Player Matchup

Nemesis
Nemesis
KucharzJacob
Nemesis
Level 16
God Stats
8W - 12L
1,392 SR
Queue Stats
9W - 18L
1,378 Elo+
Solo
Thoth
Thoth
Raj1780
Thoth
Level 27
God Stats
1W - 1L
1,296 SR
Queue Stats
102W - 120L
1,418 Elo+
Solo
Cthulhu
Cthulhu
TB-Newbie-
Cthulhu
Level 27
God Stats
18W - 15L
1,465 SR
Queue Stats
248W - 294L
1,246 Elo+
Solo
Geb
Geb
klarkin07
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,237 Elo+
Solo
Chernobog
Chernobog
Čohan
Chernobog
Level 29
God Stats
22W - 21L
1,556 SR
Queue Stats
69W - 102L
1,393 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,334 Elo+

VS

Team Averages
Level 23
1,478 SR
1,344 Elo+
Nu Wa
Nu Wa
Someone134
Nu Wa
Level 29
God Stats
3W - 2L
1,555 SR
Queue Stats
14W - 17L
1,276 Elo+
Solo
Nike
Nike
gameplayerjelle
Nike
Level 26
God Stats
5W - 6L
1,411 SR
Queue Stats
44W - 66L
1,284 Elo+
Solo
Hun Batz
Hun Batz
reymuerte
Hun Batz
Level 26
God Stats
10W - 8L
1,642 SR
Queue Stats
49W - 55L
1,406 Elo+
Solo
King Arthur
King Arthur
silas12bs
King Arthur
Level 13
God Stats
1W - 0L
1,338 SR
Queue Stats
2W - 1L
1,332 Elo+
Solo
Izanami
Izanami
古乙丁叁雨
Izanami
Level 19
God Stats
8W - 10L
1,444 SR
Queue Stats
31W - 36L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KucharzJacob
Nemesis
17
9 / 6 / 4
10,869
518
14,337
18,293
9,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Raj1780
Thoth
17
7 / 4 / 8
10,463
498
9,777
10,748
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TB-Newbie-
Cthulhu
16
1 / 3 / 7
9,393
447
8,718
14,503
13,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

3
0 / 0 / 0
5,793
276
0
3,121
1,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Čohan
Chernobog
17
6 / 4 / 7
10,825
515
14,347
18,690
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
4 / 5 / 5
11,771
561
14,240
10,475
3,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 6
9,427
449
6,869
17,074
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
reymuerte
Hun Batz
16
2 / 2 / 2
9,525
454
5,362
14,256
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
silas12bs
King Arthur
15
0 / 5 / 5
9,267
441
1,062
14,704
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 6 / 1
11,963
570
19,873
16,580
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
23
Kills
16
17
Deaths
23
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
KucharzJacob
Nemesis
9
6
4
1.83
L
Thoth
Raj1780
Thoth
7
4
8
2.75
W
Nu Wa
4
5
5
1.3
L
Cthulhu
TB-Newbie-
Cthulhu
1
3
7
1.5
W
0
5
6
0.6
L
0
0
0
0
W
Hun Batz
reymuerte
Hun Batz
2
2
2
1.5
W
King Arthur
silas12bs
King Arthur
0
5
5
0.5
L
Chernobog
Čohan
Chernobog
6
4
7
2.38
W
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,179
Damage
47,406
65,355
Taken
73,089
34,242
Mitigated
34,742
14,365
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
KucharzJacob
Nemesis
14,337
7,767
0
1,116
18,293
9,540
58
2,462
15,656
0
77,389
L
Thoth
Raj1780
Thoth
9,777
333
0
783
10,748
3,524
74
4,240
6,433
51,586
0
W
Nu Wa
14,240
2,821
0
2,588
10,475
3,136
1,359
3,755
6,206
72,724
0
L
Cthulhu
TB-Newbie-
Cthulhu
8,718
92
245
4,958
14,503
13,708
165
1,836
12,302
49,801
0
W
6,869
969
0
2,994
17,074
10,219
422
5,461
11,491
0
40,138
L
0
0
0
133
3,121
1,042
0
2,245
876
360
0
W
Hun Batz
reymuerte
Hun Batz
5,362
1,006
0
2,520
14,256
5,282
1,116
2,598
11,496
0
49,728
W
King Arthur
silas12bs
King Arthur
1,062
110
0
1,857
14,704
10,590
687
1,453
13,235
0
24,210
L
Chernobog
Čohan
Chernobog
14,347
8,523
0
7,130
18,690
6,428
0
3,457
15,108
0
73,871
W
19,873
14,697
0
5,660
16,580
5,515
2,296
4,286
12,166
0
78,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
51,953
444
Minions Killed
486
0
Camps Cleared
0
1,616,954
Distance Traveled
1,931,553
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,869
518
113
5
0
395,033
3
L
Thoth
10,463
498
107
5
0
364,249
0
W
Nu Wa
11,771
561
142
7
0
385,795
9
L
Cthulhu
9,393
447
104
5
0
422,727
1
W
Nike
9,427
449
81
4
0
364,948
0
L
Geb
5,793
276
4
0
0
105,276
0
W
Hun Batz
9,525
454
91
4
0
430,327
4
W
King Arthur
9,267
441
51
2
0
401,584
0
L
Chernobog
10,825
515
116
6
0
329,669
1
W
Izanami
11,963
570
121
6
0
348,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role