,281
4,119
10,599
140,440
0
L
Danzaburou
TheReeverse
Danzaburou
4,667
623
222
3,589
14,675
5,257
1,593
2,576
12,099
0
60,622
W
Arachne
iMudkipz
Arachne
25,943
18,099
0
10,489
19,101
12,456
917
4,582
14,294
0
137,525
L
Cthulhu
kenning21
Cthulhu
10,973
666
1,229
2,964
21,395
21,469
195
8,817
12,578
45,794
0
W
Ymir
2,640
505
0
2,856
13,339
10,741
362
4,875
8,176
28,902
0
L
9,857
2,186
0
5,356
25,814
20,579
0
4,747
21,067
7,097
87,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,996
Gold Earned
53,968
583
Minions Killed
578
0
Camps Cleared
0
2,072,929
Distance Traveled
2,104,426
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,879
435
122
5
0
384,726
0
W
Medusa
10,149
406
38
2
0
229,094
0
L
Achilles
11,056
442
90
4
0
466,803
1
W
Susano
13,408
536
139
6
0
437,703
1
W
Tiamat
15,468
619
214
9
0
455,386
5
L
Danzaburou
9,961
398
119
5
0
416,067
6
W
Arachne
15,100
604
167
7
0
501,116
0
L
Cthulhu
11,130
445
90
4
0
397,597
3
W
Ymir
9,871
395
25
1
0
449,630
4
L
Gilgamesh
10,942
438
157
6
0
439,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role