Player Matchup

Kuzenbo
Kuzenbo
Silver I
BuffaloBiscuit
Kuzenbo
Silver I
Level 129
God Stats
1W - 1L
1,577 SR
Queue Stats
19W - 18L
1,540 MMR
Party 2
Anhur
Anhur
Silver I
ChronoWalker
Anhur
Silver I
Level 139
God Stats
0W - 1L
1,620 SR
Queue Stats
18W - 17L
1,576 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Dainor
Nu Wa
Gold II
Level 160
God Stats
16W - 7L
1,747 SR
Queue Stats
79W - 75L
1,577 MMR
Solo
Fenrir
Fenrir
Gold III
LVNXCER
Fenrir
Gold III
Level 69
God Stats
37W - 42L
1,424 SR
Queue Stats
727W - 713L
1,542 MMR
Solo
Xing Tian
Xing Tian
Gold II
LikelyToFeed
Xing Tian
Gold II
Level 125
God Stats
6W - 6L
1,350 SR
Queue Stats
74W - 61L
1,578 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,543 SR
1,562 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,503 SR
1,584 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sobek
Sobek
Platinum V
Diegox58
Sobek
Platinum V
Level 102
God Stats
8W - 11L
1,507 SR
Queue Stats
222W - 216L
1,636 MMR
Party 1
Anubis
Anubis
Bronze III
GiftedPhaze
Anubis
Bronze III
Level 129
God Stats
3W - 1L
1,727 SR
Queue Stats
3W - 2L
1,559 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold II
KingxxReg_PG
Cu Chulainn
Gold II
Level 108
God Stats
2W - 2L
1,129 SR
Queue Stats
84W - 84L
1,529 MMR
Solo
Awilix
Awilix
Platinum IV
marcoaps
Awilix
Platinum IV
Level 124
God Stats
7W - 3L
1,652 SR
Queue Stats
134W - 105L
1,695 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,555
456
1,196
6,939
4,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 5 / 1
5,136
514
2,066
7,014
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Dainor
Nu Wa
9
0 / 5 / 1
5,146
515
4,482
5,428
1,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LVNXCER
Fenrir
9
1 / 5 / 0
5,489
549
2,494
8,350
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
LikelyToFeed
Xing Tian
6
1 / 3 / 0
4,521
452
2,032
6,884
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
King ArthurSetTiamatAthenaHeimdallr

VS

Bans
ApolloDanzaburouScyllaNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 1 / 4
5,527
553
4,166
5,195
1,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Diegox58
Sobek
8
1 / 1 / 4
5,348
535
1,994
4,209
1,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
12
7 / 0 / 3
7,052
705
7,151
6,126
2,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
KingxxReg_PG
Cu Chulainn
12
7 / 1 / 0
6,718
672
5,203
6,312
3,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
marcoaps
Awilix
11
4 / 0 / 4
6,488
649
4,191
3,719
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
22
23
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
4
5
L
0
5
0
0
L
1
5
1
0.3
L
Nu Wa
Dainor
Nu Wa
0
5
1
0.1
W
Sobek
Diegox58
Sobek
1
1
4
3
W
Anubis
7
0
3
8.5
W
Cu Chulainn
KingxxReg_PG
Cu Chulainn
7
1
0
7
L
Fenrir
LVNXCER
Fenrir
1
5
0
0.2
L
Xing Tian
LikelyToFeed
Xing Tian
1
3
0
0.33
W
Awilix
marcoaps
Awilix
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,270
Damage
22,705
34,615
Taken
25,561
13,281
Mitigated
10,921
5,633
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,166
1,017
0
858
5,195
1,265
0
1,168
3,999
0
27,488
L
1,196
305
0
764
6,939
4,764
0
656
6,283
19,954
0
L
2,066
1,255
0
1,442
7,014
1,761
0
774
6,240
0
20,931
L
Nu Wa
Dainor
Nu Wa
4,482
1,795
0
834
5,428
1,400
0
1,695
3,733
23,741
0
W
Sobek
Diegox58
Sobek
1,994
145
0
1,425
4,209
1,937
0
828
3,349
11,745
0
W
Anubis
7,151
672
0
4,625
6,126
2,738
554
3,221
2,683
44,023
0
W
Cu Chulainn
KingxxReg_PG
Cu Chulainn
5,203
1,836
0
1,814
6,312
3,779
1,435
1,148
5,098
0
32,134
L
Fenrir
LVNXCER
Fenrir
2,494
339
0
1,216
8,350
2,535
0
2,995
5,355
0
22,180
L
Xing Tian
LikelyToFeed
Xing Tian
2,032
267
0
1,377
6,884
2,821
0
3,025
3,859
6,914
0
W
Awilix
marcoaps
Awilix
4,191
1,366
0
140
3,719
1,202
0
959
2,722
0
36,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,847
Gold Earned
31,133
183
Minions Killed
299
0
Camps Cleared
0
896,024
Distance Traveled
993,004
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,527
553
53
5
0
181,866
1
L
Kuzenbo
4,555
456
34
3
0
171,064
1
L
Anhur
5,136
514
41
4
0
160,540
4
L
Nu Wa
5,146
515
46
5
0
171,221
1
W
Sobek
5,348
535
21
2
0
213,127
2
W
Anubis
7,052
705
77
8
0
179,741
1
W
Cu Chulainn
6,718
672
63
6
0
187,825
1
L
Fenrir
5,489
549
52
5
0
200,950
0
L
Xing Tian
4,521
452
10
1
0
192,249
4
W
Awilix
6,488
649
85
9
0
230,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role