Player Matchup

Sol
Sol
Anklirl
Sol
Level 2
God Stats
1W - 2L
1,242 SR
Queue Stats
2W - 2L
1,112 Elo+
Solo
Anhur
Anhur
ElusiveUT
Anhur
Level 25
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
h2sn8w
Nemesis
Level 29
God Stats
72W - 78L
1,618 SR
Queue Stats
412W - 404L
1,538 Elo+
Solo
Merlin
Merlin
jacksmasher
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
tushujiu
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,807 Elo+
Solo
Team Averages
Level 13
1,473 SR
1,491 Elo+

VS

Team Averages
Level 11
1,415 SR
1,463 Elo+
Susano
Susano
Bryksa
Susano
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 80L
1,419 Elo+
Solo
Artemis
Artemis
Mikerou
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Nu Wa
Nu Wa
TOXICLAB
Nu Wa
Level 20
God Stats
5W - 5L
1,297 SR
Queue Stats
121W - 139L
1,269 Elo+
Solo
Ymir
Ymir
adenaldojr
Ymir
Level 6
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
voladgift4
Anhur
Level 5
God Stats
16W - 14L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
3
0 / 0 / 0
7,528
290
0
720
159
Anhur
ElusiveUT
Anhur
20
6 / 6 / 2
14,187
546
12,850
23,896
10,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
h2sn8w
Nemesis
20
17 / 4 / 2
17,824
686
26,444
23,579
15,159
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
12
0 / 9 / 1
9,388
361
1,619
8,997
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
tushujiu
Guan Yu
20
3 / 8 / 3
13,469
518
5,636
17,947
19,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bryksa
Susano
20
7 / 10 / 3
14,267
549
13,172
25,781
9,205
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Mikerou
Artemis
14
3 / 6 / 4
10,705
412
6,513
9,470
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
TOXICLAB
Nu Wa
14
3 / 5 / 1
11,024
424
6,759
8,379
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 0 / 0
7,276
280
0
0
0
Anhur
20
13 / 7 / 4
17,049
656
20,179
27,194
10,569
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
26
Kills
26
27
Deaths
28
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
0
0
0
0
L
Susano
Bryksa
Susano
7
10
3
0.85
W
Anhur
ElusiveUT
Anhur
6
6
2
1.17
L
Artemis
Mikerou
Artemis
3
6
4
0.83
L
Nu Wa
TOXICLAB
Nu Wa
3
5
1
0.7
L
0
0
0
0
W
Nemesis
h2sn8w
Nemesis
17
4
2
4.5
W
Merlin
0
9
1
0.06
W
Guan Yu
tushujiu
Guan Yu
3
8
3
0.56
L
Anhur
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,549
Damage
46,623
75,139
Taken
70,824
46,732
Mitigated
25,136
14,173
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
0
0
0
0
720
159
0
604
0
0
0
L
Susano
Bryksa
Susano
13,172
4,654
0
5,213
25,781
9,205
1,313
944
24,697
0
71,589
W
Anhur
ElusiveUT
Anhur
12,850
5,771
0
6,444
23,896
10,091
4,504
327
23,511
0
102,169
L
Artemis
Mikerou
Artemis
6,513
2,417
0
488
9,470
3,122
409
0
9,445
0
34,367
L
Nu Wa
TOXICLAB
Nu Wa
6,759
1,367
0
1,599
8,379
2,240
543
0
8,354
47,734
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
h2sn8w
Nemesis
26,444
18,898
0
2,530
23,579
15,159
1,702
3,293
19,960
0
144,617
W
Merlin
1,619
127
0
0
8,997
1,969
1,329
595
8,286
14,895
0
W
Guan Yu
tushujiu
Guan Yu
5,636
1,301
910
4,289
17,947
19,354
4,706
1,174
16,623
0
65,633
L
Anhur
20,179
13,146
0
9,370
27,194
10,569
4,353
573
26,534
0
119,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,396
Gold Earned
60,321
526
Minions Killed
465
0
Camps Cleared
0
1,630,321
Distance Traveled
1,340,539
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,528
290
0
0
0
0
0
L
Susano
14,267
549
122
5
0
372,317
2
W
Anhur
14,187
546
141
5
0
427,135
1
L
Artemis
10,705
412
78
3
0
298,385
3
L
Nu Wa
11,024
424
81
3
0
271,100
1
L
Ymir
7,276
280
0
0
0
623
0
W
Nemesis
17,824
686
224
9
0
517,341
0
W
Merlin
9,388
361
33
1
0
251,570
3
W
Guan Yu
13,469
518
128
5
0
434,275
1
L
Anhur
17,049
656
184
7
0
398,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role