Player Matchup

Cupid
Cupid
Silver III
Ayo Burch
Cupid
Silver III
Level 100
God Stats
70W - 59L
1,543 SR
Queue Stats
299W - 305L
867 MMR
Solo
Achilles
Achilles
Bronze I
ChestyBro
Achilles
Bronze I
Level 42
God Stats
5W - 3L
1,432 SR
Queue Stats
19W - 36L
777 MMR
Solo
Kali
Kali
Silver III
Dre_Grape
Kali
Silver III
Level 97
God Stats
5W - 1L
1,703 SR
Queue Stats
174W - 203L
906 MMR
Solo
Sobek
Sobek
Silver IV
FG Flopz
Sobek
Silver IV
Level 62
God Stats
1W - 7L
1,390 SR
Queue Stats
53W - 67L
844 MMR
Solo
Vulcan
Vulcan
Silver II
feraviila
Vulcan
Silver II
Level 125
God Stats
46W - 69L
1,631 SR
Queue Stats
1,355W - 1,381L
1,053 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,540 SR
890 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,503 SR
988 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver IV
Callvinnn
Ares
Silver IV
Level 144
God Stats
24W - 18L
1,391 SR
Queue Stats
400W - 425L
721 MMR
Solo
Thoth
Thoth
Silver II
bsgoon
Thoth
Silver II
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,063 MMR
Solo
Chiron
Chiron
Silver IV
iLoveToxicity
Chiron
Silver IV
Level 82
God Stats
9W - 5L
1,440 SR
Queue Stats
113W - 133L
829 MMR
Solo
Pele
Pele
Silver III
warriorblack132
Pele
Silver III
Level 89
God Stats
9W - 5L
1,686 SR
Queue Stats
166W - 174L
827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ayo Burch
Cupid
8
1 / 4 / 0
5,235
476
3,336
7,595
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
ChestyBro
Achilles
10
0 / 1 / 0
5,248
477
2,552
8,136
4,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
8
0 / 5 / 1
4,876
443
2,267
7,107
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
FG Flopz
Sobek
6
0 / 3 / 1
4,487
408
2,890
8,029
3,759
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
feraviila
Vulcan
10
1 / 4 / 0
5,316
483
832
5,407
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
TsukuyomiTiamatCthulhuScyllaJanus

VS

Bans
SetSusanoAthenaKing ArthurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 1
6,156
560
5,532
5,548
4,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
9
2 / 0 / 3
5,579
507
4,362
6,108
3,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thoth
bsgoon
Thoth
11
8 / 0 / 1
6,867
624
7,191
4,880
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 3
5,764
524
3,733
5,497
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 0
6,220
565
2,396
5,999
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
16
17
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
L
Cupid
Ayo Burch
Cupid
1
4
0
0.25
W
Ares
2
0
3
3.5
L
Achilles
ChestyBro
Achilles
0
1
0
0
L
Kali
0
5
1
0.1
L
Sobek
FG Flopz
Sobek
0
3
1
0.17
W
Thoth
bsgoon
Thoth
8
0
1
8.5
L
Vulcan
feraviila
Vulcan
1
4
0
0.25
W
2
1
3
3.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,877
Damage
23,214
36,274
Taken
28,032
14,708
Mitigated
13,039
8,972
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,532
393
0
2,510
5,548
4,725
160
0
5,548
0
33,297
L
Cupid
Ayo Burch
Cupid
3,336
1,939
28
2,719
7,595
1,928
0
1,755
5,788
0
23,303
W
Ares
4,362
232
0
1,764
6,108
3,585
0
1,529
4,579
20,569
0
L
Achilles
ChestyBro
Achilles
2,552
530
0
2,238
8,136
4,593
0
0
8,136
0
22,760
L
Kali
2,267
1,050
0
999
7,107
2,868
34
2,098
4,917
0
19,934
L
Sobek
FG Flopz
Sobek
2,890
528
189
2,535
8,029
3,759
0
4,127
3,794
14,783
0
W
Thoth
bsgoon
Thoth
7,191
252
0
953
4,880
1,355
0
211
4,649
34,164
0
L
Vulcan
feraviila
Vulcan
832
240
0
264
5,407
1,560
207
3,061
2,086
26,278
0
W
3,733
1,554
652
2,824
5,497
1,530
1,654
1,481
3,998
0
21,959
W
2,396
514
0
2,476
5,999
1,844
0
429
5,536
0
33,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
30,586
225
Minions Killed
274
0
Camps Cleared
0
934,093
Distance Traveled
1,016,016
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,156
560
57
5
0
187,305
3
L
Cupid
5,235
476
49
4
0
172,019
0
W
Ares
5,579
507
34
3
0
184,220
2
L
Achilles
5,248
477
56
5
0
180,084
4
L
Kali
4,876
443
45
4
0
185,944
0
L
Sobek
4,487
408
22
2
0
197,549
3
W
Thoth
6,867
624
61
6
0
225,683
3
L
Vulcan
5,316
483
53
5
0
198,497
0
W
Chiron
5,764
524
41
4
0
195,713
1
W
Pele
6,220
565
81
7
0
223,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role