Player Matchup

Persephone
Persephone
AiSue
Persephone
Level 7
God Stats
2W - 3L
1,286 SR
Queue Stats
6W - 8L
1,034 Elo+
Party 1
Tiamat
Tiamat
AlexandroO
Tiamat
Level 29
God Stats
2W - 6L
1,505 SR
Queue Stats
207W - 209L
1,500 Elo+
Solo
Neith
Neith
BomBaHaKKi
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,034 Elo+
Party 1
Anubis
Anubis
DoomDoomDoomD
Anubis
Level 29
God Stats
9W - 30L
1,194 SR
Queue Stats
42W - 83L
1,175 Elo+
Solo
Sun Wukong
Sun Wukong
cerecito2315
Sun Wukong
Level 10
God Stats
3W - 7L
1,200 SR
Queue Stats
50W - 54L
1,450 Elo+
Solo
Team Averages
Level 16
1,337 SR
1,239 Elo+

VS

Team Averages
Level 22
1,532 SR
1,342 Elo+
Artemis
Artemis
Gorgu82
Artemis
Level 26
God Stats
10W - 13L
1,334 SR
Queue Stats
74W - 78L
1,070 Elo+
Solo
Izanami
Izanami
HARSHJAIN
Izanami
Level 28
God Stats
34W - 36L
1,431 SR
Queue Stats
72W - 84L
1,391 Elo+
Solo
Sobek
Sobek
ShiYuugen
Sobek
Level 18
God Stats
2W - 1L
1,277 SR
Queue Stats
28W - 31L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
Whykillhow
Gilgamesh
Level 18
God Stats
15W - 9L
1,630 SR
Queue Stats
37W - 35L
1,359 Elo+
Solo
Zeus
Zeus
xXMaxStyle1076Xx
Zeus
Level 21
God Stats
3W - 1L
1,988 SR
Queue Stats
53W - 37L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AiSue
Persephone
16
2 / 7 / 7
10,279
447
9,386
13,929
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
AlexandroO
Tiamat
17
5 / 5 / 2
11,118
483
6,535
19,204
9,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
18
6 / 7 / 3
11,309
492
10,437
14,175
5,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 11 / 4
10,169
442
8,699
18,433
8,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
cerecito2315
Sun Wukong
16
2 / 5 / 5
9,717
422
8,914
18,416
12,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gorgu82
Artemis
17
2 / 7 / 7
11,159
485
12,033
16,236
6,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
HARSHJAIN
Izanami
19
2 / 1 / 2
12,944
563
2,539
10,651
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ShiYuugen
Sobek
17
3 / 3 / 13
11,989
521
4,926
15,542
17,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Whykillhow
Gilgamesh
17
3 / 3 / 4
11,360
494
8,158
17,031
7,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
25 / 2 / 3
15,951
694
40,088
15,517
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
16
Kills
35
35
Deaths
16
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Persephone
AiSue
Persephone
2
7
7
0.79
L
Tiamat
AlexandroO
Tiamat
5
5
2
1.2
L
Neith
6
7
3
1.07
L
1
11
4
0.27
W
Artemis
Gorgu82
Artemis
2
7
7
0.79
W
Izanami
HARSHJAIN
Izanami
2
1
2
3
W
Sobek
ShiYuugen
Sobek
3
3
13
3.17
W
Gilgamesh
Whykillhow
Gilgamesh
3
3
4
1.67
L
Sun Wukong
cerecito2315
Sun Wukong
2
5
5
0.9
W
25
2
3
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,971
Damage
67,744
84,157
Taken
74,977
41,336
Mitigated
41,926
16,604
Healing
25,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AiSue
Persephone
9,386
585
0
1,277
13,929
4,449
670
5,754
8,171
46,459
0
L
Tiamat
AlexandroO
Tiamat
6,535
339
0
5,233
19,204
9,872
404
10,658
8,546
51,581
0
L
Neith
10,437
6,167
0
2,168
14,175
5,463
2,147
8,806
5,369
0
66,911
L
8,699
488
0
3,797
18,433
8,735
666
14,637
3,796
60,015
0
W
Artemis
Gorgu82
Artemis
12,033
5,496
405
5,312
16,236
6,540
3,375
4,957
11,116
0
49,495
W
Izanami
HARSHJAIN
Izanami
2,539
1,413
0
4,130
10,651
3,907
9,059
3,171
7,192
0
107,652
W
Sobek
ShiYuugen
Sobek
4,926
144
0
4,694
15,542
17,215
742
6,324
8,977
15,144
0
W
Gilgamesh
Whykillhow
Gilgamesh
8,158
2,210
0
3,832
17,031
7,872
2,576
3,222
13,743
0
69,011
L
Sun Wukong
cerecito2315
Sun Wukong
8,914
1,314
0
4,129
18,416
12,817
292
5,155
13,261
0
36,138
W
40,088
6,165
0
6,872
15,517
6,392
1,240
6,110
9,329
148,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,592
Gold Earned
63,403
428
Minions Killed
626
0
Camps Cleared
0
1,957,515
Distance Traveled
1,945,188
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,279
447
73
3
0
409,187
1
L
Tiamat
11,118
483
91
4
0
417,745
0
L
Neith
11,309
492
113
5
0
382,715
1
L
Anubis
10,169
442
95
4
0
327,548
0
W
Artemis
11,159
485
76
3
0
322,595
0
W
Izanami
12,944
563
194
8
0
427,137
0
W
Sobek
11,989
521
19
1
0
431,175
7
W
Gilgamesh
11,360
494
111
5
0
365,572
6
L
Sun Wukong
9,717
422
56
2
0
420,320
0
W
Zeus
15,951
694
226
10
0
398,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role