Player Matchup

Rama
Rama
Blak_IronTarkus
Rama
Level 102
God Stats
5W - 3L
1,650 SR
Queue Stats
105W - 151L
1,439 Elo+
Party 1
Thor
Thor
Keanuu
Thor
Level 114
God Stats
35W - 47L
1,472 SR
Queue Stats
142W - 189L
1,358 Elo+
Party 1
King Arthur
King Arthur
SmoothTango
King Arthur
Level 88
God Stats
26W - 54L
1,339 SR
Queue Stats
158W - 242L
1,324 Elo+
Party 1
Baba Yaga
Baba Yaga
WooooooHoooooo93
Baba Yaga
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 351L
1,401 Elo+
Party 1
Geb
Geb
xLazarus32843x
Geb
Level 81
God Stats
0W - 1L
1,515 SR
Queue Stats
66W - 106L
1,350 Elo+
Party 1
Team Averages
Level 103
1,495 SR
1,375 Elo+

VS

Team Averages
Level 108
1,441 SR
1,517 Elo+
Ra
Ra
Dzking44
Ra
Level 107
God Stats
2W - 6L
1,113 SR
Queue Stats
225W - 237L
1,521 Elo+
Party 2
Cupid
Cupid
Exotekks
Cupid
Level 89
God Stats
22W - 8L
1,676 SR
Queue Stats
505W - 421L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
JuiceK47
Kuzenbo
Level 101
God Stats
1W - 0L
1,268 SR
Queue Stats
99W - 90L
1,537 Elo+
Party 2
Susano
Susano
MrJayNasty5134
Susano
Level 108
God Stats
13W - 9L
1,572 SR
Queue Stats
87W - 76L
1,485 Elo+
Solo
Vulcan
Vulcan
skaadufk
Vulcan
Level 134
God Stats
261W - 209L
1,578 SR
Queue Stats
266W - 213L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 0
11,001
550
2,300
6,988
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Keanuu
Thor
14
3 / 7 / 2
8,937
447
8,680
16,919
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
SmoothTango
King Arthur
14
0 / 2 / 0
8,659
433
2,649
14,548
8,809
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
14
3 / 8 / 2
9,153
458
12,886
12,841
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 9 / 1
7,281
364
3,837
19,728
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 7
11,877
594
9,473
9,374
6,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Exotekks
Cupid
18
5 / 1 / 3
11,763
588
8,500
9,511
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
JuiceK47
Kuzenbo
15
4 / 0 / 12
10,589
529
5,232
9,420
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 2 / 5
10,265
513
6,772
12,206
4,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Vulcan
skaadufk
Vulcan
17
8 / 4 / 9
11,348
567
16,862
12,460
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
26
26
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
5
0
7
8.5
W
Cupid
Exotekks
Cupid
5
1
3
6.5
W
Kuzenbo
JuiceK47
Kuzenbo
4
0
12
10
L
Thor
Keanuu
Thor
3
7
2
0.57
W
4
2
5
3.25
L
King Arthur
SmoothTango
King Arthur
0
2
0
0
L
Baba Yaga
3
8
2
0.5
W
Vulcan
skaadufk
Vulcan
8
4
9
3.13
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,352
Damage
46,839
71,024
Taken
52,971
35,338
Mitigated
29,143
11,203
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,300
1,488
0
1,470
6,988
2,543
416
781
6,207
0
86,021
W
9,473
1,237
2,060
6,641
9,374
6,204
1,587
3,764
5,481
82,508
0
W
Cupid
Exotekks
Cupid
8,500
5,328
0
6,016
9,511
3,605
448
1,467
7,970
0
89,477
W
Kuzenbo
JuiceK47
Kuzenbo
5,232
1,921
195
1,731
9,420
10,432
1,194
4,698
4,543
23,694
0
L
Thor
Keanuu
Thor
8,680
2,111
0
4,338
16,919
6,007
0
5,457
11,244
0
58,345
W
6,772
1,812
0
3,252
12,206
4,114
2,047
2,784
9,313
0
55,002
L
King Arthur
SmoothTango
King Arthur
2,649
79
0
1,500
14,548
8,809
62
7,075
7,338
0
57,872
L
Baba Yaga
12,886
193
0
2,701
12,841
4,734
0
8,272
4,192
50,720
0
W
Vulcan
skaadufk
Vulcan
16,862
4,043
393
3,661
12,460
4,788
1,650
3,311
8,941
73,075
0
L
3,837
375
0
1,194
19,728
13,245
0
9,056
10,476
22,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,031
Gold Earned
55,842
516
Minions Killed
569
0
Camps Cleared
0
1,667,214
Distance Traveled
1,984,948
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,001
550
196
10
0
374,730
3
W
Ra
11,877
594
165
8
0
384,373
0
W
Cupid
11,763
588
163
8
0
342,493
7
W
Kuzenbo
10,589
529
30
2
0
421,175
0
L
Thor
8,937
447
86
4
0
321,465
3
W
Susano
10,265
513
101
5
0
431,894
6
L
King Arthur
8,659
433
121
6
0
321,271
4
L
Baba Yaga
9,153
458
86
4
0
306,494
0
W
Vulcan
11,348
567
110
6
0
405,013
7
L
Geb
7,281
364
27
1
0
343,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role