Player Matchup

Tiamat
Tiamat
Diamond II
Rhatiso
Tiamat
Diamond II
Level 160
God Stats
5W - 1L
1,672 SR
Queue Stats
221W - 29L
2,720 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
XMERCYKILLZX
Kumbhakarna
Masters
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 13L
2,876 MMR
Solo
Heimdallr
Heimdallr
Masters
Κorpz
Heimdallr
Masters
Level 159
God Stats
86W - 18L
2,052 SR
Queue Stats
1,781W - 327L
2,908 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,741 SR
2,835 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 82
1,797 SR
2,931 MMR
Agni
Agni
Grandmaster
AmTheNAimalds
Agni
Grandmaster
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 14L
3,198 MMR
Solo
Geb
Geb
Masters
Boooty Bandittt
Geb
Masters
Level 157
God Stats
5W - 4L
1,658 SR
Queue Stats
257W - 209L
2,634 MMR
Solo
Anhur
Anhur
Masters
MegaToilet
Anhur
Masters
Level 49
God Stats
8W - 1L
2,233 SR
Queue Stats
36W - 1L
2,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rhatiso
Tiamat
15
4 / 3 / 4
10,888
640
16,438
13,173
11,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
XMERCYKILLZX
Kumbhakarna
16
5 / 5 / 5
12,766
751
6,517
20,559
18,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Κorpz
Heimdallr
15
2 / 3 / 9
11,261
662
18,735
14,762
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirAphroditeThothCabrakanSet

VS

Bans
SobekXing TianHou YiGaneshaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
10,730
631
13,021
12,556
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
5 / 2 / 6
12,199
718
11,539
19,418
17,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
14
2 / 5 / 9
10,563
621
15,121
16,739
5,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
11
Kills
11
11
Deaths
11
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
5
2
6
4
L
Anhur
2
5
9
1.3
W
Tiamat
Rhatiso
Tiamat
4
3
4
2
W
Kumbhakarna
XMERCYKILLZX
Kumbhakarna
5
5
5
1.5
W
Heimdallr
Κorpz
Heimdallr
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,690
Damage
39,681
48,494
Taken
48,713
35,500
Mitigated
27,042
16,309
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,021
1,207
0
1,708
12,556
3,944
736
6,957
5,599
44,882
0
L
11,539
1,042
0
4,714
19,418
17,697
243
6,246
13,172
34,264
0
L
Anhur
15,121
10,661
0
4,178
16,739
5,401
551
9,804
6,935
0
48,267
W
Tiamat
Rhatiso
Tiamat
16,438
899
0
3,613
13,173
11,585
399
7,258
5,744
51,565
0
W
Kumbhakarna
XMERCYKILLZX
Kumbhakarna
6,517
134
0
5,653
20,559
18,697
37
8,655
11,904
23,089
0
W
Heimdallr
Κorpz
Heimdallr
18,735
11,694
0
7,043
14,762
5,218
2,088
8,516
6,246
0
75,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
33,492
184
Minions Killed
181
0
Camps Cleared
0
930,792
Distance Traveled
936,519
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,730
631
73
4
0
261,129
4
L
Geb
12,199
718
25
1
0
373,139
2
L
Anhur
10,563
621
83
5
0
302,251
4
W
Tiamat
10,888
640
71
4
0
319,434
4
W
Kumbhakarna
12,766
751
26
2
0
307,888
0
W
Heimdallr
11,261
662
87
5
0
303,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role