Player Matchup

Aphrodite
Aphrodite
Artheros2975
Aphrodite
Level 7
God Stats
2W - 2L
1,718 SR
Queue Stats
7W - 6L
1,591 Elo+
Solo
Loki
Loki
CaptainOldbear
Loki
Level 16
God Stats
8W - 7L
1,500 SR
Queue Stats
38W - 22L
1,512 Elo+
Solo
Serqet
Serqet
Nightmare_Anxre
Serqet
Level 29
God Stats
6W - 6L
1,683 SR
Queue Stats
139W - 127L
1,526 Elo+
Solo
Anhur
Anhur
PAJSERONI
Anhur
Level 25
God Stats
1W - 2L
1,450 SR
Queue Stats
54W - 43L
1,549 Elo+
Solo
Cerberus
Cerberus
West_Indiees971
Cerberus
Level 25
God Stats
25W - 28L
1,500 SR
Queue Stats
64W - 68L
1,368 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,509 Elo+

VS

Team Averages
Level 32
1,545 SR
1,613 Elo+
Sylvanus
Sylvanus
BuffThisOne
Sylvanus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 28L
1,636 Elo+
Party 1
Ne Zha
Ne Zha
Savage Djoek
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,626 Elo+
Party 1
Ra
Ra
TEMISTOCLES86
Ra
Level 27
God Stats
2W - 2L
1,499 SR
Queue Stats
108W - 122L
1,343 Elo+
Solo
Artemis
Artemis
eloyJWZ
Artemis
Level 86
God Stats
16W - 11L
1,729 SR
Queue Stats
92W - 71L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
imOnly9tho1232
Heimdallr
Level 10
God Stats
8W - 1L
1,500 SR
Queue Stats
17W - 1L
1,921 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Artheros2975
Aphrodite
12
0 / 5 / 5
6,818
455
5,787
11,678
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 5 / 2
6,943
463
5,136
11,766
4,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 4 / 2
7,538
503
4,293
11,593
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
PAJSERONI
Anhur
12
3 / 0 / 1
7,542
503
4,970
5,815
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
8
0 / 4 / 1
5,698
380
4,677
13,030
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BuffThisOne
Sylvanus
11
1 / 1 / 7
6,928
462
7,459
7,627
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
16
7 / 0 / 3
9,204
614
4,885
7,909
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 3
8,381
559
7,769
8,292
3,304
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
eloyJWZ
Artemis
12
0 / 3 / 5
7,229
482
6,362
8,833
2,427
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
imOnly9tho1232
Heimdallr
16
6 / 4 / 1
9,693
646
11,751
12,766
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
18
18
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Artheros2975
Aphrodite
0
5
5
0.5
W
Sylvanus
BuffThisOne
Sylvanus
1
1
7
4.5
L
2
5
2
0.6
L
4
4
2
1.25
L
Anhur
PAJSERONI
Anhur
3
0
1
3.5
W
Ne Zha
7
0
3
8.5
W
4
1
3
5.5
L
Cerberus
0
4
1
0.13
W
Artemis
eloyJWZ
Artemis
0
3
5
0.83
W
Heimdallr
imOnly9tho1232
Heimdallr
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,863
Damage
38,226
53,882
Taken
45,427
22,172
Mitigated
19,966
18,360
Healing
23,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Artheros2975
Aphrodite
5,787
770
546
6,004
11,678
4,301
0
4,529
7,149
34,826
0
W
Sylvanus
BuffThisOne
Sylvanus
7,459
2,170
2,520
3,909
7,627
4,643
28
3,893
3,564
19,448
3,905
L
5,136
603
0
2,993
11,766
4,095
0
0
11,766
0
34,826
L
4,293
477
0
4,328
11,593
3,818
0
3,049
8,544
0
31,820
L
Anhur
PAJSERONI
Anhur
4,970
2,391
0
2,108
5,815
1,814
0
1,574
4,241
0
43,701
W
Ne Zha
4,885
1,240
0
4,808
7,909
3,103
0
660
7,181
0
55,734
W
7,769
746
772
3,934
8,292
3,304
565
2,633
5,317
52,599
0
L
Cerberus
4,677
597
0
2,381
13,030
8,144
0
5,590
7,440
22,124
0
W
Artemis
eloyJWZ
Artemis
6,362
2,139
0
2,210
8,833
2,427
1,492
2,285
6,324
0
41,169
W
Heimdallr
imOnly9tho1232
Heimdallr
11,751
6,903
0
5,588
12,766
6,489
2,931
485
11,810
0
70,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
41,435
345
Minions Killed
439
0
Camps Cleared
0
1,509,447
Distance Traveled
1,480,277
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,818
455
73
5
0
261,309
6
W
Sylvanus
6,928
462
24
2
0
298,465
2
L
Loki
6,943
463
62
4
0
304,470
2
L
Serqet
7,538
503
62
4
0
378,564
4
L
Anhur
7,542
503
102
7
0
284,261
2
W
Ne Zha
9,204
614
117
8
0
349,943
5
W
Ra
8,381
559
104
7
0
315,517
0
L
Cerberus
5,698
380
46
3
0
280,843
1
W
Artemis
7,229
482
72
5
0
238,658
0
W
Heimdallr
9,693
646
122
8
0
277,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role