Player Matchup

Amaterasu
Amaterasu
LEONzxzx
Amaterasu
Level 27
God Stats
1W - 5L
1,334 SR
Queue Stats
28W - 49L
1,119 Elo+
Solo
Bellona
Bellona
StuntManKiller
Bellona
Level 22
God Stats
7W - 10L
1,311 SR
Queue Stats
143W - 179L
1,407 Elo+
Solo
Ra
Ra
TTCanha
Ra
Level 29
God Stats
2W - 0L
1,758 SR
Queue Stats
75W - 71L
1,340 Elo+
Solo
Thor
Thor
Tino17s
Thor
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 109L
1,338 Elo+
Party 1
Heimdallr
Heimdallr
xSCTB
Heimdallr
Level 28
God Stats
7W - 7L
1,345 SR
Queue Stats
62W - 68L
1,368 Elo+
Party 1
Team Averages
Level 27
1,450 SR
1,314 Elo+

VS

Team Averages
Level 22
1,378 SR
1,334 Elo+
Izanami
Izanami
Compl3xBankZ
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 57L
1,482 Elo+
Solo
Sol
Sol
Helana96
Sol
Level 15
God Stats
7W - 9L
1,466 SR
Queue Stats
59W - 118L
1,210 Elo+
Party 2
Bellona
Bellona
KhaoticKitten
Bellona
Level 29
God Stats
0W - 3L
1,517 SR
Queue Stats
26W - 50L
1,451 Elo+
Solo
Loki
Loki
ShaunMarcus
Loki
Level 18
God Stats
9W - 19L
1,018 SR
Queue Stats
88W - 131L
1,239 Elo+
Party 2
King Arthur
King Arthur
Socke-Dragon
King Arthur
Level 25
God Stats
1W - 3L
1,390 SR
Queue Stats
29W - 42L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LEONzxzx
Amaterasu
15
0 / 2 / 10
9,826
393
2,065
10,589
4,444
20
2 / 2 / 5
14,938
598
6,282
16,202
16,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
14 / 3 / 8
13,399
536
19,969
19,681
9,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
Tino17s
Thor
19
19 / 2 / 7
13,454
538
19,944
17,914
8,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
xSCTB
Heimdallr
19
5 / 2 / 10
12,938
518
14,918
19,439
9,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Compl3xBankZ
Izanami
13
0 / 4 / 0
9,417
377
6,086
8,916
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 12 / 4
9,387
375
6,941
17,062
5,664
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
1 / 12 / 3
8,738
350
6,491
24,264
17,202
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
8 / 9 / 2
12,886
515
19,976
27,520
24,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Socke-Dragon
King Arthur
12
1 / 4 / 2
8,502
340
3,392
11,399
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
40
Kills
11
11
Deaths
41
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Compl3xBankZ
Izanami
0
4
0
0
L
1
12
4
0.25
L
Bellona
1
12
3
0.21
W
Amaterasu
LEONzxzx
Amaterasu
0
2
10
2.5
L
8
9
2
1
L
King Arthur
Socke-Dragon
King Arthur
1
4
2
0.5
W
2
2
5
2.25
W
14
3
8
6
W
Thor
Tino17s
Thor
19
2
7
11.25
W
Heimdallr
xSCTB
Heimdallr
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,178
Damage
42,886
83,825
Taken
89,161
47,768
Mitigated
57,007
24,221
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Compl3xBankZ
Izanami
6,086
2,943
0
2,087
8,916
3,845
357
0
8,916
0
54,150
L
6,941
1,342
0
1,105
17,062
5,664
39
8,007
8,649
31,751
0
L
Bellona
6,491
2,197
0
1,200
24,264
17,202
132
5,363
18,621
0
29,609
W
Amaterasu
LEONzxzx
Amaterasu
2,065
788
0
1,549
10,589
4,444
53
1,460
9,080
0
15,482
L
19,976
6,232
0
3,892
27,520
24,235
464
5,593
21,499
0
66,646
L
King Arthur
Socke-Dragon
King Arthur
3,392
390
0
585
11,399
6,061
0
1,310
9,992
0
35,316
W
6,282
1,401
38
3,037
16,202
16,265
2,680
1,186
14,841
16,215
68,455
W
19,969
3,818
742
9,204
19,681
9,351
2,801
1,873
17,758
104,614
0
W
Thor
Tino17s
Thor
19,944
6,429
0
3,806
17,914
8,144
1,630
1,681
16,183
0
87,122
W
Heimdallr
xSCTB
Heimdallr
14,918
6,658
0
5,845
19,439
9,564
4,621
741
18,698
0
85,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,555
Gold Earned
48,930
586
Minions Killed
348
0
Camps Cleared
0
2,272,212
Distance Traveled
1,783,004
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,417
377
116
5
0
343,466
4
L
Sol
9,387
375
41
2
0
342,796
0
L
Bellona
8,738
350
31
1
0
297,433
0
W
Amaterasu
9,826
393
30
1
0
439,967
8
L
Loki
12,886
515
87
3
0
515,645
0
L
King Arthur
8,502
340
73
3
0
283,664
5
W
Bellona
14,938
598
151
6
0
443,693
0
W
Ra
13,399
536
161
6
0
434,140
1
W
Thor
13,454
538
125
5
0
506,045
0
W
Heimdallr
12,938
518
119
5
0
448,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role