Player Matchup

Fenrir
Fenrir
FlexOnSmite
Fenrir
Level 25
God Stats
2W - 2L
1,517 SR
Queue Stats
174W - 215L
1,357 Elo+
Party 3
Sobek
Sobek
IRcommander051
Sobek
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 90L
1,528 Elo+
Party 1
Freya
Freya
ImSoNoobHelpMe
Freya
Level 144
God Stats
2W - 0L
1,736 SR
Queue Stats
141W - 87L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
king_fatch10
Gilgamesh
Level 22
God Stats
6W - 5L
1,424 SR
Queue Stats
9W - 13L
1,291 Elo+
Party 3
Anhur
Anhur
worried038cub
Anhur
Level 26
God Stats
16W - 16L
1,500 SR
Queue Stats
123W - 153L
1,378 Elo+
Party 3
Team Averages
Level 45
1,535 SR
1,432 Elo+

VS

Team Averages
Level 24
1,520 SR
1,360 Elo+
Anubis
Anubis
Akira Kurusu482
Anubis
Level 15
God Stats
9W - 11L
1,644 SR
Queue Stats
58W - 79L
1,387 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BlindedNewt
Tsukuyomi
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 159L
1,331 Elo+
Party 2
Skadi
Skadi
Lennfried
Skadi
Level 29
God Stats
31W - 28L
1,613 SR
Queue Stats
844W - 819L
1,548 Elo+
Solo
Ymir
Ymir
NotAtTheTop
Ymir
Level 28
God Stats
6W - 15L
1,341 SR
Queue Stats
79W - 123L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
dSX4811
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 1 / 5
8,878
555
8,932
7,747
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 3
6,940
434
5,852
16,177
7,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 1 / 4
9,515
595
7,042
8,882
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
king_fatch10
Gilgamesh
13
4 / 1 / 2
8,042
503
5,569
7,055
3,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 1
6,334
396
4,304
7,529
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,515
470
5,256
10,676
5,763
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
BlindedNewt
Tsukuyomi
12
0 / 8 / 0
6,990
437
5,031
13,028
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Lennfried
Skadi
16
10 / 1 / 2
9,663
604
13,926
7,286
2,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 8
8,016
501
3,057
12,174
9,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
dSX4811
Kukulkan
3
0 / 2 / 0
4,905
307
533
1,222
289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
19
Kills
13
13
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Tsukuyomi
BlindedNewt
Tsukuyomi
0
8
0
0
W
Fenrir
7
1
5
9.5
W
2
4
3
0.88
W
6
1
4
8
L
Skadi
Lennfried
Skadi
10
1
2
11
L
2
3
8
2
L
Kukulkan
dSX4811
Kukulkan
0
2
0
0
W
Gilgamesh
king_fatch10
Gilgamesh
4
1
2
5
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,699
Damage
27,803
47,390
Taken
44,386
20,116
Mitigated
22,296
17,328
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,256
1,461
0
3,710
10,676
5,763
620
2,537
8,139
42,818
0
L
Tsukuyomi
BlindedNewt
Tsukuyomi
5,031
935
0
3,418
13,028
4,580
66
2,281
10,747
0
38,580
W
Fenrir
8,932
3,209
0
3,738
7,747
3,109
0
1,303
6,444
0
48,862
W
5,852
349
258
6,995
16,177
7,819
348
2,697
13,480
26,049
0
W
7,042
2,505
0
4,942
8,882
3,868
2,252
2,289
6,531
45,557
3,079
L
Skadi
Lennfried
Skadi
13,926
7,339
636
2,234
7,286
2,519
456
2,161
5,125
0
67,624
L
3,057
1,552
0
797
12,174
9,145
58
5,346
6,828
23,380
0
L
Kukulkan
dSX4811
Kukulkan
533
325
0
0
1,222
289
0
261
961
2,664
0
W
Gilgamesh
king_fatch10
Gilgamesh
5,569
1,793
0
565
7,055
3,417
548
1,424
5,631
0
34,203
W
4,304
2,006
0
830
7,529
1,903
794
1,071
6,458
0
29,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
37,089
325
Minions Killed
308
0
Camps Cleared
0
1,445,581
Distance Traveled
1,188,367
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,515
470
81
5
0
232,964
3
L
Tsukuyomi
6,990
437
77
5
0
306,414
0
W
Fenrir
8,878
555
65
4
0
377,967
0
W
Sobek
6,940
434
29
2
0
286,374
0
W
Freya
9,515
595
106
7
0
273,537
2
L
Skadi
9,663
604
110
7
0
297,782
3
L
Ymir
8,016
501
35
2
0
295,971
0
L
Kukulkan
4,905
307
5
0
0
55,236
0
W
Gilgamesh
8,042
503
75
5
0
277,032
0
W
Anhur
6,334
396
50
3
0
230,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role