Player Matchup

Nemesis
Nemesis
CreampiesOnly
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 8L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
Firefirst
Gilgamesh
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 68L
1,563 Elo+
Party 2
The Morrigan
The Morrigan
LokiHorseSex
The Morrigan
Level 158
God Stats
147W - 62L
1,778 SR
Queue Stats
1,323W - 604L
1,703 Elo+
Party 2
Poseidon
Poseidon
Maretak
Poseidon
Level 160
God Stats
19W - 9L
1,677 SR
Queue Stats
553W - 415L
1,551 Elo+
Party 2
Susano
Susano
YonatanBog
Susano
Level 157
God Stats
1W - 0L
1,670 SR
Queue Stats
2W - 0L
1,741 Elo+
Party 2
Team Averages
Level 128
1,625 SR
1,629 Elo+

VS

Team Averages
Level 51
1,501 SR
1,416 Elo+
Hades
Hades
Fummelpo
Hades
Level 29
God Stats
24W - 26L
1,510 SR
Queue Stats
57W - 93L
1,295 Elo+
Party 1
Chang'e
Chang'e
SchattenInferno
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,501 Elo+
Party 1
Cupid
Cupid
Sensaiii42
Cupid
Level 52
God Stats
22W - 9L
1,666 SR
Queue Stats
121W - 142L
1,379 Elo+
Party 1
Jormungandr
Jormungandr
Shabbakali
Jormungandr
Level 58
God Stats
6W - 15L
1,309 SR
Queue Stats
77W - 107L
1,378 Elo+
Party 1
Fenrir
Fenrir
Stockboy
Fenrir
Level 102
God Stats
1W - 2L
1,521 SR
Queue Stats
202W - 196L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
6 / 1 / 8
7,373
670
5,985
6,569
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Firefirst
Gilgamesh
10
1 / 1 / 6
6,300
573
2,661
7,448
4,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
LokiHorseSex
The Morrigan
15
8 / 0 / 8
8,488
772
11,072
3,481
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Maretak
Poseidon
12
4 / 0 / 5
7,089
644
4,306
4,877
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
YonatanBog
Susano
13
5 / 1 / 6
7,598
691
4,607
7,985
3,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fummelpo
Hades
9
0 / 6 / 0
5,236
476
732
8,854
3,709
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 8 / 1
5,598
509
3,816
9,632
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
9
1 / 4 / 0
5,313
483
3,694
7,140
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Shabbakali
Jormungandr
9
0 / 3 / 1
5,028
457
880
7,188
2,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Stockboy
Fenrir
9
1 / 3 / 1
5,939
540
2,418
6,713
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
24
Kills
3
3
Deaths
24
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
6
1
8
10
W
Gilgamesh
Firefirst
Gilgamesh
1
1
6
4
L
Hades
Fummelpo
Hades
0
6
0
0
W
The Morrigan
LokiHorseSex
The Morrigan
8
0
8
12
W
Poseidon
Maretak
Poseidon
4
0
5
6.5
L
1
8
1
0.19
L
Cupid
1
4
0
0.25
L
Jormungandr
Shabbakali
Jormungandr
0
3
1
0.17
L
Fenrir
Stockboy
Fenrir
1
3
1
0.5
W
Susano
YonatanBog
Susano
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
11,540
30,360
Taken
39,527
12,980
Mitigated
12,087
8,421
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,985
3,150
0
1,182
6,569
2,857
29
1,543
4,872
0
36,886
W
Gilgamesh
Firefirst
Gilgamesh
2,661
490
0
1,088
7,448
4,285
0
525
6,923
0
15,755
L
Hades
Fummelpo
Hades
732
320
0
1,721
8,854
3,709
0
4,522
4,332
22,657
0
W
The Morrigan
LokiHorseSex
The Morrigan
11,072
3,177
0
1,927
3,481
1,348
843
824
2,623
64,162
2,331
W
Poseidon
Maretak
Poseidon
4,306
1,193
0
2,187
4,877
1,222
368
730
4,135
46,087
0
L
3,816
418
0
1,820
9,632
2,325
0
831
8,801
17,306
0
L
Cupid
3,694
1,862
288
1,976
7,140
1,916
0
2,768
4,372
0
26,699
L
Jormungandr
Shabbakali
Jormungandr
880
392
465
1,361
7,188
2,094
0
3,139
4,049
16,041
0
L
Fenrir
Stockboy
Fenrir
2,418
460
0
1,716
6,713
2,043
0
2,126
4,587
0
22,124
W
Susano
YonatanBog
Susano
4,607
1,620
0
2,037
7,985
3,268
0
1,480
6,379
0
48,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,848
Gold Earned
27,114
417
Minions Killed
232
0
Camps Cleared
0
1,162,709
Distance Traveled
968,513
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,373
670
84
8
0
256,014
2
W
Gilgamesh
6,300
573
21
2
0
214,371
5
L
Hades
5,236
476
48
4
0
198,966
6
W
The Morrigan
8,488
772
123
11
0
213,672
4
W
Poseidon
7,089
644
83
8
0
235,614
1
L
Chang'e
5,598
509
35
3
0
179,000
6
L
Cupid
5,313
483
51
5
0
187,428
4
L
Jormungandr
5,028
457
39
4
0
189,447
0
L
Fenrir
5,939
540
59
5
0
213,672
0
W
Susano
7,598
691
106
10
0
243,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role