Player Matchup

Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
AkuaMiku
Discordia
Gold V
Level 143
God Stats
2W - 2L
1,692 SR
Queue Stats
46W - 34L
1,689 MMR
Party 1
Ne Zha
Ne Zha
Gold II
CIKI93
Ne Zha
Gold II
Level 62
God Stats
1W - 2L
1,644 SR
Queue Stats
54W - 44L
1,718 MMR
Solo
Anhur
Anhur
Gold I
Mirukto
Anhur
Gold I
Level 143
God Stats
0W - 1L
1,796 SR
Queue Stats
30W - 18L
1,803 MMR
Party 1
Ra
Ra
Platinum IV
Oi ALBINOBEN
Ra
Platinum IV
Level 66
God Stats
11W - 16L
1,779 SR
Queue Stats
205W - 209L
1,655 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,682 SR
1,673 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,632 SR
1,664 MMR
Hel
Hel
Gold I
 
Hel
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum III
ClaassicZ15
Jing Wei
Platinum III
Level 131
God Stats
14W - 15L
1,665 SR
Queue Stats
286W - 284L
1,815 MMR
Solo
Athena
Athena
Platinum II
EggBekLard69
Athena
Platinum II
Level 109
God Stats
36W - 24L
1,706 SR
Queue Stats
146W - 141L
1,909 MMR
Party 2
Loki
Loki
Platinum V
Koco_kills
Loki
Platinum V
Level 109
God Stats
10W - 17L
1,421 SR
Queue Stats
364W - 347L
1,676 MMR
Solo
Thanatos
Thanatos
Gold III
T1DP
Thanatos
Gold III
Level 98
God Stats
4W - 0L
1,869 SR
Queue Stats
115W - 109L
1,422 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 1 / 0
3,348
670
896
2,552
981
Discordia
AkuaMiku
Discordia
5
0 / 0 / 0
3,208
642
595
1,472
224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
CIKI93
Ne Zha
5
1 / 1 / 0
3,427
685
1,606
2,261
618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
Mirukto
Anhur
4
0 / 0 / 0
2,794
559
470
1,656
206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 9 / 0
2,706
541
238
4,955
766
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
ApolloDanzaburouSetJanusScylla

VS

Bans
TiamatGuan YuTsukuyomiCu ChulainnSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
3 / 0 / 3
4,756
951
970
961
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
ClaassicZ15
Jing Wei
7
2 / 0 / 2
4,189
838
1,513
2,108
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
6
1 / 1 / 3
3,949
790
705
3,362
985
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,211
842
726
2,752
632
Thanatos
T1DP
Thanatos
8
3 / 0 / 0
4,559
912
1,516
3,092
771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Hel
 
Hel
3
0
3
4.5
L
Discordia
AkuaMiku
Discordia
0
0
0
0
L
Ne Zha
CIKI93
Ne Zha
1
1
0
1
W
Jing Wei
ClaassicZ15
Jing Wei
2
0
2
3
W
Athena
1
1
3
2.5
W
0
0
1
0.5
L
Anhur
Mirukto
Anhur
0
0
0
0
L
0
9
0
0
W
Thanatos
T1DP
Thanatos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,805
Damage
5,430
12,896
Taken
12,275
2,795
Mitigated
3,047
3,086
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
896
23
0
881
2,552
981
0
0
2,552
0
13,322
W
Hel
 
Hel
970
0
279
643
961
223
956
35
926
14,029
0
L
Discordia
AkuaMiku
Discordia
595
206
0
492
1,472
224
0
420
1,010
7,829
0
L
Ne Zha
CIKI93
Ne Zha
1,606
592
0
504
2,261
618
0
432
1,805
0
12,525
W
Jing Wei
ClaassicZ15
Jing Wei
1,513
1,340
0
778
2,108
436
1,806
207
1,901
0
14,433
W
Athena
705
415
240
996
3,362
985
470
333
3,029
10,151
0
W
726
207
0
795
2,752
632
363
0
2,752
0
18,842
L
Anhur
Mirukto
Anhur
470
288
0
1,143
1,656
206
0
222
1,434
0
5,392
L
238
30
27
39
4,955
766
0
489
4,420
2,017
0
W
Thanatos
T1DP
Thanatos
1,516
583
0
3,302
3,092
771
0
258
2,834
0
16,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,483
Gold Earned
21,664
83
Minions Killed
175
0
Camps Cleared
0
416,016
Distance Traveled
502,217
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,348
670
34
7
0
72,041
0
W
Hel
4,756
951
36
7
0
103,984
0
L
Discordia
3,208
642
12
2
0
79,868
1
L
Ne Zha
3,427
685
27
5
0
86,225
2
W
Jing Wei
4,189
838
42
8
0
90,594
1
W
Athena
3,949
790
15
3
0
96,340
0
W
Loki
4,211
842
40
8
0
100,632
1
L
Anhur
2,794
559
9
2
0
52,411
0
L
Ra
2,706
541
1
0
0
125,471
0
W
Thanatos
4,559
912
42
8
0
110,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role